Player Matchup

Mercury
Mercury
Diamond IV
FakeGrandMaster
Mercury
Diamond IV
Level 63
God Stats
2W - 1L
1,827 SR
Queue Stats
24W - 10L
2,504 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 63
1,827 SR
2,504 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,212 SR
1,979 MMR
Fenrir
Fenrir
Platinum III
IIXlIIIXIIIlXII
Fenrir
Platinum III
Level 107
God Stats
1W - 2L
1,212 SR
Queue Stats
111W - 114L
1,979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
9,770
1,086
11,422
12,363
6,760
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabSkadiPoseidonUllrSol

VS

Bans
He BoHadesOlorunBellonaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,119
902
8,003
16,113
9,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,422
Damage
8,003
12,363
Taken
16,113
6,760
Mitigated
9,506
4,951
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,422
8,082
0
4,951
12,363
6,760
2,290
402
11,961
0
55,628
L
8,003
4,831
0
3,907
16,113
9,506
0
358
15,755
0
36,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,770
Gold Earned
8,119
98
Minions Killed
75
6
Camps Cleared
3
199,237
Distance Traveled
176,431
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,770
1,086
98
11
6
199,237
0
L
Fenrir
8,119
902
75
8
3
176,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role