Player Matchup

Agni
Agni
BTheGoat6962
Agni
Level 26
God Stats
0W - 2L
1,065 SR
Queue Stats
11W - 26L
1,085 Elo+
Party 1
Fenrir
Fenrir
MoDz Galactic
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
984 Elo+
Party 1
Sobek
Sobek
YungSavantt
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,065 Elo+
Party 1
Team Averages
Level 33
1,355 SR
1,045 Elo+

VS

Team Averages
Level 84
1,306 SR
1,256 Elo+
Fenrir
Fenrir
Big Pappy9798
Fenrir
Level 85
God Stats
3W - 15L
1,249 SR
Queue Stats
176W - 266L
1,210 Elo+
Solo
Gilgamesh
Gilgamesh
ElFilly0
Gilgamesh
Level 78
God Stats
11W - 13L
1,418 SR
Queue Stats
245W - 336L
1,272 Elo+
Solo
Ra
Ra
KantoPoncho
Ra
Level 88
God Stats
2W - 1L
1,251 SR
Queue Stats
17W - 24L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,060
620
9,583
11,334
4,832
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,473
575
6,289
12,191
6,686
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 3 / 1
8,421
648
6,210
17,178
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
8,675
667
7,765
9,958
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ElFilly0
Gilgamesh
14
5 / 1 / 4
9,263
713
9,840
15,884
11,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 6
9,700
746
14,991
7,060
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
2
0
5
4.5
W
Gilgamesh
ElFilly0
Gilgamesh
5
1
4
7
W
3
0
6
6
L
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
32,596
40,703
Taken
32,902
29,284
Mitigated
21,174
9,716
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,583
1,044
528
3,562
11,334
4,832
0
3,499
7,645
32,771
0
W
7,765
1,150
0
832
9,958
6,724
0
5,605
4,353
0
22,308
W
Gilgamesh
ElFilly0
Gilgamesh
9,840
1,939
276
3,611
15,884
11,383
99
7,401
8,483
312
24,816
W
14,991
1,281
2,734
3,629
7,060
3,067
164
3,381
3,679
48,935
0
L
6,289
893
0
568
12,191
6,686
0
5,167
6,908
0
17,761
L
6,210
643
0
5,058
17,178
17,766
0
6,784
10,221
21,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
27,638
109
Minions Killed
132
4
Camps Cleared
7
691,171
Distance Traveled
736,329
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,060
620
63
5
0
211,214
3
W
Fenrir
8,675
667
21
2
5
228,817
0
W
Gilgamesh
9,263
713
31
2
1
219,619
0
W
Ra
9,700
746
80
6
1
287,893
2
L
Fenrir
7,473
575
23
2
3
251,808
1
L
Sobek
8,421
648
23
2
1
228,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role