Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AJMcKay11
Athena
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,475 Elo+
Solo
Ne Zha
Ne Zha
AMGxMANSORY
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,459 Elo+
Solo
Achilles
Achilles
Blitzerboi502
Achilles
Level 160
God Stats
5W - 4L
1,829 SR
Queue Stats
576W - 594L
1,523 Elo+
Solo
Horus
Horus
ZapRowsdowerr
Horus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 116L
1,532 Elo+
Solo
Team Averages
Level 140
1,566 SR
1,498 Elo+

VS

Team Averages
Level 123
1,634 SR
1,570 Elo+
Anhur
Anhur
Fabelxyz
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,445 Elo+
Party 1
Ganesha
Ganesha
JARAVA
Ganesha
Level 138
God Stats
1W - 2L
1,627 SR
Queue Stats
87W - 62L
1,605 Elo+
Party 2
Heimdallr
Heimdallr
jamiecantfly
Heimdallr
Level 109
God Stats
5W - 0L
1,709 SR
Queue Stats
71W - 55L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
staaboi
Ne Zha
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 1
Sylvanus
Sylvanus
wrestlor
Sylvanus
Level 145
God Stats
2W - 0L
1,835 SR
Queue Stats
91W - 83L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 7 / 13
13,575
799
29,018
33,053
18,407
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
AJMcKay11
Athena
20
2 / 6 / 17
12,697
747
13,018
31,778
45,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
15
4 / 3 / 7
10,172
598
13,165
10,874
4,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Blitzerboi502
Achilles
20
11 / 4 / 11
13,035
767
28,246
37,987
55,178
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 5 / 18
10,356
609
9,562
25,426
32,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fabelxyz
Anhur
20
10 / 4 / 10
14,007
824
32,997
19,743
11,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
JARAVA
Ganesha
18
0 / 4 / 20
11,841
697
11,665
25,917
34,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
jamiecantfly
Heimdallr
19
5 / 5 / 14
11,917
701
27,710
17,538
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
staaboi
Ne Zha
20
8 / 8 / 12
13,021
766
21,709
22,829
12,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
wrestlor
Sylvanus
20
2 / 4 / 18
12,831
755
17,154
27,729
39,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
99
25
Kills
25
25
Deaths
25
66
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
7
13
2.07
L
Athena
AJMcKay11
Athena
2
6
17
1.75
L
Ne Zha
4
3
7
2.5
L
Achilles
Blitzerboi502
Achilles
11
4
11
4.13
W
Anhur
Fabelxyz
Anhur
10
4
10
3.75
W
Ganesha
JARAVA
Ganesha
0
4
20
2.5
L
0
5
18
1.8
W
Heimdallr
jamiecantfly
Heimdallr
5
5
14
2.4
W
Ne Zha
staaboi
Ne Zha
8
8
12
1.75
W
Sylvanus
wrestlor
Sylvanus
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,009
Damage
111,235
139,118
Taken
113,756
156,116
Mitigated
106,511
56,661
Healing
53,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
29,018
1,836
1,757
13,211
33,053
18,407
1,807
5,038
28,015
63,621
0
L
Athena
AJMcKay11
Athena
13,018
3,382
1,483
4,152
31,778
45,697
533
7,871
23,907
27,372
0
L
Ne Zha
13,165
1,547
646
2,371
10,874
4,657
1,060
1,835
9,039
0
22,751
L
Achilles
Blitzerboi502
Achilles
28,246
5,580
3,823
17,274
37,987
55,178
1,147
7,985
30,002
1,806
40,690
W
Anhur
Fabelxyz
Anhur
32,997
21,470
1,576
5,764
19,743
11,149
4,262
7,993
11,243
0
63,364
W
Ganesha
JARAVA
Ganesha
11,665
740
2,863
4,578
25,917
34,055
145
8,206
16,785
26,782
0
L
9,562
4,923
5,218
6,726
25,426
32,177
835
6,090
19,336
0
12,739
W
Heimdallr
jamiecantfly
Heimdallr
27,710
16,608
663
3,848
17,538
9,003
1,218
8,695
8,558
0
51,416
W
Ne Zha
staaboi
Ne Zha
21,709
9,430
1,225
4,450
22,829
12,581
2,672
8,667
13,543
0
30,548
W
Sylvanus
wrestlor
Sylvanus
17,154
3,447
15,083
13,063
27,729
39,723
682
9,193
17,230
28,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,835
Gold Earned
63,617
182
Minions Killed
169
0
Camps Cleared
0
1,499,329
Distance Traveled
1,403,648
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,575
799
79
5
0
240,761
1
L
Athena
12,697
747
37
2
0
363,825
1
L
Ne Zha
10,172
598
26
2
0
263,674
3
L
Achilles
13,035
767
30
2
0
332,371
1
W
Anhur
14,007
824
86
5
0
257,051
0
W
Ganesha
11,841
697
1
0
0
328,891
0
L
Horus
10,356
609
10
1
0
298,698
1
W
Heimdallr
11,917
701
46
3
0
274,553
1
W
Ne Zha
13,021
766
15
1
0
262,374
2
W
Sylvanus
12,831
755
21
1
0
280,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role