Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
LingLingLingLing
Chiron
Level 105
God Stats
5W - 4L
1,598 SR
Queue Stats
280W - 263L
1,604 Elo+
Party 4
Eset
Eset
RebelFighterV
Eset
Level 109
God Stats
4W - 0L
1,860 SR
Queue Stats
420W - 393L
1,575 Elo+
Party 4
Bellona
Bellona
epileF26
Bellona
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 52L
1,670 Elo+
Party 2
Anubis
Anubis
ppeachcobbler
Anubis
Level 106
God Stats
13W - 9L
1,619 SR
Queue Stats
318W - 312L
1,575 Elo+
Party 4
Team Averages
Level 88
1,615 SR
1,585 Elo+

VS

Team Averages
Level 114
1,570 SR
1,627 Elo+
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
HealthfulRain3
Thoth
Level 122
God Stats
3W - 6L
1,399 SR
Queue Stats
223W - 212L
1,591 Elo+
Party 1
Kali
Kali
Lizardfule
Kali
Level 155
God Stats
3W - 3L
1,944 SR
Queue Stats
227W - 195L
1,686 Elo+
Party 3
Hun Batz
Hun Batz
Neo Assault
Hun Batz
Level 159
God Stats
0W - 2L
1,286 SR
Queue Stats
322W - 314L
1,618 Elo+
Party 1
Hou Yi
Hou Yi
bigsis
Hou Yi
Level 24
God Stats
3W - 4L
1,723 SR
Queue Stats
4W - 7L
1,738 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 1 / 1
5,637
626
1,721
7,314
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 2 / 0
5,537
615
5,109
6,686
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
5,094
566
2,473
5,402
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
epileF26
Bellona
11
2 / 0 / 1
6,261
696
5,031
8,364
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 3
5,312
590
2,487
3,127
1,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 1 / 0
4,632
515
3,025
5,421
3,477
Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 1
5,231
581
1,555
3,535
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,205
578
2,617
7,123
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Neo Assault
Hun Batz
8
1 / 2 / 4
4,677
520
3,798
7,379
3,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
bigsis
Hou Yi
9
2 / 2 / 1
5,402
600
2,929
6,208
1,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
5
5
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
1
3.5
L
King Arthur
 
King Arthur
0
1
0
0
L
1
2
1
0.75
W
2
2
0
1
L
1
1
3
2.5
L
Hun Batz
Neo Assault
Hun Batz
1
2
4
1.5
W
1
2
1
0.75
L
Hou Yi
bigsis
Hou Yi
2
2
1
1.25
W
Bellona
epileF26
Bellona
2
0
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,821
Damage
13,924
30,893
Taken
29,666
15,842
Mitigated
12,132
12,429
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,721
1,287
0
1,686
7,314
2,571
0
152
7,162
0
36,296
L
King Arthur
 
King Arthur
3,025
311
0
1,525
5,421
3,477
0
0
5,421
0
28,882
L
1,555
210
0
477
3,535
998
0
1,224
2,311
32,776
0
W
5,109
2,806
237
2,232
6,686
2,100
0
4
6,643
0
38,718
L
2,617
1,279
0
1,660
7,123
2,652
0
617
6,506
0
28,754
L
Hun Batz
Neo Assault
Hun Batz
3,798
628
60
840
7,379
3,090
0
2,698
4,681
0
19,894
W
2,473
597
0
1,271
5,402
2,309
0
413
4,989
12,119
0
L
Hou Yi
bigsis
Hou Yi
2,929
1,215
0
2,548
6,208
1,915
0
421
5,787
0
31,141
W
Bellona
epileF26
Bellona
5,031
1,675
0
4,698
8,364
7,282
0
0
8,364
0
48,516
W
2,487
223
0
2,305
3,127
1,580
126
947
2,180
41,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
25,147
337
Minions Killed
260
0
Camps Cleared
0
977,931
Distance Traveled
892,770
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,637
626
73
8
0
203,491
2
L
King Arthur
4,632
515
37
4
0
165,163
1
L
Thoth
5,231
581
68
8
0
163,075
3
W
Chiron
5,537
615
71
8
0
186,745
3
L
Kali
5,205
578
60
7
0
214,024
2
L
Hun Batz
4,677
520
35
4
0
182,389
1
W
Eset
5,094
566
13
1
0
193,680
0
L
Hou Yi
5,402
600
60
7
0
168,119
3
W
Bellona
6,261
696
97
11
0
221,441
3
W
Anubis
5,312
590
83
9
0
172,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role