Player Matchup

Guan Yu
Guan Yu
Silver II
Nike_Man003
Guan Yu
Silver II
Level 99
God Stats
47W - 49L
1,496 SR
Queue Stats
73W - 100L
1,060 MMR
Solo
Chiron
Chiron
Silver III
Onyx Macboy
Chiron
Silver III
Level 65
God Stats
4W - 8L
1,270 SR
Queue Stats
242W - 293L
865 MMR
Solo
Raijin
Raijin
Gold IV
tree_sensai
Raijin
Gold IV
Level 158
God Stats
8W - 7L
1,496 SR
Queue Stats
300W - 345L
1,204 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,421 SR
1,043 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 81
1,442 SR
1,121 MMR
Kali
Kali
Bronze V
Timer-2k-
Kali
Bronze V
Level 49
God Stats
0W - 2L
1,597 SR
Queue Stats
19W - 31L
1,282 MMR
Party 1
Hun Batz
Hun Batz
Bronze V
doogiemw
Hun Batz
Bronze V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,282 MMR
Party 1
Ra
Ra
Bronze I
kas72
Ra
Bronze I
Level 106
God Stats
2W - 10L
1,231 SR
Queue Stats
96W - 128L
799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nike_Man003
Guan Yu
13
2 / 0 / 16
9,290
845
5,692
15,356
18,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
15
9 / 1 / 8
9,586
871
10,966
5,558
2,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
14
9 / 0 / 8
9,557
869
14,600
9,965
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshZeusGebCthulhuBastet

VS

Bans
CliodhnaBacchusMedusaAphroditeXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
0 / 7 / 1
6,201
564
4,546
12,134
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
doogiemw
Hun Batz
10
0 / 6 / 1
6,474
589
6,851
12,863
5,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
10
1 / 7 / 0
6,723
611
5,482
10,587
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
20
Kills
1
1
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Nike_Man003
Guan Yu
2
0
16
10
W
Chiron
9
1
8
13
L
Kali
0
7
1
0.07
L
Hun Batz
doogiemw
Hun Batz
0
6
1
0.08
L
Ra
1
7
0
0.14
W
Raijin
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,258
Damage
16,879
30,879
Taken
35,584
25,069
Mitigated
12,967
19,940
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Nike_Man003
Guan Yu
5,692
585
4,309
9,158
15,356
18,056
444
2,859
12,344
0
14,759
W
Chiron
10,966
3,835
1,427
1,457
5,558
2,743
841
2,021
3,519
0
31,684
L
Kali
4,546
1,418
0
904
12,134
4,130
0
5,316
6,436
0
11,076
L
Hun Batz
doogiemw
Hun Batz
6,851
1,967
0
420
12,863
5,753
0
4,714
7,876
0
24,440
L
Ra
5,482
204
868
1,191
10,587
3,084
0
4,279
5,967
25,246
0
W
Raijin
14,600
1,222
0
3,589
9,965
4,270
324
1,993
7,972
49,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,433
Gold Earned
19,398
134
Minions Killed
88
6
Camps Cleared
3
602,827
Distance Traveled
513,485
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,290
845
8
1
0
225,376
2
W
Chiron
9,586
871
53
5
3
187,003
1
L
Kali
6,201
564
19
2
1
174,965
2
L
Hun Batz
6,474
589
32
3
2
177,207
3
L
Ra
6,723
611
37
3
0
161,313
0
W
Raijin
9,557
869
73
7
3
190,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role