Player Matchup

Anhur
Anhur
Mono3312
Anhur
Level 125
God Stats
24W - 18L
1,798 SR
Queue Stats
231W - 143L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
Pahala
Gilgamesh
Level 101
God Stats
30W - 41L
1,480 SR
Queue Stats
454W - 528L
1,480 Elo+
Solo
Merlin
Merlin
djAlsoHasALife
Merlin
Level 83
God Stats
3W - 4L
1,519 SR
Queue Stats
829W - 1,164L
1,468 Elo+
Solo
Team Averages
Level 103
1,599 SR
1,536 Elo+

VS

Team Averages
Level 90
1,423 SR
1,579 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SANDW1CHK1NG
Olorun
Level 137
God Stats
2W - 2L
1,268 SR
Queue Stats
116W - 97L
1,535 Elo+
Solo
Xbalanque
Xbalanque
Zeroprodigys
Xbalanque
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 24L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mono3312
Anhur
15
4 / 3 / 0
10,659
666
20,663
21,024
9,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Pahala
Gilgamesh
13
0 / 6 / 3
9,735
608
8,818
22,158
25,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 6 / 2
9,248
578
12,575
16,621
7,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 1 / 10
11,462
716
13,761
22,158
32,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
17
6 / 1 / 7
11,670
729
17,764
15,625
7,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Zeroprodigys
Xbalanque
17
4 / 2 / 10
11,627
727
21,990
16,546
5,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
15
15
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
10
10
L
Anhur
Mono3312
Anhur
4
3
0
1.33
L
Gilgamesh
Pahala
Gilgamesh
0
6
3
0.25
W
Olorun
6
1
7
9.5
W
Xbalanque
Zeroprodigys
Xbalanque
4
2
10
4.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
53,515
59,803
Taken
54,329
42,571
Mitigated
45,620
3,918
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,761
1,601
0
2,645
22,158
32,435
102
5,207
16,951
0
28,756
L
Anhur
Mono3312
Anhur
20,663
12,002
0
1,205
21,024
9,752
265
6,111
14,575
0
45,988
L
Gilgamesh
Pahala
Gilgamesh
8,818
1,780
390
988
22,158
25,540
0
7,815
14,189
0
21,271
W
Olorun
17,764
7,003
2,033
6,581
15,625
7,566
1,610
4,029
11,596
56,624
5,485
W
Xbalanque
Zeroprodigys
Xbalanque
21,990
15,415
468
3,850
16,546
5,619
821
3,992
12,554
0
59,469
L
12,575
1,178
0
1,335
16,621
7,279
0
2,312
14,077
45,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
34,759
157
Minions Killed
180
6
Camps Cleared
8
839,317
Distance Traveled
865,616
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,462
716
17
1
2
324,403
3
L
Anhur
10,659
666
71
4
5
291,236
4
L
Gilgamesh
9,735
608
17
1
0
287,447
1
W
Olorun
11,670
729
92
6
4
267,968
0
W
Xbalanque
11,627
727
71
4
2
273,245
1
L
Merlin
9,248
578
69
4
1
260,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role