Player Matchup

Ne Zha
Ne Zha
AVXRY
Ne Zha
Level 103
God Stats
6W - 4L
1,538 SR
Queue Stats
471W - 414L
1,483 Elo+
Party 1
Geb
Geb
HomeopathEar6
Geb
Level 27
God Stats
2W - 6L
1,053 SR
Queue Stats
84W - 62L
1,243 Elo+
Party 1
Hou Yi
Hou Yi
Loco Gearz
Hou Yi
Level 60
God Stats
3W - 3L
1,509 SR
Queue Stats
32W - 31L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
Offzombie25
Cthulhu
Level 86
God Stats
20W - 13L
1,611 SR
Queue Stats
62W - 78L
1,468 Elo+
Party 1
Ra
Ra
TuckLuck777
Ra
Level 103
God Stats
4W - 2L
1,194 SR
Queue Stats
97W - 83L
1,401 Elo+
Party 1
Team Averages
Level 76
1,381 SR
1,404 Elo+

VS

Team Averages
Level 74
1,551 SR
1,407 Elo+
Atlas
Atlas
ChikenKatsu4lyf
Atlas
Level 68
God Stats
8W - 7L
1,552 SR
Queue Stats
33W - 33L
1,407 Elo+
Solo
Fenrir
Fenrir
Green_Guy24
Fenrir
Level 87
God Stats
15W - 10L
1,484 SR
Queue Stats
23W - 23L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
Migrantjayy
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
flouncy_knight
Izanami
Level 105
God Stats
0W - 1L
1,698 SR
Queue Stats
17W - 20L
1,367 Elo+
Party 3
Poseidon
Poseidon
mercilessblaze
Poseidon
Level 105
God Stats
6W - 2L
1,522 SR
Queue Stats
63W - 58L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AVXRY
Ne Zha
16
9 / 0 / 6
9,600
640
11,494
11,261
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 5
7,123
475
3,035
10,002
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Loco Gearz
Hou Yi
12
1 / 2 / 3
7,540
503
4,928
8,596
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Offzombie25
Cthulhu
14
8 / 0 / 4
8,759
584
6,593
6,309
5,048
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 4
8,742
583
5,772
6,126
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
6,517
434
3,541
10,515
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
2 / 3 / 0
6,466
431
5,015
12,238
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Migrantjayy
Guan Yu
7
0 / 7 / 0
4,996
333
322
8,272
2,968
11
2 / 6 / 3
6,971
465
5,108
12,203
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
0 / 2 / 1
7,071
471
5,585
7,652
2,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
5
5
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AVXRY
Ne Zha
9
0
6
12
L
1
3
3
0.83
L
Fenrir
2
3
0
0.67
W
0
3
5
0.83
W
Hou Yi
Loco Gearz
Hou Yi
1
2
3
1.25
L
Guan Yu
Migrantjayy
Guan Yu
0
7
0
0
W
Cthulhu
Offzombie25
Cthulhu
8
0
4
10
W
2
0
4
4
L
2
6
3
0.58
L
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
19,571
42,294
Taken
50,880
25,181
Mitigated
22,370
9,997
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AVXRY
Ne Zha
11,494
3,555
0
1,337
11,261
5,238
0
1,497
9,764
0
73,683
L
3,541
1,488
0
1,924
10,515
7,832
498
1,915
8,600
16,635
0
L
Fenrir
5,015
970
175
1,170
12,238
4,930
0
2,998
9,240
0
42,496
W
3,035
565
211
1,110
10,002
8,549
602
1,936
8,066
24,530
0
W
Hou Yi
Loco Gearz
Hou Yi
4,928
2,191
0
2,314
8,596
3,438
2,774
3,244
5,352
0
53,661
L
Guan Yu
Migrantjayy
Guan Yu
322
191
30
209
8,272
2,968
0
3,749
4,523
0
5,632
W
Cthulhu
Offzombie25
Cthulhu
6,593
863
0
1,756
6,309
5,048
606
285
6,024
46,082
0
W
5,772
491
345
2,924
6,126
2,908
677
2,164
3,962
77,177
0
L
5,108
3,232
0
1,849
12,203
4,214
972
4,071
8,132
0
44,399
L
Poseidon
5,585
747
165
1,810
7,652
2,426
295
2,667
4,985
62,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
32,021
445
Minions Killed
264
0
Camps Cleared
0
1,553,793
Distance Traveled
1,223,219
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,600
640
124
8
0
357,151
1
L
Atlas
6,517
434
17
1
0
232,365
2
L
Fenrir
6,466
431
64
4
0
285,893
0
W
Geb
7,123
475
42
3
0
299,485
0
W
Hou Yi
7,540
503
74
5
0
257,286
0
L
Guan Yu
4,996
333
5
0
0
206,886
2
W
Cthulhu
8,759
584
78
5
0
314,464
0
W
Ra
8,742
583
127
8
0
325,407
4
L
Izanami
6,971
465
75
5
0
245,708
1
L
Poseidon
7,071
471
103
7
0
252,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role