Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CheesekinGGi
Atlas
Level 122
God Stats
15W - 13L
1,547 SR
Queue Stats
290W - 235L
1,630 Elo+
Party 1
Ullr
Ullr
Foxxyyyy
Ullr
Level 107
God Stats
16W - 3L
2,073 SR
Queue Stats
21W - 12L
1,753 Elo+
Solo
Ra
Ra
Wolfullmoon
Ra
Level 135
God Stats
2W - 3L
1,410 SR
Queue Stats
117W - 108L
1,600 Elo+
Solo
Rama
Rama
threadus
Rama
Level 143
God Stats
6W - 1L
1,600 SR
Queue Stats
246W - 252L
1,519 Elo+
Solo
Team Averages
Level 131
1,626 SR
1,600 Elo+

VS

Team Averages
Level 132
1,488 SR
1,551 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LÖST
Nox
Level 129
God Stats
5W - 7L
1,637 SR
Queue Stats
625W - 588L
1,589 Elo+
Solo
Horus
Horus
Rubbikss
Horus
Level 154
God Stats
7W - 13L
1,500 SR
Queue Stats
463W - 447L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
garridux
Zhong Kui
Level 151
God Stats
1W - 1L
1,305 SR
Queue Stats
158W - 159L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 0 / 3
8,592
661
8,530
11,228
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 7
7,107
547
5,713
13,001
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
15
3 / 1 / 2
9,131
702
9,032
9,823
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 7
8,068
621
7,179
6,292
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
14
3 / 1 / 0
7,924
610
7,870
8,774
3,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 3 / 0
6,413
493
4,105
10,727
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
 
Bastet
10
2 / 3 / 2
6,238
480
6,417
9,234
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
LÖST
Nox
10
1 / 3 / 3
6,223
479
3,461
9,602
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Horus
Rubbikss
Horus
11
0 / 3 / 1
6,024
463
3,606
11,476
8,324
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
garridux
Zhong Kui
11
1 / 4 / 4
6,473
498
9,825
11,277
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
5
5
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
3
8.5
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Bastet
 
Bastet
2
3
2
1
W
0
1
7
3.5
W
Ullr
3
1
2
4
L
Nox
LÖST
Nox
1
3
3
0.83
L
Horus
Rubbikss
Horus
0
3
1
0.17
W
3
2
7
3.25
L
Zhong Kui
garridux
Zhong Kui
1
4
4
0.75
W
Rama
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,324
Damage
27,414
49,118
Taken
52,316
23,018
Mitigated
30,395
22,895
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,530
2,496
0
6,304
11,228
5,123
0
2,879
8,349
0
70,940
L
Jing Wei
 
Jing Wei
4,105
2,785
0
4,639
10,727
3,122
0
1,480
9,247
0
50,670
L
Bastet
 
Bastet
6,417
2,013
0
3,062
9,234
3,227
0
1,991
7,243
0
33,824
W
5,713
2,364
0
5,181
13,001
7,812
0
4,335
8,666
16,953
0
W
Ullr
9,032
3,490
0
3,256
9,823
3,850
1,044
2,190
7,633
0
74,631
L
Nox
LÖST
Nox
3,461
1,005
0
2,227
9,602
7,110
0
4,296
5,306
20,014
0
L
Horus
Rubbikss
Horus
3,606
1,716
44
1,808
11,476
8,324
0
664
10,812
0
38,865
W
7,179
1,128
1,416
2,470
6,292
2,795
240
3,517
2,775
74,140
0
L
Zhong Kui
garridux
Zhong Kui
9,825
441
0
2,210
11,277
8,612
0
4,461
6,816
54,262
0
W
Rama
7,870
6,696
0
4,268
8,774
3,438
696
365
8,409
0
69,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
31,371
526
Minions Killed
314
0
Camps Cleared
0
1,367,153
Distance Traveled
1,213,220
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,592
661
115
9
0
315,176
2
L
Jing Wei
6,413
493
89
7
0
212,141
0
L
Bastet
6,238
480
69
5
0
227,052
4
W
Atlas
7,107
547
16
1
0
265,698
5
W
Ullr
9,131
702
135
10
0
245,788
0
L
Nox
6,223
479
26
2
0
251,466
6
L
Horus
6,024
463
56
4
0
268,588
6
W
Ra
8,068
621
134
10
0
285,129
1
L
Zhong Kui
6,473
498
74
6
0
253,973
5
W
Rama
7,924
610
126
10
0
255,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role