Player Matchup

Mulan
Mulan
BOOKIEBEAR8
Mulan
Level 88
God Stats
96W - 85L
1,482 SR
Queue Stats
207W - 222L
1,332 Elo+
Solo
Chang'e
Chang'e
MoonDust1492
Chang'e
Level 102
God Stats
1W - 1L
1,313 SR
Queue Stats
22W - 13L
1,508 Elo+
Solo
Xing Tian
Xing Tian
blumpkinator222
Xing Tian
Level 72
God Stats
1W - 2L
1,273 SR
Queue Stats
19W - 24L
1,291 Elo+
Solo
Fenrir
Fenrir
chezzman14
Fenrir
Level 81
God Stats
29W - 13L
1,738 SR
Queue Stats
46W - 25L
1,529 Elo+
Solo
Rama
Rama
william13113
Rama
Level 71
God Stats
3W - 7L
1,062 SR
Queue Stats
194W - 207L
1,390 Elo+
Solo
Team Averages
Level 83
1,374 SR
1,410 Elo+

VS

Team Averages
Level 86
1,439 SR
1,355 Elo+
Nu Wa
Nu Wa
BigJayDawg90
Nu Wa
Level 160
God Stats
36W - 20L
1,589 SR
Queue Stats
571W - 622L
1,404 Elo+
Solo
Thanatos
Thanatos
L0rd-R1ZEN
Thanatos
Level 64
God Stats
11W - 10L
1,473 SR
Queue Stats
120W - 141L
1,341 Elo+
Solo
Sol
Sol
RCSimms
Sol
Level 62
God Stats
29W - 35L
1,472 SR
Queue Stats
54W - 52L
1,404 Elo+
Solo
King Arthur
King Arthur
YogiBear85
King Arthur
Level 73
God Stats
1W - 7L
1,162 SR
Queue Stats
21W - 27L
1,269 Elo+
Solo
Nike
Nike
i12bnu2
Nike
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 160L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,972
634
5,015
7,035
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MoonDust1492
Chang'e
10
1 / 1 / 0
5,613
510
1,232
4,616
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
blumpkinator222
Xing Tian
9
0 / 1 / 2
5,441
495
1,904
7,897
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
chezzman14
Fenrir
10
2 / 0 / 1
5,969
543
2,280
7,214
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
5,183
471
2,925
4,778
1,495
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,066
551
2,835
3,762
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
L0rd-R1ZEN
Thanatos
7
0 / 5 / 2
5,016
456
2,691
8,036
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
8
1 / 4 / 1
5,385
490
4,602
7,055
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
YogiBear85
King Arthur
1
0 / 0 / 0
3,683
335
0
0
0
Nike
i12bnu2
Nike
8
1 / 0 / 1
5,712
519
3,490
7,153
3,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
9
Kills
4
4
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
2
1
0
2
L
Thanatos
L0rd-R1ZEN
Thanatos
0
5
2
0.2
W
Chang'e
MoonDust1492
Chang'e
1
1
0
1
L
Sol
1
4
1
0.38
L
King Arthur
YogiBear85
King Arthur
0
0
0
0
W
Xing Tian
blumpkinator222
Xing Tian
0
1
2
1
W
Fenrir
chezzman14
Fenrir
2
0
1
2.5
L
Nike
i12bnu2
Nike
1
0
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
13,618
31,540
Taken
26,006
15,428
Mitigated
9,543
10,773
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,015
912
0
3,311
7,035
5,275
247
1,720
5,315
0
43,530
L
2,835
933
42
1,202
3,762
1,145
456
1,127
2,602
36,587
0
L
Thanatos
L0rd-R1ZEN
Thanatos
2,691
1,033
0
4,017
8,036
3,348
390
329
7,612
0
25,777
W
Chang'e
MoonDust1492
Chang'e
1,232
167
72
1,807
4,616
1,663
452
1,413
3,203
29,198
0
L
Sol
4,602
3,125
0
1,162
7,055
1,931
448
663
6,257
32,448
0
L
King Arthur
YogiBear85
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
blumpkinator222
Xing Tian
1,904
216
181
1,819
7,897
4,310
0
2,793
5,104
18,579
0
W
Fenrir
chezzman14
Fenrir
2,280
706
0
3,083
7,214
2,685
0
588
6,626
0
41,295
L
Nike
i12bnu2
Nike
3,490
333
0
2,487
7,153
3,119
0
1,017
6,136
0
29,367
W
2,925
2,737
0
500
4,778
1,495
0
923
3,855
0
25,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
25,862
286
Minions Killed
196
0
Camps Cleared
0
1,010,057
Distance Traveled
809,587
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,972
634
91
8
0
216,160
0
L
Nu Wa
6,066
551
60
5
0
195,650
0
L
Thanatos
5,016
456
41
4
0
199,099
0
W
Chang'e
5,613
510
46
4
0
179,651
2
L
Sol
5,385
490
53
5
0
190,320
0
L
King Arthur
3,683
335
0
0
0
0
0
W
Xing Tian
5,441
495
25
2
0
217,999
4
W
Fenrir
5,969
543
80
7
0
217,561
0
L
Nike
5,712
519
42
4
0
224,518
2
W
Rama
5,183
471
44
4
0
178,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role