Player Matchup

Fafnir
Fafnir
BabanKAIOKEN
Fafnir
Level 85
God Stats
1W - 4L
1,153 SR
Queue Stats
71W - 65L
1,433 Elo+
Party 4
Janus
Janus
GetSomeNuts969
Janus
Level 160
God Stats
32W - 32L
1,453 SR
Queue Stats
596W - 617L
1,463 Elo+
Party 1
King Arthur
King Arthur
Ginger_Viking23
King Arthur
Level 124
God Stats
15W - 13L
1,609 SR
Queue Stats
323W - 349L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
SeeKsGirLFriEnd
Cernunnos
Level 80
God Stats
5W - 6L
1,419 SR
Queue Stats
89W - 108L
1,391 Elo+
Party 4
Achilles
Achilles
oxilos_
Achilles
Level 69
God Stats
2W - 3L
1,342 SR
Queue Stats
116W - 111L
1,423 Elo+
Party 4
Team Averages
Level 104
1,395 SR
1,445 Elo+

VS

Team Averages
Level 107
1,487 SR
1,448 Elo+
Ganesha
Ganesha
DeadlySebi
Ganesha
Level 82
God Stats
8W - 10L
1,498 SR
Queue Stats
52W - 72L
1,340 Elo+
Party 2
Horus
Horus
DoCtEuRHaNiBall
Horus
Level 68
God Stats
5W - 8L
1,285 SR
Queue Stats
273W - 263L
1,447 Elo+
Solo
Merlin
Merlin
Makumbra
Merlin
Level 120
God Stats
8W - 4L
1,686 SR
Queue Stats
248W - 224L
1,485 Elo+
Party 3
Heimdallr
Heimdallr
Markmihaila72572
Heimdallr
Level 123
God Stats
8W - 8L
1,596 SR
Queue Stats
132W - 119L
1,475 Elo+
Party 3
Serqet
Serqet
Thomas30121998
Serqet
Level 144
God Stats
7W - 5L
1,372 SR
Queue Stats
239W - 243L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 0 / 1
5,624
469
2,194
7,027
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 1
5,972
498
5,179
5,126
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Ginger_Viking23
King Arthur
11
2 / 2 / 0
6,774
565
8,794
11,005
7,962
Cernunnos
SeeKsGirLFriEnd
Cernunnos
9
0 / 2 / 1
5,631
469
4,658
8,870
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
oxilos_
Achilles
9
0 / 4 / 1
5,501
458
4,263
10,634
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeadlySebi
Ganesha
10
0 / 0 / 4
6,224
519
3,769
7,247
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
6,383
532
6,276
12,393
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Makumbra
Merlin
12
2 / 0 / 4
6,782
565
6,059
4,720
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
12
3 / 0 / 1
6,825
569
6,200
6,268
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 1 / 1
6,346
529
5,016
8,583
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
9
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
0
1
0.5
W
Ganesha
DeadlySebi
Ganesha
0
0
4
2
W
1
2
1
0.75
L
1
1
1
1.5
L
King Arthur
Ginger_Viking23
King Arthur
2
2
0
1
W
Merlin
Makumbra
Merlin
2
0
4
4
W
Heimdallr
3
0
1
3.5
L
Cernunnos
SeeKsGirLFriEnd
Cernunnos
0
2
1
0.25
W
3
1
1
3.5
L
Achilles
oxilos_
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
27,320
42,662
Taken
39,211
22,185
Mitigated
22,038
12,724
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,194
628
320
3,284
7,027
5,774
0
2,773
4,020
10,573
0
W
Ganesha
DeadlySebi
Ganesha
3,769
599
292
2,300
7,247
5,042
146
2,738
4,509
15,632
0
W
6,276
3,086
74
4,996
12,393
9,237
0
817
11,576
0
44,834
L
5,179
247
0
1,600
5,126
1,432
393
876
4,067
41,877
0
L
King Arthur
Ginger_Viking23
King Arthur
8,794
761
0
1,250
11,005
7,962
0
575
9,594
0
50,419
W
Merlin
Makumbra
Merlin
6,059
423
76
956
4,720
1,814
0
1,432
3,288
57,467
0
W
Heimdallr
6,200
3,213
0
2,229
6,268
2,461
0
975
5,293
0
48,106
L
Cernunnos
SeeKsGirLFriEnd
Cernunnos
4,658
1,975
0
2,750
8,870
2,979
0
1,612
7,141
0
37,103
W
5,016
1,618
0
3,384
8,583
3,484
0
1,411
7,172
0
33,471
L
Achilles
oxilos_
Achilles
4,263
1,739
141
3,379
10,634
4,038
0
3,992
6,642
0
35,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,502
Gold Earned
32,560
296
Minions Killed
319
0
Camps Cleared
0
1,253,573
Distance Traveled
1,194,020
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,624
469
23
2
0
241,240
2
W
Ganesha
6,224
519
3
0
0
235,259
0
W
Horus
6,383
532
73
6
0
222,759
0
L
Janus
5,972
498
66
6
0
260,234
1
L
King Arthur
6,774
565
84
7
0
235,763
0
W
Merlin
6,782
565
100
8
0
243,008
0
W
Heimdallr
6,825
569
82
7
0
222,569
3
L
Cernunnos
5,631
469
62
5
0
251,457
0
W
Serqet
6,346
529
61
5
0
270,425
1
L
Achilles
5,501
458
61
5
0
264,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role