Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
KiraShinigami
Persephone
Level 121
God Stats
2W - 5L
1,101 SR
Queue Stats
529W - 539L
1,504 Elo+
Solo
Da Ji
Da Ji
Topie
Da Ji
Level 121
God Stats
0W - 5L
1,262 SR
Queue Stats
257W - 258L
1,601 Elo+
Party 1
Vamana
Vamana
michael4u123
Vamana
Level 114
God Stats
2W - 5L
1,720 SR
Queue Stats
115W - 122L
1,496 Elo+
Party 1
Team Averages
Level 121
1,417 SR
1,520 Elo+

VS

Team Averages
Level 91
1,474 SR
1,532 Elo+
Nike
Nike
Fanatrila
Nike
Level 106
God Stats
1W - 0L
1,159 SR
Queue Stats
41W - 34L
1,626 Elo+
Party 2
Izanami
Izanami
Katante
Izanami
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
Kiouji
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
RudieZePyromncer
Neith
Level 149
God Stats
2W - 1L
1,711 SR
Queue Stats
103W - 97L
1,475 Elo+
Solo
Agni
Agni
foismrdi
Agni
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
5 / 3 / 10
8,956
746
11,683
17,676
19,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
 
Artio
14
2 / 5 / 8
7,976
665
5,532
20,797
22,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
KiraShinigami
Persephone
14
0 / 6 / 8
8,148
679
15,763
13,159
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Topie
Da Ji
15
7 / 7 / 6
9,668
806
15,276
15,188
8,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
16
2 / 4 / 12
9,103
759
7,934
21,333
13,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
2 / 1 / 20
10,462
872
9,978
14,268
15,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Katante
Izanami
17
4 / 4 / 14
10,202
850
16,571
14,561
7,752
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Kiouji
Gilgamesh
15
5 / 6 / 11
9,948
829
10,752
17,128
21,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
11 / 2 / 12
11,191
933
24,560
14,745
8,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
17
3 / 3 / 15
9,962
830
17,176
10,349
5,020
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
97
16
Kills
25
25
Deaths
16
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
3
10
3.33
L
Artio
 
Artio
2
5
8
1.2
W
Nike
2
1
20
12
W
Izanami
Katante
Izanami
4
4
14
2.75
W
Gilgamesh
Kiouji
Gilgamesh
5
6
11
1.75
L
Persephone
KiraShinigami
Persephone
0
6
8
0.67
W
11
2
12
8.5
L
Da Ji
Topie
Da Ji
7
7
6
1.43
W
Agni
3
3
15
3.5
L
Vamana
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,188
Damage
79,037
88,153
Taken
71,051
70,368
Mitigated
57,991
34,569
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,683
4,209
2,056
4,458
17,676
19,256
19
3,458
14,218
0
17,592
L
Artio
 
Artio
5,532
508
4,531
4,933
20,797
22,344
0
4,778
16,019
8,930
0
W
Nike
9,978
1,199
3,696
2,520
14,268
15,417
229
5,283
8,985
0
21,088
W
Izanami
Katante
Izanami
16,571
12,529
0
2,519
14,561
7,752
2,652
3,053
11,508
0
35,033
W
Gilgamesh
Kiouji
Gilgamesh
10,752
2,728
645
855
17,128
21,134
384
4,724
12,404
0
15,149
L
Persephone
KiraShinigami
Persephone
15,763
1,727
1,312
1,685
13,159
5,972
140
3,765
9,388
28,640
0
W
24,560
14,200
2,144
5,920
14,745
8,668
3,063
5,329
9,416
0
39,952
L
Da Ji
Topie
Da Ji
15,276
3,164
2,072
1,410
15,188
8,893
0
1,677
13,511
0
19,238
W
Agni
17,176
1,242
1,231
639
10,349
5,020
1,162
2,906
7,443
34,696
0
L
Vamana
7,934
3,919
5,053
7,059
21,333
13,903
0
3,498
17,835
0
27,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,851
Gold Earned
51,765
96
Minions Killed
136
0
Camps Cleared
0
1,111,883
Distance Traveled
1,110,472
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,956
746
15
1
0
228,888
2
L
Artio
7,976
665
7
1
0
232,460
1
W
Nike
10,462
872
32
3
0
234,402
3
W
Izanami
10,202
850
39
3
0
206,173
4
W
Gilgamesh
9,948
829
6
1
0
214,378
1
L
Persephone
8,148
679
29
2
0
219,221
0
W
Neith
11,191
933
32
3
0
223,079
0
L
Da Ji
9,668
806
15
1
0
192,579
6
W
Agni
9,962
830
27
2
0
232,440
0
L
Vamana
9,103
759
30
3
0
238,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role