Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ForestKio
Hera
Level 117
God Stats
0W - 2L
1,295 SR
Queue Stats
35W - 45L
1,415 Elo+
Solo
Ymir
Ymir
Olswago
Ymir
Level 83
God Stats
54W - 66L
1,424 SR
Queue Stats
88W - 110L
1,372 Elo+
Party 1
Ne Zha
Ne Zha
marvin_caribou20
Ne Zha
Level 68
God Stats
13W - 22L
1,445 SR
Queue Stats
18W - 25L
1,429 Elo+
Party 1
Neith
Neith
mello-schello
Neith
Level 23
God Stats
14W - 15L
1,431 SR
Queue Stats
122W - 126L
1,392 Elo+
Party 1
Team Averages
Level 81
1,419 SR
1,422 Elo+

VS

Team Averages
Level 91
1,544 SR
1,476 Elo+
Thanatos
Thanatos
BolivianDevil
Thanatos
Level 124
God Stats
39W - 37L
1,610 SR
Queue Stats
696W - 685L
1,439 Elo+
Solo
Atlas
Atlas
Dragon17224
Atlas
Level 120
God Stats
9W - 4L
1,756 SR
Queue Stats
33W - 22L
1,545 Elo+
Party 2
Bellona
Bellona
MrSmileyPants18
Bellona
Level 29
God Stats
14W - 13L
1,546 SR
Queue Stats
121W - 109L
1,490 Elo+
Party 2
Merlin
Merlin
XXEliteRider
Merlin
Level 55
God Stats
4W - 4L
1,550 SR
Queue Stats
115W - 94L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
terminatorXD77
Heimdallr
Level 128
God Stats
1W - 1L
1,256 SR
Queue Stats
55W - 74L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 4 / 0
6,238
567
4,727
11,426
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
5
0 / 6 / 0
4,438
403
1,698
4,843
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Olswago
Ymir
9
2 / 3 / 2
5,913
538
4,336
10,074
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 8 / 2
5,132
467
3,350
10,023
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 4 / 1
5,574
507
3,292
8,472
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BolivianDevil
Thanatos
12
11 / 1 / 5
8,200
745
9,439
9,495
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 1 / 4
6,318
574
6,265
8,566
5,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 0 / 3
7,096
645
5,331
8,746
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
6 / 1 / 3
7,347
668
5,645
4,442
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
terminatorXD77
Heimdallr
11
4 / 3 / 4
6,710
610
7,051
8,669
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
23
25
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
0
0.25
W
Thanatos
BolivianDevil
Thanatos
11
1
5
13.5
W
1
1
4
3
L
Hera
0
6
0
0
W
1
0
3
2.5
L
Ymir
Olswago
Ymir
2
3
2
1
W
Merlin
6
1
3
7.5
L
0
8
2
0.13
L
3
4
1
0.88
W
Heimdallr
terminatorXD77
Heimdallr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
33,731
44,838
Taken
39,918
18,683
Mitigated
23,321
9,199
Healing
24,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,727
2,243
0
4,158
11,426
5,605
0
1,410
10,016
0
39,651
W
Thanatos
BolivianDevil
Thanatos
9,439
1,931
0
11,871
9,495
4,604
0
929
8,566
0
56,769
W
6,265
3,550
2,005
2,465
8,566
5,606
504
1,585
6,981
22,015
0
L
Hera
1,698
352
0
178
4,843
1,241
0
1,866
2,977
12,413
0
W
5,331
3,959
0
4,118
8,746
7,979
1,342
0
8,746
0
46,670
L
Ymir
Olswago
Ymir
4,336
1,260
206
1,218
10,074
5,936
264
3,353
6,721
15,890
0
W
Merlin
5,645
488
154
861
4,442
1,698
2,087
1,590
2,852
48,994
0
L
3,350
756
0
1,367
10,023
3,282
555
2,481
7,542
0
22,565
L
3,292
1,462
0
2,072
8,472
2,619
736
2,800
5,669
0
25,751
W
Heimdallr
terminatorXD77
Heimdallr
7,051
2,566
116
2,738
8,669
3,434
2,265
1,930
6,739
0
38,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
35,671
165
Minions Killed
340
0
Camps Cleared
0
1,019,021
Distance Traveled
1,102,220
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,238
567
59
5
0
223,120
5
W
Thanatos
8,200
745
100
9
0
255,272
1
W
Atlas
6,318
574
21
2
0
214,177
0
L
Hera
4,438
403
23
2
0
120,950
1
W
Bellona
7,096
645
89
8
0
250,910
2
L
Ymir
5,913
538
18
2
0
196,534
0
W
Merlin
7,347
668
69
6
0
204,036
0
L
Ne Zha
5,132
467
31
3
0
237,874
0
L
Neith
5,574
507
34
3
0
240,543
0
W
Heimdallr
6,710
610
61
6
0
177,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role