Player Matchup

Bastet
Bastet
BiPolarScoe
Bastet
Level 158
God Stats
119W - 125L
1,494 SR
Queue Stats
422W - 451L
1,399 Elo+
Solo
Arachne
Arachne
Lil_Kenja
Arachne
Level 89
God Stats
8W - 5L
1,595 SR
Queue Stats
756W - 803L
1,403 Elo+
Party 2
King Arthur
King Arthur
Mmdkcowt
King Arthur
Level 75
God Stats
1W - 1L
1,211 SR
Queue Stats
147W - 142L
1,381 Elo+
Solo
Amaterasu
Amaterasu
Ssj_Simba
Amaterasu
Level 66
God Stats
12W - 8L
1,487 SR
Queue Stats
354W - 375L
1,354 Elo+
Party 2
Cupid
Cupid
XInfernalNinjaX
Cupid
Level 80
God Stats
9W - 4L
1,470 SR
Queue Stats
601W - 656L
1,294 Elo+
Solo
Team Averages
Level 94
1,452 SR
1,366 Elo+

VS

Team Averages
Level 47
1,622 SR
1,373 Elo+
Ah Puch
Ah Puch
Devils--Priest
Ah Puch
Level 40
God Stats
3W - 3L
1,760 SR
Queue Stats
119W - 141L
1,278 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Firefairy92
Ah Muzen Cab
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
SnagAppa
Nemesis
Level 25
God Stats
2W - 1L
1,554 SR
Queue Stats
205W - 206L
1,258 Elo+
Party 1
Bellona
Bellona
Solo-Effect
Bellona
Level 34
God Stats
12W - 6L
1,795 SR
Queue Stats
582W - 545L
1,328 Elo+
Party 1
Cabrakan
Cabrakan
TTHEBOT
Cabrakan
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
4 / 0 / 3
12,582
572
7,650
14,589
6,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Lil_Kenja
Arachne
19
6 / 3 / 6
11,520
524
16,098
21,357
12,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Mmdkcowt
King Arthur
17
5 / 1 / 6
10,819
492
9,619
20,199
22,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Ssj_Simba
Amaterasu
16
4 / 4 / 3
10,751
489
11,139
19,874
13,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 0 / 8
11,994
545
17,240
13,187
5,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
10,017
455
16,712
17,263
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Firefairy92
Ah Muzen Cab
17
1 / 7 / 2
10,579
481
11,847
19,318
8,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
SnagAppa
Nemesis
14
2 / 7 / 3
9,205
418
8,941
21,314
17,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Solo-Effect
Bellona
16
2 / 2 / 3
10,135
461
12,331
22,205
33,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
TTHEBOT
Cabrakan
1
0 / 0 / 0
4,374
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
8
8
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
0
3
5.5
L
3
8
3
0.56
L
Ah Muzen Cab
Firefairy92
Ah Muzen Cab
1
7
2
0.29
W
Arachne
Lil_Kenja
Arachne
6
3
6
3
W
King Arthur
Mmdkcowt
King Arthur
5
1
6
8
L
Nemesis
SnagAppa
Nemesis
2
7
3
0.5
L
Bellona
Solo-Effect
Bellona
2
2
3
1.75
W
Amaterasu
Ssj_Simba
Amaterasu
4
4
3
1.38
L
Cabrakan
TTHEBOT
Cabrakan
0
0
0
0
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,746
Damage
49,831
89,206
Taken
80,100
60,851
Mitigated
65,730
32,573
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,650
2,148
0
10,116
14,589
6,962
10
1,080
13,509
0
120,380
L
16,712
2,461
0
1,767
17,263
7,224
368
0
17,263
55,860
0
L
Ah Muzen Cab
Firefairy92
Ah Muzen Cab
11,847
6,170
0
4,787
19,318
8,096
1,620
0
19,318
0
97,641
W
Arachne
Lil_Kenja
Arachne
16,098
10,748
0
6,341
21,357
12,232
822
7,089
14,268
0
104,544
W
King Arthur
Mmdkcowt
King Arthur
9,619
1,488
0
1,375
20,199
22,227
0
2,474
17,725
0
66,643
L
Nemesis
SnagAppa
Nemesis
8,941
3,870
0
2,879
21,314
17,193
250
0
21,314
0
44,773
L
Bellona
Solo-Effect
Bellona
12,331
3,340
0
4,908
22,205
33,217
703
0
22,205
0
65,542
W
Amaterasu
Ssj_Simba
Amaterasu
11,139
4,969
143
7,641
19,874
13,680
643
3,221
16,653
0
67,152
L
Cabrakan
TTHEBOT
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
17,240
10,225
38
6,919
13,187
5,750
5,615
2,848
10,339
0
99,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
44,310
675
Minions Killed
409
0
Camps Cleared
0
2,003,833
Distance Traveled
1,500,444
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,582
572
206
9
0
459,288
1
L
Ah Puch
10,017
455
84
4
0
330,263
0
L
Ah Muzen Cab
10,579
481
158
7
0
359,520
0
W
Arachne
11,520
524
131
6
0
417,265
0
W
King Arthur
10,819
492
105
5
0
398,364
0
L
Nemesis
9,205
418
58
3
0
402,646
0
L
Bellona
10,135
461
109
5
0
408,015
3
W
Amaterasu
10,751
489
86
4
0
341,962
3
L
Cabrakan
4,374
199
0
0
0
0
0
W
Cupid
11,994
545
147
7
0
386,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role