Player Matchup

Chaac
Chaac
C_ZERO
Chaac
Level 104
God Stats
4W - 3L
1,189 SR
Queue Stats
117W - 103L
1,441 Elo+
Solo
Neith
Neith
Charles Meef
Neith
Level 28
God Stats
6W - 12L
1,227 SR
Queue Stats
70W - 82L
1,091 Elo+
Party 1
Nox
Nox
SlurryRum
Nox
Level 60
God Stats
6W - 8L
1,120 SR
Queue Stats
95W - 104L
1,294 Elo+
Party 1
Sylvanus
Sylvanus
Suuvin
Sylvanus
Level 44
God Stats
6W - 2L
1,793 SR
Queue Stats
34W - 26L
1,522 Elo+
Party 1
Kali
Kali
callofdeath339
Kali
Level 68
God Stats
18W - 13L
1,502 SR
Queue Stats
192W - 199L
1,329 Elo+
Party 1
Team Averages
Level 61
1,366 SR
1,335 Elo+

VS

Team Averages
Level 64
1,483 SR
1,359 Elo+
Heimdallr
Heimdallr
NomadicWanderer_
Heimdallr
Level 79
God Stats
5W - 12L
1,265 SR
Queue Stats
348W - 336L
1,412 Elo+
Party 2
Thoth
Thoth
Schnarrcy
Thoth
Level 107
God Stats
3W - 6L
1,570 SR
Queue Stats
108W - 116L
1,411 Elo+
Solo
Geb
Geb
behm on gas
Geb
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 116L
1,307 Elo+
Party 3
Ymir
Ymir
lll-VerTix-lll
Ymir
Level 46
God Stats
0W - 5L
1,582 SR
Queue Stats
87W - 100L
1,397 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wildtaco2
Cu Chulainn
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 23L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C_ZERO
Chaac
14
4 / 1 / 0
8,200
586
6,838
10,281
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 5
6,410
458
8,507
7,266
2,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 1 / 2
8,106
579
4,058
6,578
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Suuvin
Sylvanus
11
1 / 2 / 6
6,227
445
4,920
10,825
8,587
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 0 / 4
8,749
625
9,121
12,131
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
3 / 5 / 0
6,335
453
10,559
10,441
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Schnarrcy
Thoth
12
0 / 3 / 1
6,708
479
2,681
7,250
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 4 / 0
6,538
467
3,718
11,515
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 4 / 1
6,098
436
3,065
14,671
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
wildtaco2
Cu Chulainn
11
1 / 3 / 0
6,608
472
3,038
8,219
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
5
5
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
C_ZERO
Chaac
4
1
0
4
W
2
1
5
4.5
L
Heimdallr
3
5
0
0.6
L
Thoth
Schnarrcy
Thoth
0
3
1
0.17
W
4
1
2
5
W
Sylvanus
Suuvin
Sylvanus
1
2
6
2
L
1
4
0
0.25
W
7
0
4
9
L
0
4
1
0.13
L
Cu Chulainn
wildtaco2
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,444
Damage
23,061
47,081
Taken
52,096
27,120
Mitigated
31,439
13,583
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
C_ZERO
Chaac
6,838
1,684
0
3,577
10,281
8,020
0
871
9,027
0
52,434
W
8,507
4,107
383
1,600
7,266
2,504
857
1,239
6,027
0
34,124
L
Heimdallr
10,559
4,280
0
2,009
10,441
4,369
133
2,684
7,757
0
44,021
L
Thoth
Schnarrcy
Thoth
2,681
90
0
1,025
7,250
2,360
0
1,110
6,140
50,527
0
W
4,058
494
0
0
6,578
3,046
2,763
1,976
4,602
55,854
0
W
Sylvanus
Suuvin
Sylvanus
4,920
1,976
1,383
2,856
10,825
8,587
217
2,097
8,728
21,271
0
L
3,718
975
0
3,704
11,515
4,775
0
1,197
10,214
36,403
0
W
9,121
5,278
0
3,784
12,131
4,963
512
3,281
8,819
0
67,468
L
3,065
753
214
3,464
14,671
12,332
28
3,987
10,684
21,577
0
L
Cu Chulainn
wildtaco2
Cu Chulainn
3,038
434
0
703
8,219
7,603
0
0
7,762
0
27,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
32,287
380
Minions Killed
302
0
Camps Cleared
0
1,411,984
Distance Traveled
1,227,835
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,200
586
104
7
0
259,031
3
W
Neith
6,410
458
44
3
0
286,390
2
L
Heimdallr
6,335
453
74
5
0
229,776
1
L
Thoth
6,708
479
96
7
0
252,586
0
W
Nox
8,106
579
103
7
0
246,966
0
W
Sylvanus
6,227
445
26
2
0
297,056
1
L
Geb
6,538
467
59
4
0
276,992
1
W
Kali
8,749
625
103
7
0
322,541
1
L
Ymir
6,098
436
27
2
0
222,324
5
L
Cu Chulainn
6,608
472
46
3
0
246,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role