Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cheesy_Wheezy510
Chaac
Level 66
God Stats
75W - 49L
1,593 SR
Queue Stats
103W - 75L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
fello01
Jing Wei
Level 85
God Stats
21W - 15L
1,718 SR
Queue Stats
118W - 84L
1,653 Elo+
Party 1
Team Averages
Level 82
1,604 SR
1,590 Elo+

VS

Team Averages
Level 85
1,587 SR
1,376 Elo+
Anhur
Anhur
BadLemonWheat
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,360 Elo+
Solo
Atlas
Atlas
Blinded1Darkness
Atlas
Level 127
God Stats
4W - 2L
1,580 SR
Queue Stats
40W - 63L
1,363 Elo+
Solo
Thanatos
Thanatos
ragemachine420
Thanatos
Level 64
God Stats
5W - 4L
1,682 SR
Queue Stats
43W - 59L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 0 / 3
6,993
699
10,823
3,859
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 2
7,173
717
8,413
9,827
4,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
fello01
Jing Wei
12
1 / 0 / 1
6,785
679
6,738
5,770
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,002
600
3,127
10,506
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
6,234
623
7,469
11,741
10,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
10
1 / 2 / 0
6,216
622
3,238
8,888
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
1
1
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
3
2.5
L
0
1
1
0.5
L
0
1
1
0.5
W
2
1
2
3
W
Jing Wei
fello01
Jing Wei
1
0
1
1.5
L
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,974
Damage
13,834
19,456
Taken
31,135
8,735
Mitigated
19,362
6,790
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,823
619
738
1,557
3,859
1,467
432
2,355
1,504
23,880
0
L
3,127
1,088
0
526
10,506
4,324
0
3,000
7,365
0
15,809
L
7,469
2,960
207
266
11,741
10,547
0
4,394
7,009
22,242
0
W
8,413
309
211
3,069
9,827
4,476
413
3,028
6,631
0
28,256
W
Jing Wei
fello01
Jing Wei
6,738
5,397
322
893
5,770
2,792
628
2,640
3,049
0
24,188
L
Thanatos
3,238
684
0
3,296
8,888
4,491
0
3,592
5,141
0
10,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,951
Gold Earned
18,452
120
Minions Killed
103
8
Camps Cleared
2
574,044
Distance Traveled
590,548
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,993
699
44
4
0
185,000
1
L
Anhur
6,002
600
40
4
2
185,376
2
L
Atlas
6,234
623
34
3
0
194,083
5
W
Chaac
7,173
717
44
4
1
204,214
3
W
Jing Wei
6,785
679
32
3
7
184,830
0
L
Thanatos
6,216
622
29
3
0
211,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role