Player Matchup

Apollo
Apollo
Acodt
Apollo
Level 24
God Stats
1W - 2L
1,545 SR
Queue Stats
47W - 57L
1,356 Elo+
Party 1
Fenrir
Fenrir
Plozzy
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,771 Elo+
Solo
Sol
Sol
TheLordOreo
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
ahhshiii
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 196L
1,384 Elo+
Solo
He Bo
He Bo
yolenti
He Bo
Level 87
God Stats
0W - 3L
1,514 SR
Queue Stats
76W - 61L
1,449 Elo+
Party 1
Team Averages
Level 36
1,512 SR
1,500 Elo+

VS

Team Averages
Level 92
1,452 SR
1,464 Elo+
Skadi
Skadi
HaydenRavenwing
Skadi
Level 89
God Stats
1W - 0L
1,447 SR
Queue Stats
79W - 66L
1,403 Elo+
Solo
Ymir
Ymir
KingCurdler
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 85L
1,563 Elo+
Solo
Baba Yaga
Baba Yaga
THEREALNAPA
Baba Yaga
Level 147
God Stats
1W - 1L
1,303 SR
Queue Stats
82W - 78L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
TvnDrpthatboogie
Heimdallr
Level 38
God Stats
1W - 0L
1,284 SR
Queue Stats
26W - 34L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
ipipepandas
Sun Wukong
Level 65
God Stats
2W - 0L
1,724 SR
Queue Stats
22W - 20L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acodt
Apollo
13
1 / 6 / 4
7,746
775
3,195
11,321
4,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Plozzy
Fenrir
12
1 / 5 / 5
7,060
706
6,518
10,869
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 3 / 3
8,025
803
13,436
9,919
4,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ahhshiii
Gilgamesh
15
3 / 1 / 4
8,205
821
5,427
18,273
13,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
yolenti
He Bo
11
3 / 4 / 1
7,168
717
6,505
5,948
2,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 10
7,809
781
9,564
7,548
3,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 13
8,698
870
5,656
10,968
13,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
THEREALNAPA
Baba Yaga
17
7 / 1 / 11
9,763
976
15,412
8,542
4,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
17
8 / 1 / 7
9,706
971
14,579
6,998
3,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ipipepandas
Sun Wukong
13
1 / 3 / 11
7,774
777
5,850
11,036
7,981
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
10
Kills
19
19
Deaths
10
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Apollo
Acodt
Apollo
1
6
4
0.5
W
2
3
10
2.33
W
1
2
13
3.75
L
Fenrir
Plozzy
Fenrir
1
5
5
0.7
W
Baba Yaga
THEREALNAPA
Baba Yaga
7
1
11
12.5
L
2
3
3
1.17
W
Heimdallr
8
1
7
11.5
L
Gilgamesh
ahhshiii
Gilgamesh
3
1
4
5
W
Sun Wukong
ipipepandas
Sun Wukong
1
3
11
2.17
L
He Bo
yolenti
He Bo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
51,061
56,330
Taken
45,092
30,143
Mitigated
32,797
20,631
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Acodt
Apollo
3,195
1,766
812
2,100
11,321
4,911
0
3,791
7,529
0
11,906
W
9,564
3,742
385
464
7,548
3,102
959
3,992
3,500
0
15,670
W
5,656
1,524
1,564
2,279
10,968
13,515
475
4,640
6,274
11,479
0
L
Fenrir
Plozzy
Fenrir
6,518
813
619
1,870
10,869
5,776
0
4,539
6,330
0
8,668
W
Baba Yaga
THEREALNAPA
Baba Yaga
15,412
463
1,095
3,872
8,542
4,436
720
3,016
5,413
32,352
0
L
13,436
2,350
277
3,625
9,919
4,111
0
4,173
5,746
24,666
0
W
Heimdallr
14,579
4,881
974
1,995
6,998
3,763
1,805
4,127
2,805
0
27,733
L
Gilgamesh
ahhshiii
Gilgamesh
5,427
406
841
9,111
18,273
13,056
0
5,506
12,767
0
14,336
W
Sun Wukong
ipipepandas
Sun Wukong
5,850
903
1,055
1,184
11,036
7,981
0
4,166
6,705
0
9,965
L
He Bo
yolenti
He Bo
6,505
243
853
523
5,948
2,289
0
3,059
2,889
13,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
43,750
80
Minions Killed
99
0
Camps Cleared
0
1,080,222
Distance Traveled
1,019,908
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,746
775
14
1
0
267,382
0
W
Skadi
7,809
781
20
2
0
186,160
0
W
Ymir
8,698
870
13
1
0
187,142
0
L
Fenrir
7,060
706
0
0
0
231,689
2
W
Baba Yaga
9,763
976
36
4
0
241,162
1
L
Sol
8,025
803
36
4
0
230,759
3
W
Heimdallr
9,706
971
21
2
0
203,938
1
L
Gilgamesh
8,205
821
21
2
0
228,236
0
W
Sun Wukong
7,774
777
9
1
0
201,506
0
L
He Bo
7,168
717
9
1
0
122,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role