Player Matchup

Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DARKCargo18
Apollo
Level 107
God Stats
2W - 1L
1,312 SR
Queue Stats
337W - 318L
1,569 Elo+
Solo
Pele
Pele
EternlUltimatum
Pele
Level 104
God Stats
3W - 9L
1,421 SR
Queue Stats
97W - 88L
1,612 Elo+
Solo
Bacchus
Bacchus
GoodPresha
Bacchus
Level 137
God Stats
4W - 4L
1,825 SR
Queue Stats
114W - 97L
1,617 Elo+
Solo
Achilles
Achilles
TxNASTYx
Achilles
Level 105
God Stats
16W - 7L
1,759 SR
Queue Stats
262W - 236L
1,572 Elo+
Solo
Team Averages
Level 107
1,563 SR
1,574 Elo+

VS

Team Averages
Level 121
1,492 SR
1,532 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cbreezus13
Neith
Level 68
God Stats
1W - 2L
1,530 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 1
Shiva
Shiva
Fra2069
Shiva
Level 107
God Stats
15W - 11L
1,550 SR
Queue Stats
168W - 169L
1,494 Elo+
Party 1
Scylla
Scylla
IndirectFive990
Scylla
Level 124
God Stats
3W - 4L
1,286 SR
Queue Stats
443W - 413L
1,563 Elo+
Solo
Mercury
Mercury
Monsterchris13
Mercury
Level 149
God Stats
16W - 16L
1,595 SR
Queue Stats
66W - 81L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 3 / 1
9,167
539
7,002
11,447
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
6 / 3 / 4
9,845
579
10,347
14,908
7,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 3 / 2
9,238
543
8,288
16,449
7,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
GoodPresha
Bacchus
12
3 / 5 / 6
8,366
492
6,567
17,022
21,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TxNASTYx
Achilles
15
0 / 1 / 2
8,985
529
8,305
11,860
13,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
2 / 0 / 1
9,678
569
8,093
12,523
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
12
1 / 6 / 4
7,481
440
6,559
11,786
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Fra2069
Shiva
10
1 / 7 / 3
6,912
407
9,297
16,194
12,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

15
6 / 3 / 2
9,364
551
8,210
6,805
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 7
9,196
541
12,881
14,120
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
17
Kills
15
15
Deaths
18
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
1
1.17
L
Thor
 
Thor
2
0
1
2.5
L
Neith
1
6
4
0.5
W
Apollo
6
3
4
2.67
W
5
3
2
2
L
Shiva
Fra2069
Shiva
1
7
3
0.36
W
Bacchus
GoodPresha
Bacchus
3
5
6
1.2
L
6
3
2
2.33
L
5
2
7
4.25
W
Achilles
TxNASTYx
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,509
Damage
45,040
71,686
Taken
61,428
55,899
Mitigated
35,321
22,898
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,002
589
663
3,580
11,447
5,772
659
3,116
8,331
83,533
0
L
Thor
 
Thor
8,093
1,901
0
5,556
12,523
8,439
0
667
11,856
0
75,733
L
Neith
6,559
2,431
0
2,835
11,786
5,581
0
2,163
9,623
0
45,757
W
Apollo
10,347
7,357
0
5,973
14,908
7,268
0
678
14,230
0
82,884
W
8,288
1,253
0
6,304
16,449
7,594
90
1,924
14,525
0
75,941
L
Shiva
Fra2069
Shiva
9,297
1,413
117
1,189
16,194
12,971
0
3,810
12,384
0
42,965
W
Bacchus
GoodPresha
Bacchus
6,567
1,119
0
2,854
17,022
21,389
136
1,558
15,464
29,868
0
L
8,210
850
0
965
6,805
2,525
0
3,228
3,577
65,533
0
L
12,881
6,713
0
1,106
14,120
5,805
0
3,701
10,419
0
76,194
W
Achilles
TxNASTYx
Achilles
8,305
1,213
0
3,524
11,860
13,876
139
934
10,926
0
68,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
42,631
559
Minions Killed
492
0
Camps Cleared
0
1,645,683
Distance Traveled
1,647,702
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,167
539
141
8
0
319,550
3
L
Thor
9,678
569
152
9
0
320,995
6
L
Neith
7,481
440
63
4
0
281,284
0
W
Apollo
9,845
579
133
8
0
296,174
4
W
Pele
9,238
543
114
7
0
366,143
1
L
Shiva
6,912
407
56
3
0
330,464
1
W
Bacchus
8,366
492
40
2
0
314,371
8
L
Scylla
9,364
551
113
7
0
306,572
2
L
Mercury
9,196
541
108
6
0
408,387
4
W
Achilles
8,985
529
131
8
0
349,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role