Player Matchup

Fenrir
Fenrir
MIGUEMALAGA1
Fenrir
Level 44
God Stats
1W - 6L
1,074 SR
Queue Stats
21W - 38L
1,258 Elo+
Party 1
Anubis
Anubis
Murа
Anubis
Level 109
God Stats
8W - 4L
1,776 SR
Queue Stats
266W - 368L
1,395 Elo+
Solo
Hercules
Hercules
aangeeel2
Hercules
Level 5
God Stats
5W - 4L
1,218 SR
Queue Stats
11W - 20L
961 Elo+
Party 1
Team Averages
Level 53
1,356 SR
1,205 Elo+

VS

Team Averages
Level 45
1,592 SR
1,143 Elo+
Agni
Agni
TheBat17
Agni
Level 47
God Stats
0W - 2L
1,480 SR
Queue Stats
3W - 7L
1,148 Elo+
Solo
Anhur
Anhur
atila74
Anhur
Level 21
God Stats
1W - 1L
1,721 SR
Queue Stats
8W - 35L
1,160 Elo+
Party 2
Vulcan
Vulcan
carliche1012
Vulcan
Level 68
God Stats
0W - 5L
1,574 SR
Queue Stats
9W - 41L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
11 / 3 / 7
14,712
701
12,106
28,266
21,127
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Murа
Anubis
19
8 / 1 / 7
13,887
661
16,011
12,464
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
aangeeel2
Hercules
20
2 / 0 / 16
13,722
653
13,813
21,339
17,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 8 / 4
11,136
530
11,154
16,336
6,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
atila74
Anhur
16
0 / 8 / 4
11,654
555
11,257
18,638
6,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
18
4 / 5 / 0
13,329
635
23,764
13,111
4,854
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
21
Kills
4
4
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
3
7
4.83
W
Anubis
Murа
Anubis
8
1
7
11.5
L
Agni
0
8
4
0.25
W
Hercules
aangeeel2
Hercules
2
0
16
10
L
Anhur
atila74
Anhur
0
8
4
0.25
L
Vulcan
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
46,175
62,069
Taken
48,085
44,784
Mitigated
18,127
17,837
Healing
1,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,106
1,562
599
5,335
28,266
21,127
1,030
13,907
14,359
0
40,439
W
Anubis
Murа
Anubis
16,011
488
0
6,212
12,464
6,321
857
5,984
6,480
72,991
0
L
Agni
11,154
493
0
873
16,336
6,773
302
5,308
10,479
30,345
948
W
Hercules
aangeeel2
Hercules
13,813
848
0
5,691
21,339
17,336
829
15,547
5,792
8,824
47,148
L
Anhur
atila74
Anhur
11,257
3,303
0
250
18,638
6,500
937
6,201
12,091
0
29,397
L
Vulcan
23,764
11,312
0
531
13,111
4,854
438
4,329
8,499
67,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
36,119
217
Minions Killed
184
12
Camps Cleared
5
1,080,697
Distance Traveled
953,291
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,712
701
53
3
4
380,473
0
W
Anubis
13,887
661
84
4
5
317,738
0
L
Agni
11,136
530
37
2
3
327,734
4
W
Hercules
13,722
653
80
4
3
382,486
9
L
Anhur
11,654
555
57
3
0
308,604
1
L
Vulcan
13,329
635
90
4
2
316,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role