Player Matchup

Bacchus
Bacchus
JareLoon
Bacchus
Level 111
God Stats
3W - 1L
1,444 SR
Queue Stats
127W - 140L
1,431 Elo+
Party 1
Chernobog
Chernobog
WaterYosh
Chernobog
Level 145
God Stats
3W - 2L
1,670 SR
Queue Stats
231W - 290L
1,473 Elo+
Party 1
Olorun
Olorun
Zeldamnit
Olorun
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 214L
1,376 Elo+
Party 1
Odin
Odin
lenaersb
Odin
Level 129
God Stats
1W - 1L
1,304 SR
Queue Stats
348W - 423L
1,425 Elo+
Party 2
Cerberus
Cerberus
svennaki
Cerberus
Level 118
God Stats
2W - 1L
1,537 SR
Queue Stats
169W - 228L
1,412 Elo+
Party 2
Team Averages
Level 129
1,491 SR
1,423 Elo+

VS

Team Averages
Level 115
1,497 SR
1,450 Elo+
Charybdis
Charybdis
HenriqueDutra026
Charybdis
Level 147
God Stats
6W - 6L
1,559 SR
Queue Stats
357W - 372L
1,444 Elo+
Solo
Freya
Freya
WeebSauceUwU
Freya
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,512 Elo+
Solo
Nike
Nike
frescopowers
Nike
Level 146
God Stats
4W - 6L
1,427 SR
Queue Stats
367W - 374L
1,450 Elo+
Solo
Hun Batz
Hun Batz
illestlouie-
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,404 Elo+
Solo
Cupid
Cupid
xNLPerson
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JareLoon
Bacchus
13
0 / 3 / 16
7,778
864
7,317
13,093
15,277
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
WaterYosh
Chernobog
15
7 / 2 / 9
8,633
959
9,761
10,090
5,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Zeldamnit
Olorun
14
9 / 2 / 7
8,897
989
12,672
7,578
4,708
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
3 / 1 / 15
8,642
960
7,685
17,732
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
svennaki
Cerberus
14
1 / 2 / 17
7,829
870
6,808
15,857
19,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
1 / 5 / 5
6,956
773
12,102
9,219
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 6
6,192
688
4,233
5,974
2,310
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 4 / 4
7,756
862
9,662
17,710
8,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
illestlouie-
Hun Batz
12
1 / 5 / 5
6,746
750
7,796
9,114
4,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
xNLPerson
Cupid
14
4 / 2 / 4
7,340
816
9,753
9,110
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
20
Kills
10
10
Deaths
20
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
1
5
5
0.7
W
Bacchus
JareLoon
Bacchus
0
3
16
2.67
W
Chernobog
WaterYosh
Chernobog
7
2
9
5.75
L
0
4
6
0.75
W
Olorun
Zeldamnit
Olorun
9
2
7
6.25
L
4
4
4
1.5
L
Hun Batz
illestlouie-
Hun Batz
1
5
5
0.7
W
Odin
3
1
15
10.5
W
Cerberus
svennaki
Cerberus
1
2
17
4.75
L
Cupid
xNLPerson
Cupid
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,243
Damage
43,546
64,350
Taken
51,127
61,236
Mitigated
23,260
25,072
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
12,102
4,652
95
1,367
9,219
3,880
380
4,006
5,041
0
22,495
W
Bacchus
JareLoon
Bacchus
7,317
659
1,430
2,460
13,093
15,277
198
622
12,471
12,490
0
W
Chernobog
WaterYosh
Chernobog
9,761
5,005
1,486
2,457
10,090
5,451
3,149
767
9,323
0
20,247
L
4,233
1,526
220
927
5,974
2,310
0
4,104
1,746
5,817
0
W
Olorun
Zeldamnit
Olorun
12,672
5,286
1,948
1,312
7,578
4,708
3,078
644
6,934
26,474
0
L
9,662
982
681
5,672
17,710
8,649
0
7,799
9,540
0
16,024
L
Hun Batz
illestlouie-
Hun Batz
7,796
1,139
577
1,117
9,114
4,419
0
4,906
4,130
0
16,456
W
Odin
7,685
1,553
1,135
6,533
17,732
16,098
692
860
16,872
0
12,838
W
Cerberus
svennaki
Cerberus
6,808
270
1,377
4,934
15,857
19,702
45
1,340
14,517
14,659
0
L
Cupid
xNLPerson
Cupid
9,753
6,691
857
3,921
9,110
4,002
416
5,197
3,873
0
16,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
34,990
104
Minions Killed
63
0
Camps Cleared
0
951,822
Distance Traveled
778,955
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,956
773
20
2
0
124,908
0
W
Bacchus
7,778
864
6
1
0
202,169
3
W
Chernobog
8,633
959
28
3
0
169,001
0
L
Freya
6,192
688
6
1
0
115,725
0
W
Olorun
8,897
989
33
4
0
159,801
0
L
Nike
7,756
862
12
1
0
196,068
1
L
Hun Batz
6,746
750
9
1
0
155,566
2
W
Odin
8,642
960
13
1
0
217,075
0
W
Cerberus
7,829
870
24
3
0
203,776
0
L
Cupid
7,340
816
16
2
0
186,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role