Player Matchup

Izanami
Izanami
Hamx55
Izanami
Level 119
God Stats
6W - 3L
1,273 SR
Queue Stats
15W - 18L
1,078 Elo+
Party 3
Sun Wukong
Sun Wukong
MaddMannSamm
Sun Wukong
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 201L
1,375 Elo+
Party 2
Fenrir
Fenrir
VoLTxGeDeath
Fenrir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 156L
1,367 Elo+
Solo
Thoth
Thoth
jc_factor2
Thoth
Level 41
God Stats
4W - 8L
1,413 SR
Queue Stats
109W - 147L
1,389 Elo+
Party 2
Ymir
Ymir
panthines23
Ymir
Level 10
God Stats
0W - 2L
1,401 SR
Queue Stats
5W - 11L
1,147 Elo+
Party 3
Team Averages
Level 53
1,417 SR
1,271 Elo+

VS

Team Averages
Level 68
1,566 SR
1,441 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KillerBlack4360
Set
Level 68
God Stats
7W - 7L
1,627 SR
Queue Stats
131W - 140L
1,476 Elo+
Solo
Heimdallr
Heimdallr
PlaguedPirate
Heimdallr
Level 17
God Stats
4W - 3L
1,518 SR
Queue Stats
7W - 7L
1,353 Elo+
Party 1
Baba Yaga
Baba Yaga
TheCopterDr
Baba Yaga
Level 91
God Stats
10W - 5L
1,631 SR
Queue Stats
499W - 499L
1,473 Elo+
Party 1
Chaac
Chaac
joseacarrz
Chaac
Level 59
God Stats
25W - 19L
1,555 SR
Queue Stats
322W - 330L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hamx55
Izanami
16
1 / 4 / 8
10,537
421
10,804
19,853
7,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MaddMannSamm
Sun Wukong
17
0 / 1 / 0
10,152
406
6,380
17,262
13,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
16
5 / 10 / 2
10,564
423
13,318
28,568
13,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
15
2 / 8 / 1
10,292
412
8,642
13,912
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 5 / 5
11,811
472
8,173
21,005
30,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
7 / 2 / 2
15,059
602
17,060
27,226
24,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 7
13,732
549
12,427
16,559
10,961
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
PlaguedPirate
Heimdallr
18
3 / 3 / 8
11,543
462
13,842
14,240
6,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
TheCopterDr
Baba Yaga
20
4 / 1 / 11
13,510
540
15,989
12,251
6,649
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
18
7 / 5 / 10
11,544
462
15,759
23,833
14,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
13
Kills
28
28
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
2
2
4
L
Izanami
Hamx55
Izanami
1
4
8
1.25
W
7
2
7
5.25
L
Sun Wukong
MaddMannSamm
Sun Wukong
0
1
0
0
W
Heimdallr
PlaguedPirate
Heimdallr
3
3
8
2.33
W
Baba Yaga
TheCopterDr
Baba Yaga
4
1
11
9.5
L
Fenrir
5
10
2
0.6
L
Thoth
2
8
1
0.31
W
Chaac
7
5
10
2.4
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,317
Damage
75,077
100,600
Taken
94,109
70,496
Mitigated
63,597
14,795
Healing
32,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
17,060
9,328
0
13,340
27,226
24,815
3,969
2,643
24,583
0
151,987
L
Izanami
Hamx55
Izanami
10,804
7,063
0
5,357
19,853
7,730
2,310
1,231
18,622
0
95,720
W
12,427
5,999
0
1,192
16,559
10,961
0
2,826
13,733
0
153,264
L
Sun Wukong
MaddMannSamm
Sun Wukong
6,380
1,339
0
3,494
17,262
13,004
282
1,545
15,717
0
70,345
W
Heimdallr
PlaguedPirate
Heimdallr
13,842
5,896
0
5,850
14,240
6,645
1,378
2,938
11,302
0
88,768
W
Baba Yaga
TheCopterDr
Baba Yaga
15,989
477
0
4,319
12,251
6,649
588
1,915
10,336
122,850
0
L
Fenrir
13,318
2,594
0
3,397
28,568
13,913
0
3,127
25,441
0
73,772
L
Thoth
8,642
329
0
800
13,912
5,270
893
6,581
7,331
66,422
0
W
Chaac
15,759
1,381
187
8,061
23,833
14,527
1,562
6,493
17,340
0
56,864
L
8,173
2,680
0
1,747
21,005
30,579
701
3,505
17,500
26,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,356
Gold Earned
65,388
496
Minions Killed
848
0
Camps Cleared
0
2,447,855
Distance Traveled
2,500,019
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,059
602
254
10
0
466,758
0
L
Izanami
10,537
421
154
6
0
502,068
6
W
Set
13,732
549
181
7
0
532,505
4
L
Sun Wukong
10,152
406
125
5
0
524,480
0
W
Heimdallr
11,543
462
134
5
0
474,549
0
W
Baba Yaga
13,510
540
209
8
0
512,435
3
L
Fenrir
10,564
423
87
3
0
549,882
1
L
Thoth
10,292
412
95
4
0
417,152
0
W
Chaac
11,544
462
70
3
0
513,772
0
L
Ymir
11,811
472
35
1
0
454,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role