Player Matchup

Sun Wukong
Sun Wukong
Brutes Honor
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,480 Elo+
Party 1
Atlas
Atlas
DesignateEye950
Atlas
Level 108
God Stats
1W - 3L
1,694 SR
Queue Stats
8W - 12L
1,311 Elo+
Party 1
Loki
Loki
ElPilingon7227
Loki
Level 86
God Stats
3W - 3L
1,736 SR
Queue Stats
154W - 183L
1,432 Elo+
Solo
Ah Puch
Ah Puch
WobblierComet59
Ah Puch
Level 63
God Stats
7W - 10L
1,419 SR
Queue Stats
89W - 128L
1,418 Elo+
Party 1
Skadi
Skadi
jnelson228
Skadi
Level 60
God Stats
0W - 3L
1,578 SR
Queue Stats
11W - 24L
1,372 Elo+
Party 1
Team Averages
Level 89
1,585 SR
1,403 Elo+

VS

Team Averages
Level 100
1,489 SR
1,440 Elo+
Ullr
Ullr
Dragon ball5967
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 52L
1,534 Elo+
Solo
Cabrakan
Cabrakan
JuliusIII
Cabrakan
Level 159
God Stats
32W - 41L
1,351 SR
Queue Stats
236W - 285L
1,379 Elo+
Solo
Arachne
Arachne
KeysIQ
Arachne
Level 81
God Stats
41W - 48L
1,497 SR
Queue Stats
492W - 616L
1,436 Elo+
Party 2
Bacchus
Bacchus
h3rd0fpubs
Bacchus
Level 109
God Stats
13W - 10L
1,565 SR
Queue Stats
140W - 142L
1,451 Elo+
Solo
Scylla
Scylla
wTime-
Scylla
Level 88
God Stats
6W - 8L
1,532 SR
Queue Stats
683W - 757L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brutes Honor
Sun Wukong
11
1 / 4 / 3
6,476
498
4,340
12,706
9,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 3 / 1
5,754
443
5,125
11,797
7,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

7
0 / 2 / 0
5,145
396
2,087
5,296
1,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 0
6,005
462
6,596
11,930
4,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
10
3 / 5 / 3
6,405
493
7,890
7,726
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
6,668
513
6,538
8,617
3,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
JuliusIII
Cabrakan
13
5 / 0 / 4
8,170
628
8,631
9,160
6,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
KeysIQ
Arachne
12
4 / 2 / 8
7,121
548
6,783
9,924
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
h3rd0fpubs
Bacchus
11
4 / 1 / 3
6,775
521
4,392
9,661
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
wTime-
Scylla
10
2 / 4 / 5
6,100
469
7,880
6,585
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
18
18
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brutes Honor
Sun Wukong
1
4
3
0.63
L
3
3
1
1.17
W
3
2
7
3.25
L
0
2
0
0
W
Cabrakan
JuliusIII
Cabrakan
5
0
4
7
W
Arachne
KeysIQ
Arachne
4
2
8
4
L
2
4
0
0.5
W
Bacchus
h3rd0fpubs
Bacchus
4
1
3
5.5
L
Skadi
3
5
3
0.9
W
Scylla
wTime-
Scylla
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,038
Damage
34,224
49,455
Taken
43,947
26,181
Mitigated
23,524
7,909
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brutes Honor
Sun Wukong
4,340
996
173
1,147
12,706
9,604
0
3,552
9,024
0
40,205
L
5,125
1,243
0
1,388
11,797
7,464
17
3,840
7,717
22,374
0
W
6,538
3,391
0
1,610
8,617
3,581
0
1,319
7,298
0
41,732
L
2,087
483
0
810
5,296
1,983
0
3,039
2,257
0
21,785
W
Cabrakan
JuliusIII
Cabrakan
8,631
994
0
3,717
9,160
6,618
954
1,688
7,472
59,393
0
W
Arachne
KeysIQ
Arachne
6,783
4,398
0
3,655
9,924
4,488
0
3,249
6,675
0
45,214
L
6,596
449
98
3,622
11,930
4,813
255
6,413
5,177
35,343
0
W
Bacchus
h3rd0fpubs
Bacchus
4,392
1,007
91
1,574
9,661
6,679
43
2,812
6,849
37,013
0
L
Skadi
7,890
4,020
0
671
7,726
2,317
31
3,163
4,377
0
32,420
W
Scylla
wTime-
Scylla
7,880
1,144
0
250
6,585
2,158
0
2,653
3,932
32,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
34,834
258
Minions Killed
378
0
Camps Cleared
0
1,029,996
Distance Traveled
1,175,562
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,476
498
79
6
0
264,424
0
L
Atlas
5,754
443
24
2
0
202,667
0
W
Ullr
6,668
513
69
5
0
229,619
5
L
Loki
5,145
396
46
4
0
125,669
1
W
Cabrakan
8,170
628
118
9
0
218,691
1
W
Arachne
7,121
548
75
6
0
282,666
5
L
Ah Puch
6,005
462
56
4
0
215,880
2
W
Bacchus
6,775
521
58
4
0
228,825
0
L
Skadi
6,405
493
53
4
0
221,356
1
W
Scylla
6,100
469
58
4
0
215,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role