Player Matchup

Nemesis
Nemesis
DaddyDewRag5023
Nemesis
Level 104
God Stats
3W - 1L
1,656 SR
Queue Stats
54W - 79L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
Dankboidark
Kukulkan
Level 102
God Stats
6W - 2L
1,530 SR
Queue Stats
68W - 101L
1,337 Elo+
Party 2
Sun Wukong
Sun Wukong
GallantGardner2
Sun Wukong
Level 16
God Stats
2W - 2L
1,301 SR
Queue Stats
11W - 17L
1,213 Elo+
Party 2
Team Averages
Level 74
1,496 SR
1,297 Elo+

VS

Team Averages
Level 43
1,642 SR
1,414 Elo+
Danzaburou
Danzaburou
Bane DeAzY
Danzaburou
Level 35
God Stats
19W - 12L
1,713 SR
Queue Stats
167W - 154L
1,467 Elo+
Party 1
Thor
Thor
Bigsweezus35
Thor
Level 29
God Stats
15W - 12L
1,609 SR
Queue Stats
203W - 209L
1,476 Elo+
Party 1
Hades
Hades
BroteinCollector
Hades
Level 65
God Stats
4W - 7L
1,604 SR
Queue Stats
237W - 296L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 6
13,877
771
15,148
19,859
11,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Dankboidark
Kukulkan
18
5 / 4 / 10
13,559
753
19,290
13,771
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
GallantGardner2
Sun Wukong
19
6 / 4 / 10
14,073
782
13,977
25,475
17,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bane DeAzY
Danzaburou
16
5 / 5 / 7
12,395
689
14,805
16,980
7,839
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 6 / 6
13,072
726
17,053
19,022
10,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 7 / 8
12,248
680
17,043
24,345
15,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
18
Kills
17
17
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bane DeAzY
Danzaburou
5
5
7
1.7
L
8
6
6
1.83
L
4
7
8
1.14
W
7
9
6
1.11
W
Kukulkan
Dankboidark
Kukulkan
5
4
10
2.5
W
Sun Wukong
GallantGardner2
Sun Wukong
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,415
Damage
48,901
59,105
Taken
60,347
35,231
Mitigated
34,646
13,020
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bane DeAzY
Danzaburou
14,805
6,382
0
2,309
16,980
7,839
1,315
4,900
12,080
0
39,402
L
17,053
7,227
0
539
19,022
10,988
411
3,908
15,114
0
41,069
L
17,043
544
56
6,981
24,345
15,819
1,016
11,202
13,143
55,437
0
W
15,148
6,870
0
2,907
19,859
11,505
652
2,321
17,538
0
39,836
W
Kukulkan
Dankboidark
Kukulkan
19,290
2,036
569
1,603
13,771
5,856
995
5,425
8,346
54,077
0
W
Sun Wukong
GallantGardner2
Sun Wukong
13,977
4,352
296
7,645
25,475
17,870
1,081
10,016
15,459
0
45,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,509
Gold Earned
37,715
183
Minions Killed
186
6
Camps Cleared
9
986,359
Distance Traveled
826,066
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,395
689
58
3
2
275,329
0
L
Thor
13,072
726
40
2
4
280,450
0
L
Hades
12,248
680
88
5
3
270,287
1
W
Nemesis
13,877
771
47
3
3
319,358
1
W
Kukulkan
13,559
753
81
5
3
314,466
0
W
Sun Wukong
14,073
782
55
3
0
352,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role