Player Matchup

Loki
Loki
Somthingwierd
Loki
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 120L
1,498 Elo+
Solo
Artio
Artio
dallascowboys737
Artio
Level 158
God Stats
4W - 3L
1,715 SR
Queue Stats
545W - 548L
1,482 Elo+
Solo
Anubis
Anubis
deaddevilking
Anubis
Level 103
God Stats
6W - 7L
1,627 SR
Queue Stats
261W - 275L
1,437 Elo+
Party 1
Chang'e
Chang'e
deaddevilqueenx
Chang'e
Level 86
God Stats
5W - 1L
1,560 SR
Queue Stats
262W - 276L
1,428 Elo+
Party 1
Chernobog
Chernobog
psych0tropical
Chernobog
Level 146
God Stats
3W - 0L
1,824 SR
Queue Stats
180W - 176L
1,510 Elo+
Solo
Team Averages
Level 115
1,645 SR
1,471 Elo+

VS

Team Averages
Level 100
1,413 SR
1,470 Elo+
Terra
Terra
 
Terra
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Asti-Dcallis
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,438 Elo+
Solo
Pele
Pele
NicJackson187
Pele
Level 147
God Stats
1W - 4L
1,282 SR
Queue Stats
504W - 595L
1,445 Elo+
Solo
Danzaburou
Danzaburou
jm5414
Danzaburou
Level 106
God Stats
0W - 2L
1,407 SR
Queue Stats
95W - 99L
1,468 Elo+
Solo
Poseidon
Poseidon
leonotjohnny
Poseidon
Level 86
God Stats
2W - 3L
1,377 SR
Queue Stats
240W - 242L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 15
11,631
831
15,768
16,308
7,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 1 / 24
11,853
847
14,202
20,851
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 6 / 14
11,967
855
21,317
19,251
14,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 16
11,305
808
13,789
19,565
16,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
psych0tropical
Chernobog
20
9 / 6 / 11
13,052
932
24,381
20,667
11,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
2 / 2 / 11
10,170
726
6,377
16,500
15,879
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ne Zha
16
8 / 7 / 4
9,920
709
11,793
19,044
9,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 8 / 7
9,827
702
12,601
22,131
10,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jm5414
Danzaburou
18
3 / 7 / 9
10,419
744
23,820
20,601
9,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
leonotjohnny
Poseidon
18
4 / 9 / 8
10,809
772
19,481
16,358
7,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
59
33
Kills
20
21
Deaths
33
80
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
11
3.75
L
Ne Zha
8
7
4
1.43
L
3
8
7
0.81
W
8
3
15
5.17
W
3
1
24
15
W
8
6
14
2.5
W
5
5
16
2.6
L
Danzaburou
jm5414
Danzaburou
3
7
9
1.07
L
Poseidon
leonotjohnny
Poseidon
4
9
8
0.89
W
Chernobog
psych0tropical
Chernobog
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,457
Damage
74,072
96,642
Taken
94,634
65,320
Mitigated
53,235
45,761
Healing
35,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,377
87
7,787
9,083
16,500
15,879
0
11,368
5,132
13,160
0
L
Ne Zha
11,793
2,298
894
4,401
19,044
9,452
0
7,766
11,278
0
19,790
L
12,601
1,780
393
4,490
22,131
10,588
0
10,152
11,979
0
19,874
W
15,768
2,388
1,595
1,656
16,308
7,976
2,191
4,625
11,683
0
29,490
W
14,202
805
5,841
9,651
20,851
15,330
866
4,327
16,524
27,040
0
W
21,317
88
919
6,321
19,251
14,442
591
4,078
15,173
37,071
0
W
13,789
1,190
8,367
6,863
19,565
16,313
914
5,564
14,001
24,952
0
L
Danzaburou
jm5414
Danzaburou
23,820
9,236
665
4,044
20,601
9,990
285
11,821
8,780
0
51,136
L
Poseidon
leonotjohnny
Poseidon
19,481
4,306
1,036
2,650
16,358
7,326
183
8,201
8,157
34,019
0
W
Chernobog
psych0tropical
Chernobog
24,381
14,090
725
3,823
20,667
11,259
3,110
7,264
13,403
0
51,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,808
Gold Earned
51,145
159
Minions Killed
130
0
Camps Cleared
0
1,278,292
Distance Traveled
1,125,201
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,170
726
15
1
0
279,497
4
L
Ne Zha
9,920
709
12
1
0
231,834
0
L
Pele
9,827
702
20
1
0
225,266
0
W
Loki
11,631
831
13
1
0
274,179
0
W
Artio
11,853
847
29
2
0
247,188
5
W
Anubis
11,967
855
33
2
0
229,278
0
W
Chang'e
11,305
808
29
2
0
272,610
2
L
Danzaburou
10,419
744
47
3
0
191,152
4
L
Poseidon
10,809
772
36
3
0
197,452
0
W
Chernobog
13,052
932
55
4
0
255,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role