Player Matchup

Mercury
Mercury
Diamond IV
FakeGrandMaster
Mercury
Diamond IV
Level 63
God Stats
2W - 1L
1,847 SR
Queue Stats
24W - 10L
2,534 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 63
1,847 SR
2,534 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,737 SR
2,297 MMR
Nemesis
Nemesis
Platinum I
Jirzhaahh
Nemesis
Platinum I
Level 140
God Stats
42W - 9L
1,737 SR
Queue Stats
52W - 20L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 0
11,117
855
8,075
20,653
16,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
BastetHadesPoseidonUllrAh Muzen Cab

VS

Bans
BakasuraSkadiOlorunSolKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jirzhaahh
Nemesis
19
3 / 1 / 0
12,584
968
16,054
14,243
11,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Nemesis
Jirzhaahh
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,075
Damage
16,054
20,653
Taken
14,243
16,303
Mitigated
11,906
3,809
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,075
4,959
0
3,809
20,653
16,303
689
777
19,876
0
66,006
W
Nemesis
Jirzhaahh
Nemesis
16,054
8,606
0
4,709
14,243
11,906
2,580
552
13,691
231
90,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,117
Gold Earned
12,584
130
Minions Killed
153
6
Camps Cleared
7
294,833
Distance Traveled
310,223
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,117
855
130
10
6
294,833
2
W
Nemesis
12,584
968
153
12
7
310,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role