Player Matchup

Baron Samedi
Baron Samedi
GHOST_N_CHIPS
Baron Samedi
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 65L
1,278 Elo+
Party 2
King Arthur
King Arthur
MOMO-ASSASSIN95
King Arthur
Level 67
God Stats
3W - 2L
1,418 SR
Queue Stats
3W - 4L
1,662 Elo+
Party 3
Bellona
Bellona
TTRAVS
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
tesska93
Fenrir
Level 88
God Stats
0W - 1L
1,166 SR
Queue Stats
3W - 3L
1,662 Elo+
Party 3
Yemoja
Yemoja
xxchicken125
Yemoja
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 117L
1,357 Elo+
Party 2
Team Averages
Level 74
1,417 SR
1,492 Elo+

VS

Team Averages
Level 106
1,364 SR
1,379 Elo+
Bellona
Bellona
Eltiradorgamer
Bellona
Level 47
God Stats
2W - 3L
1,397 SR
Queue Stats
102W - 103L
1,403 Elo+
Solo
Persephone
Persephone
NikoGacharna797
Persephone
Level 85
God Stats
6W - 6L
1,169 SR
Queue Stats
198W - 197L
1,355 Elo+
Solo
Fenrir
Fenrir
Onmyo Ravens
Fenrir
Level 99
God Stats
11W - 13L
1,345 SR
Queue Stats
164W - 194L
1,368 Elo+
Party 1
Cupid
Cupid
WhackyPlot
Cupid
Level 144
God Stats
24W - 29L
1,398 SR
Queue Stats
176W - 209L
1,374 Elo+
Party 1
Cabrakan
Cabrakan
wrathchild4207
Cabrakan
Level 153
God Stats
11W - 13L
1,508 SR
Queue Stats
277W - 309L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GHOST_N_CHIPS
Baron Samedi
12
2 / 3 / 1
7,225
452
4,876
11,202
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
MOMO-ASSASSIN95
King Arthur
13
2 / 1 / 2
7,917
495
8,546
10,622
8,719
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
TTRAVS
Bellona
9
0 / 8 / 1
5,845
365
4,340
14,500
9,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
tesska93
Fenrir
12
3 / 3 / 2
7,209
451
5,248
12,575
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
11
0 / 7 / 0
6,210
388
4,621
13,779
8,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,271
517
3,736
7,640
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
NikoGacharna797
Persephone
15
6 / 2 / 4
9,307
582
14,805
8,675
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
3 / 5 / 4
7,841
490
6,945
14,116
8,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
15
4 / 0 / 5
8,881
555
7,109
9,843
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
13
7 / 0 / 5
8,112
507
11,036
15,015
14,802
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
21
22
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Baron Samedi
GHOST_N_CHIPS
Baron Samedi
2
3
1
0.83
L
King Arthur
MOMO-ASSASSIN95
King Arthur
2
1
2
3
W
Persephone
NikoGacharna797
Persephone
6
2
4
4
W
Fenrir
3
5
4
1
L
Bellona
TTRAVS
Bellona
0
8
1
0.06
W
Cupid
4
0
5
6.5
L
Fenrir
tesska93
Fenrir
3
3
2
1.33
W
Cabrakan
7
0
5
9.5
L
Yemoja
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,631
Damage
43,631
62,678
Taken
55,289
35,684
Mitigated
37,455
14,352
Healing
23,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,736
1,209
0
4,146
7,640
6,872
0
0
7,640
0
56,285
L
Baron Samedi
GHOST_N_CHIPS
Baron Samedi
4,876
499
471
4,076
11,202
4,271
0
6,099
5,103
52,708
0
L
King Arthur
MOMO-ASSASSIN95
King Arthur
8,546
1,542
0
2,500
10,622
8,719
171
643
9,979
0
56,063
W
Persephone
NikoGacharna797
Persephone
14,805
965
0
2,583
8,675
3,694
23
2,481
6,192
78,591
0
W
Fenrir
6,945
1,295
0
4,028
14,116
8,101
0
1,385
12,731
0
47,174
L
Bellona
TTRAVS
Bellona
4,340
1,485
0
1,797
14,500
9,103
246
6,838
7,662
0
21,672
W
Cupid
7,109
4,789
696
6,117
9,843
3,986
1,512
1,044
8,799
0
64,346
L
Fenrir
tesska93
Fenrir
5,248
1,955
0
2,909
12,575
4,785
0
5,100
7,475
0
43,949
W
Cabrakan
11,036
1,687
363
5,374
15,015
14,802
0
4,586
10,429
43,962
0
L
Yemoja
4,621
1,625
1,088
1,511
13,779
8,806
123
7,161
6,618
39,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
42,412
357
Minions Killed
462
0
Camps Cleared
0
1,376,593
Distance Traveled
1,420,768
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,271
517
114
7
0
297,255
5
L
Baron Samedi
7,225
452
86
5
0
266,424
4
L
King Arthur
7,917
495
109
7
0
292,223
3
W
Persephone
9,307
582
111
7
0
278,106
2
W
Fenrir
7,841
490
84
5
0
333,996
0
L
Bellona
5,845
365
38
2
0
269,007
0
W
Cupid
8,881
555
102
6
0
246,943
0
L
Fenrir
7,209
451
73
5
0
303,574
4
W
Cabrakan
8,112
507
51
3
0
264,468
0
L
Yemoja
6,210
388
51
3
0
245,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role