Player Matchup

Mercury
Mercury
HotSPAICYTRi
Mercury
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ivanchino14
Tsukuyomi
Level 154
God Stats
2W - 4L
1,602 SR
Queue Stats
150W - 153L
1,487 Elo+
Party 2
Medusa
Medusa
JesHX11
Medusa
Level 157
God Stats
1W - 0L
1,349 SR
Queue Stats
8W - 1L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
Ladoles
Amaterasu
Level 123
God Stats
1W - 0L
1,451 SR
Queue Stats
7W - 1L
1,611 Elo+
Party 2
Yemoja
Yemoja
milkaloops
Yemoja
Level 107
God Stats
2W - 4L
1,289 SR
Queue Stats
112W - 143L
1,433 Elo+
Party 2
Team Averages
Level 125
1,438 SR
1,499 Elo+

VS

Team Averages
Level 109
1,404 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
InsidePerfect
Cu Chulainn
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 101L
1,480 Elo+
Solo
Agni
Agni
PReeMo00
Agni
Level 142
God Stats
1W - 4L
1,143 SR
Queue Stats
489W - 448L
1,384 Elo+
Party 1
Hel
Hel
Shinauk
Hel
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,448 Elo+
Solo
Hercules
Hercules
buffdanger
Hercules
Level 124
God Stats
3W - 6L
1,481 SR
Queue Stats
290W - 259L
1,429 Elo+
Party 1
Ravana
Ravana
z3r0 c00l 708
Ravana
Level 126
God Stats
12W - 13L
1,397 SR
Queue Stats
349W - 325L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HotSPAICYTRi
Mercury
18
4 / 9 / 15
13,114
624
18,298
23,751
10,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Ivanchino14
Tsukuyomi
20
11 / 10 / 11
15,224
725
26,212
22,685
13,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
JesHX11
Medusa
20
23 / 6 / 8
20,892
995
56,285
32,627
18,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Ladoles
Amaterasu
20
0 / 11 / 18
13,013
620
10,664
40,707
34,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
milkaloops
Yemoja
20
0 / 5 / 18
13,138
626
12,497
17,636
22,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InsidePerfect
Cu Chulainn
20
8 / 11 / 21
13,713
653
25,517
33,562
35,520
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
20
10 / 10 / 17
15,000
714
27,661
24,759
9,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
20
7 / 8 / 21
14,828
706
15,091
23,369
19,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
buffdanger
Hercules
20
5 / 5 / 30
13,449
640
19,935
46,699
57,378
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 4 / 21
14,528
692
19,412
20,268
12,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
151
38
Kills
41
41
Deaths
38
70
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Mercury
HotSPAICYTRi
Mercury
4
9
15
1.28
L
Cu Chulainn
InsidePerfect
Cu Chulainn
8
11
21
1.68
W
Tsukuyomi
Ivanchino14
Tsukuyomi
11
10
11
1.65
W
Medusa
JesHX11
Medusa
23
6
8
4.5
W
Amaterasu
Ladoles
Amaterasu
0
11
18
0.82
L
Agni
10
10
17
1.85
L
Hel
7
8
21
2.19
L
Hercules
buffdanger
Hercules
5
5
30
4
W
Yemoja
milkaloops
Yemoja
0
5
18
1.8
L
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,956
Damage
107,616
137,406
Taken
148,657
99,347
Mitigated
133,955
41,232
Healing
53,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
HotSPAICYTRi
Mercury
18,298
6,041
1,281
4,469
23,751
10,577
794
9,365
14,151
0
31,105
L
Cu Chulainn
InsidePerfect
Cu Chulainn
25,517
8,650
575
1,624
33,562
35,520
1,875
1,748
31,814
320
40,831
W
Tsukuyomi
Ivanchino14
Tsukuyomi
26,212
8,224
1,380
3,369
22,685
13,746
40
7,575
14,820
0
37,999
W
Medusa
JesHX11
Medusa
56,285
23,605
1,403
13,540
32,627
18,767
6,360
9,522
22,670
0
120,494
W
Amaterasu
Ladoles
Amaterasu
10,664
4,944
903
10,845
40,707
34,068
864
14,053
25,999
0
29,260
L
Agni
27,661
1,890
2,136
3,618
24,759
9,776
1,495
1,830
22,929
56,668
0
L
Hel
15,091
256
10,133
7,281
23,369
19,171
815
3,742
19,627
31,077
0
L
Hercules
buffdanger
Hercules
19,935
3,479
4,217
19,070
46,699
57,378
707
3,894
42,805
6,108
24,358
W
Yemoja
milkaloops
Yemoja
12,497
219
3,080
962
17,636
22,189
243
4,494
12,872
21,985
0
L
19,412
2,331
2,064
3,275
20,268
12,110
2,974
1,283
18,985
0
37,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,381
Gold Earned
71,518
214
Minions Killed
179
0
Camps Cleared
0
1,919,022
Distance Traveled
1,773,741
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,114
624
23
1
0
450,123
0
L
Cu Chulainn
13,713
653
41
2
0
328,261
0
W
Tsukuyomi
15,224
725
10
0
0
372,262
0
W
Medusa
20,892
995
135
6
0
346,635
0
W
Amaterasu
13,013
620
35
2
0
378,476
0
L
Agni
15,000
714
43
2
0
323,144
0
L
Hel
14,828
706
36
2
0
309,494
0
L
Hercules
13,449
640
23
1
0
395,601
1
W
Yemoja
13,138
626
11
1
0
371,526
0
L
Ravana
14,528
692
36
2
0
417,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role