Player Matchup

Baron Samedi
Baron Samedi
Doasadi
Baron Samedi
Level 155
God Stats
2W - 1L
1,663 SR
Queue Stats
40W - 49L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
RugMuncher772
Gilgamesh
Level 154
God Stats
12W - 9L
1,620 SR
Queue Stats
854W - 635L
1,596 Elo+
Party 2
King Arthur
King Arthur
SheT00KTheKids7
King Arthur
Level 160
God Stats
11W - 14L
1,551 SR
Queue Stats
600W - 427L
1,554 Elo+
Party 2
Team Averages
Level 156
1,611 SR
1,556 Elo+

VS

Team Averages
Level 74
1,321 SR
1,359 Elo+
Artemis
Artemis
KimeraJin
Artemis
Level 31
God Stats
5W - 8L
1,391 SR
Queue Stats
8W - 24L
1,306 Elo+
Solo
Discordia
Discordia
Shade x Eggs
Discordia
Level 87
God Stats
7W - 13L
1,420 SR
Queue Stats
12W - 21L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadeCorgi
Gilgamesh
Level 105
God Stats
0W - 3L
1,151 SR
Queue Stats
13W - 17L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doasadi
Baron Samedi
19
3 / 5 / 11
15,161
689
20,253
24,433
14,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
RugMuncher772
Gilgamesh
20
11 / 6 / 7
17,685
804
23,275
41,311
43,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
SheT00KTheKids7
King Arthur
19
8 / 5 / 8
15,307
696
16,021
32,228
39,221
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KimeraJin
Artemis
19
5 / 7 / 6
14,863
676
20,509
23,609
10,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Shade x Eggs
Discordia
20
4 / 6 / 9
14,879
676
23,411
16,859
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ShadeCorgi
Gilgamesh
18
6 / 9 / 9
15,020
683
22,079
26,595
31,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
22
Kills
15
16
Deaths
22
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Doasadi
Baron Samedi
3
5
11
1.7
L
Artemis
KimeraJin
Artemis
5
7
6
1.14
W
Gilgamesh
RugMuncher772
Gilgamesh
11
6
7
2.42
L
Discordia
Shade x Eggs
Discordia
4
6
9
1.42
L
Gilgamesh
ShadeCorgi
Gilgamesh
6
9
9
1.17
W
King Arthur
SheT00KTheKids7
King Arthur
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,549
Damage
65,999
97,972
Taken
67,063
97,888
Mitigated
48,671
29,188
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Doasadi
Baron Samedi
20,253
411
5,326
9,149
24,433
14,699
904
6,326
17,335
65,043
0
L
Artemis
KimeraJin
Artemis
20,509
7,984
198
6,095
23,609
10,340
1,490
5,369
18,240
0
41,596
W
Gilgamesh
RugMuncher772
Gilgamesh
23,275
5,773
0
7,188
41,311
43,968
1,545
8,263
31,284
0
71,521
L
Discordia
Shade x Eggs
Discordia
23,411
540
0
433
16,859
6,915
476
3,573
13,286
73,407
0
L
Gilgamesh
ShadeCorgi
Gilgamesh
22,079
4,907
0
1,782
26,595
31,416
1,216
11,850
14,745
0
41,648
W
King Arthur
SheT00KTheKids7
King Arthur
16,021
2,747
1,052
6,473
32,228
39,221
314
8,825
22,233
0
73,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
44,762
223
Minions Killed
183
12
Camps Cleared
5
1,147,079
Distance Traveled
1,103,279
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,161
689
69
3
2
383,301
7
L
Artemis
14,863
676
40
2
2
326,786
2
W
Gilgamesh
17,685
804
73
3
0
379,144
0
L
Discordia
14,879
676
105
5
2
394,905
5
L
Gilgamesh
15,020
683
38
2
1
381,588
2
W
King Arthur
15,307
696
81
4
10
384,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role