Player Matchup

Xing Tian
Xing Tian
B1NGB0NG5714
Xing Tian
Level 29
God Stats
5W - 1L
1,448 SR
Queue Stats
8W - 2L
1,591 Elo+
Party 2
Kali
Kali
Dorrellius
Kali
Level 123
God Stats
2W - 1L
1,715 SR
Queue Stats
37W - 20L
1,669 Elo+
Party 2
Agni
Agni
EL GIBBO THE II
Agni
Level 140
God Stats
1W - 0L
1,779 SR
Queue Stats
65W - 60L
1,753 Elo+
Party 2
Baron Samedi
Baron Samedi
JackDennn98
Baron Samedi
Level 106
God Stats
1W - 0L
1,594 SR
Queue Stats
75W - 54L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
xSmithy14
Danzaburou
Level 108
God Stats
3W - 1L
1,723 SR
Queue Stats
31W - 20L
1,611 Elo+
Party 2
Team Averages
Level 101
1,652 SR
1,635 Elo+

VS

Team Averages
Level 83
1,410 SR
1,411 Elo+
Hel
Hel
Pastabox810
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,473 Elo+
Party 1
Ullr
Ullr
SilverAnubis02
Ullr
Level 109
God Stats
7W - 8L
1,528 SR
Queue Stats
111W - 132L
1,378 Elo+
Party 1
Bakasura
Bakasura
TheJafrid
Bakasura
Level 65
God Stats
1W - 2L
1,734 SR
Queue Stats
144W - 193L
1,365 Elo+
Party 1
Ganesha
Ganesha
TheSouillon
Ganesha
Level 107
God Stats
1W - 4L
1,201 SR
Queue Stats
220W - 260L
1,343 Elo+
Party 1
Cu Chulainn
Cu Chulainn
littlebigsmilie
Cu Chulainn
Level 49
God Stats
2W - 5L
1,086 SR
Queue Stats
129W - 132L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B1NGB0NG5714
Xing Tian
13
2 / 0 / 4
8,106
450
3,748
10,227
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 0 / 3
9,936
552
15,253
18,668
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 8
8,758
487
15,555
8,169
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JackDennn98
Baron Samedi
18
2 / 1 / 0
10,489
583
9,301
12,306
10,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
xSmithy14
Danzaburou
15
1 / 2 / 3
8,906
495
5,660
10,171
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,446
414
7,388
13,837
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 0
9,682
538
4,802
11,370
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
TheJafrid
Bakasura
13
1 / 5 / 0
8,048
447
6,222
17,864
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TheSouillon
Ganesha
11
0 / 3 / 1
7,459
414
3,462
17,429
17,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
littlebigsmilie
Cu Chulainn
15
0 / 2 / 1
8,967
498
7,950
15,404
15,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
3
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
B1NGB0NG5714
Xing Tian
2
0
4
4
W
8
0
3
9.5
W
3
1
8
7
W
Baron Samedi
JackDennn98
Baron Samedi
2
1
0
2
L
0
5
0
0
L
2
2
0
1
L
Bakasura
TheJafrid
Bakasura
1
5
0
0.2
L
Ganesha
TheSouillon
Ganesha
0
3
1
0.17
L
Cu Chulainn
littlebigsmilie
Cu Chulainn
0
2
1
0.25
W
Danzaburou
xSmithy14
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
29,824
59,541
Taken
75,904
34,751
Mitigated
52,017
23,821
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
B1NGB0NG5714
Xing Tian
3,748
261
0
2,355
10,227
8,863
50
4,017
6,210
22,718
0
W
15,253
7,560
0
7,150
18,668
8,651
0
2,371
15,962
0
85,915
W
15,555
1,581
0
4,092
8,169
3,186
0
3,809
4,100
76,302
0
W
Baron Samedi
JackDennn98
Baron Samedi
9,301
1,298
208
6,088
12,306
10,299
144
0
12,306
92,957
0
L
7,388
231
3,062
5,678
13,837
6,295
304
8,378
5,459
60,886
0
L
4,802
1,573
0
692
11,370
5,156
0
637
10,733
0
92,362
L
Bakasura
TheJafrid
Bakasura
6,222
4,448
0
2,377
17,864
8,082
162
2,344
15,520
0
65,002
L
Ganesha
TheSouillon
Ganesha
3,462
890
0
2,392
17,429
17,047
76
8,426
9,003
27,089
0
L
Cu Chulainn
littlebigsmilie
Cu Chulainn
7,950
868
0
2,901
15,404
15,437
330
8,819
6,585
0
71,004
W
Danzaburou
xSmithy14
Danzaburou
5,660
2,000
0
3,928
10,171
3,752
320
653
9,518
0
63,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
41,602
542
Minions Killed
546
0
Camps Cleared
0
1,777,301
Distance Traveled
1,649,974
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,106
450
31
2
0
366,724
0
W
Kali
9,936
552
108
6
0
419,316
4
W
Agni
8,758
487
126
7
0
348,335
7
W
Baron Samedi
10,489
583
174
10
0
303,554
1
L
Hel
7,446
414
125
7
0
320,987
1
L
Ullr
9,682
538
174
10
0
325,318
2
L
Bakasura
8,048
447
109
6
0
393,289
0
L
Ganesha
7,459
414
6
0
0
303,537
1
L
Cu Chulainn
8,967
498
132
7
0
306,843
0
W
Danzaburou
8,906
495
103
6
0
339,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role