Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Atackaktotak
Cerberus
Level 140
God Stats
7W - 7L
1,458 SR
Queue Stats
827W - 824L
1,492 Elo+
Party 2
Scylla
Scylla
Jeffo4Ever
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,463 Elo+
Solo
Odin
Odin
VTeo
Odin
Level 83
God Stats
0W - 1L
1,268 SR
Queue Stats
55W - 53L
1,547 Elo+
Solo
Sol
Sol
juanesrios
Sol
Level 127
God Stats
4W - 7L
1,247 SR
Queue Stats
375W - 361L
1,484 Elo+
Solo
Team Averages
Level 127
1,395 SR
1,497 Elo+

VS

Team Averages
Level 104
1,463 SR
1,536 Elo+
Chiron
Chiron
Annepoke
Chiron
Level 61
God Stats
3W - 1L
1,661 SR
Queue Stats
61W - 52L
1,542 Elo+
Party 1
Baba Yaga
Baba Yaga
Badpingo
Baba Yaga
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,410 Elo+
Solo
Ares
Ares
Jbkeen
Ares
Level 108
God Stats
2W - 5L
1,291 SR
Queue Stats
221W - 182L
1,570 Elo+
Party 1
Nox
Nox
Schtum
Nox
Level 129
God Stats
5W - 10L
1,342 SR
Queue Stats
289W - 280L
1,577 Elo+
Party 1
Pele
Pele
SquiddyDude
Pele
Level 127
God Stats
4W - 1L
1,520 SR
Queue Stats
227W - 185L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 1 / 0
4,108
274
0
704
104
Cerberus
Atackaktotak
Cerberus
1
0 / 0 / 0
4,108
274
0
0
0
Scylla
Jeffo4Ever
Scylla
20
3 / 3 / 7
10,702
713
11,277
14,903
7,260
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
VTeo
Odin
20
3 / 3 / 7
10,149
677
7,103
20,157
23,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 3 / 6
11,270
751
20,215
14,120
6,895
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Annepoke
Chiron
17
1 / 2 / 3
10,340
689
6,258
9,905
5,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Badpingo
Baba Yaga
19
0 / 2 / 5
10,618
708
9,904
10,386
6,170
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Jbkeen
Ares
18
2 / 1 / 6
10,517
701
6,606
12,864
14,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
Schtum
Nox
20
5 / 2 / 3
11,681
779
15,686
11,051
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 3
10,488
699
8,998
15,184
8,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
11
Kills
10
10
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Chiron
Annepoke
Chiron
1
2
3
1.25
L
Cerberus
Atackaktotak
Cerberus
0
0
0
0
W
Baba Yaga
Badpingo
Baba Yaga
0
2
5
1.25
W
Ares
Jbkeen
Ares
2
1
6
5
L
Scylla
Jeffo4Ever
Scylla
3
3
7
2.17
W
Nox
Schtum
Nox
5
2
3
3.25
W
2
5
3
0.7
L
Odin
VTeo
Odin
3
3
7
2.17
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,595
Damage
47,452
49,884
Taken
59,390
37,610
Mitigated
42,101
12,711
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
704
104
0
704
0
0
0
W
Chiron
Annepoke
Chiron
6,258
1,801
4,178
2,876
9,905
5,311
2,713
6,153
3,666
0
20,346
L
Cerberus
Atackaktotak
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
Badpingo
Baba Yaga
9,904
324
2,389
4,209
10,386
6,170
2,717
3,505
6,816
40,030
0
W
Ares
Jbkeen
Ares
6,606
148
1,224
1,757
12,864
14,759
675
7,495
5,133
8,406
0
L
Scylla
Jeffo4Ever
Scylla
11,277
669
2,174
3,516
14,903
7,260
370
8,510
6,393
38,235
0
W
Nox
Schtum
Nox
15,686
239
0
2,121
11,051
6,883
1,975
5,169
5,669
32,035
0
W
8,998
522
1,321
1,927
15,184
8,978
331
9,170
5,693
0
31,859
L
Odin
VTeo
Odin
7,103
871
1,071
3,171
20,157
23,351
0
13,076
7,081
0
9,374
L
20,215
4,202
0
2,779
14,120
6,895
1,632
9,906
4,214
49,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
53,644
123
Minions Killed
174
0
Camps Cleared
0
834,955
Distance Traveled
1,431,924
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,108
274
0
0
0
0
0
W
Chiron
10,340
689
26
2
0
252,862
7
L
Cerberus
4,108
274
0
0
0
0
0
W
Baba Yaga
10,618
708
57
4
0
310,070
1
W
Ares
10,517
701
2
0
0
285,150
7
L
Scylla
10,702
713
56
4
0
250,074
4
W
Nox
11,681
779
39
3
0
292,712
1
W
Pele
10,488
699
50
3
0
291,130
1
L
Odin
10,149
677
6
0
0
296,280
0
L
Sol
11,270
751
61
4
0
288,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role