Player Matchup

Poseidon
Poseidon
DANIELMOTS22
Poseidon
Level 67
God Stats
14W - 14L
1,643 SR
Queue Stats
90W - 113L
1,368 Elo+
Party 3
Anhur
Anhur
Hidndeath
Anhur
Level 145
God Stats
1W - 3L
1,247 SR
Queue Stats
18W - 21L
1,458 Elo+
Solo
Achilles
Achilles
HotGirlFartzYUM
Achilles
Level 88
God Stats
1W - 3L
1,766 SR
Queue Stats
101W - 109L
1,588 Elo+
Party 2
Ymir
Ymir
Sarotic
Ymir
Level 103
God Stats
1W - 3L
1,486 SR
Queue Stats
59W - 69L
1,542 Elo+
Party 2
Apollo
Apollo
flor_del_campo70
Apollo
Level 81
God Stats
0W - 3L
1,183 SR
Queue Stats
29W - 36L
1,314 Elo+
Party 3
Team Averages
Level 97
1,465 SR
1,454 Elo+

VS

Team Averages
Level 68
1,589 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
Arteeemiiis
Kumbhakarna
Level 68
God Stats
6W - 5L
1,722 SR
Queue Stats
211W - 216L
1,328 Elo+
Solo
Skadi
Skadi
CoopTheKing27
Skadi
Level 69
God Stats
49W - 47L
1,590 SR
Queue Stats
403W - 374L
1,632 Elo+
Party 4
Jormungandr
Jormungandr
Ghostgate18
Jormungandr
Level 114
God Stats
1W - 5L
1,018 SR
Queue Stats
284W - 271L
1,544 Elo+
Party 1
Ra
Ra
H0WT0SM1T3
Ra
Level 28
God Stats
5W - 0L
1,906 SR
Queue Stats
46W - 39L
1,565 Elo+
Party 1
Arachne
Arachne
TheSpooonJuice
Arachne
Level 63
God Stats
17W - 8L
1,710 SR
Queue Stats
381W - 380L
1,578 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DANIELMOTS22
Poseidon
14
1 / 5 / 0
8,381
419
6,384
12,267
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Hidndeath
Anhur
10
0 / 8 / 0
6,648
332
1,592
14,252
4,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
15
6 / 2 / 3
9,772
489
20,796
22,139
31,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Sarotic
Ymir
15
3 / 4 / 2
9,337
467
8,757
16,749
9,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 5 / 1
6,914
346
2,633
8,572
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Arteeemiiis
Kumbhakarna
15
3 / 0 / 11
10,855
543
6,404
14,384
19,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
10 / 1 / 7
12,205
610
13,927
13,320
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Ghostgate18
Jormungandr
15
2 / 5 / 7
10,395
520
14,168
19,231
12,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 3
10,800
540
8,249
12,794
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 2 / 9
10,783
539
9,473
13,610
7,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
10
Kills
24
24
Deaths
10
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Arteeemiiis
Kumbhakarna
3
0
11
8.5
W
10
1
7
13.5
L
Poseidon
DANIELMOTS22
Poseidon
1
5
0
0.2
W
Jormungandr
Ghostgate18
Jormungandr
2
5
7
1.1
W
4
2
3
2.75
L
Anhur
Hidndeath
Anhur
0
8
0
0
L
Achilles
6
2
3
3.75
L
Ymir
Sarotic
Ymir
3
4
2
1
W
5
2
9
4.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
52,221
73,979
Taken
73,339
52,262
Mitigated
53,957
14,625
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Arteeemiiis
Kumbhakarna
6,404
960
0
2,315
14,384
19,988
948
1,924
12,460
28,262
0
W
13,927
7,230
0
5,780
13,320
6,363
6,705
2,735
10,585
0
106,347
L
Poseidon
DANIELMOTS22
Poseidon
6,384
561
0
2,861
12,267
4,542
0
6,216
6,051
72,556
0
W
Jormungandr
Ghostgate18
Jormungandr
14,168
4,530
0
2,152
19,231
12,912
1,201
3,687
15,544
72,449
0
W
8,249
659
2,962
4,799
12,794
6,893
807
5,357
7,437
89,117
0
L
Anhur
Hidndeath
Anhur
1,592
903
0
2,409
14,252
4,748
0
2,441
11,811
0
37,832
L
Achilles
20,796
3,465
0
3,269
22,139
31,216
0
12,268
9,871
0
70,424
L
Ymir
Sarotic
Ymir
8,757
2,174
0
4,394
16,749
9,239
0
5,626
11,123
67,413
0
W
9,473
6,601
0
6,974
13,610
7,801
34
1,648
11,962
0
91,280
L
2,633
2,131
0
1,692
8,572
2,517
159
2,270
6,302
0
32,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
55,038
468
Minions Killed
568
0
Camps Cleared
0
1,578,187
Distance Traveled
1,940,645
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,855
543
35
2
0
395,822
4
W
Skadi
12,205
610
159
8
0
360,487
1
L
Poseidon
8,381
419
143
7
0
331,061
8
W
Jormungandr
10,395
520
109
5
0
332,840
0
W
Ra
10,800
540
146
7
0
373,180
0
L
Anhur
6,648
332
62
3
0
308,203
2
L
Achilles
9,772
489
104
5
0
366,753
2
L
Ymir
9,337
467
112
6
0
353,670
3
W
Arachne
10,783
539
119
6
0
478,316
3
L
Apollo
6,914
346
47
2
0
218,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role