Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hemachatus
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,599 Elo+
Solo
Atlas
Atlas
JakeSpacem
Atlas
Level 78
God Stats
10W - 13L
1,478 SR
Queue Stats
67W - 51L
1,560 Elo+
Party 1
Arachne
Arachne
Mimaneneko
Arachne
Level 125
God Stats
0W - 2L
1,316 SR
Queue Stats
141W - 132L
1,556 Elo+
Solo
Team Averages
Level 100
1,459 SR
1,543 Elo+

VS

Team Averages
Level 108
1,551 SR
1,577 Elo+
Ganesha
Ganesha
IFFVI
Ganesha
Level 119
God Stats
24W - 12L
1,621 SR
Queue Stats
176W - 174L
1,604 Elo+
Solo
Ratatoskr
Ratatoskr
LennonNYC
Ratatoskr
Level 160
God Stats
5W - 6L
1,207 SR
Queue Stats
355W - 347L
1,567 Elo+
Solo
Apollo
Apollo
TERROR365
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 54L
1,569 Elo+
Solo
Eset
Eset
TimeKillz
Eset
Level 70
God Stats
11W - 2L
1,955 SR
Queue Stats
77W - 69L
1,576 Elo+
Solo
Loki
Loki
UnNuV
Loki
Level 127
God Stats
10W - 12L
1,473 SR
Queue Stats
484W - 506L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 3 / 1
8,394
560
7,248
10,685
4,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
 
Ra
12
0 / 4 / 0
7,142
476
3,591
7,229
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Hemachatus
Scylla
11
1 / 5 / 0
6,917
461
3,259
9,278
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
9
0 / 2 / 2
6,682
445
3,112
11,732
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Mimaneneko
Arachne
12
2 / 4 / 0
7,515
501
5,624
13,095
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IFFVI
Ganesha
12
0 / 0 / 6
7,331
489
2,762
9,730
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
LennonNYC
Ratatoskr
16
5 / 0 / 1
9,308
621
7,453
10,500
6,556
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
TERROR365
Apollo
13
1 / 4 / 1
7,582
505
7,335
10,151
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
15
4 / 1 / 1
8,534
569
10,208
5,653
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
UnNuV
Loki
13
8 / 1 / 4
8,537
569
7,744
11,541
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
18
18
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
1
1.17
L
Ra
 
Ra
0
4
0
0
L
Scylla
Hemachatus
Scylla
1
5
0
0.2
W
Ganesha
IFFVI
Ganesha
0
0
6
3
L
Atlas
0
2
2
0.5
W
Ratatoskr
LennonNYC
Ratatoskr
5
0
1
5.5
L
Arachne
Mimaneneko
Arachne
2
4
0
0.5
W
Apollo
TERROR365
Apollo
1
4
1
0.38
W
Eset
4
1
1
4.5
W
Loki
UnNuV
Loki
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
35,502
52,019
Taken
47,575
22,680
Mitigated
26,816
13,202
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,248
5,306
0
3,908
10,685
4,362
1,200
637
10,048
0
85,652
L
Ra
 
Ra
3,591
731
70
1,986
7,229
1,867
25
0
7,229
56,042
0
L
Scylla
Hemachatus
Scylla
3,259
558
0
250
9,278
3,637
110
5,463
3,815
43,888
0
W
Ganesha
IFFVI
Ganesha
2,762
410
0
2,442
9,730
9,600
0
2,062
7,668
24,082
0
L
Atlas
3,112
1,203
1,567
2,555
11,732
7,694
0
5,264
6,468
18,853
0
W
Ratatoskr
LennonNYC
Ratatoskr
7,453
1,309
0
3,168
10,500
6,556
0
4,143
6,357
0
85,648
L
Arachne
Mimaneneko
Arachne
5,624
4,149
0
2,866
13,095
5,120
0
1,606
11,489
0
49,081
W
Apollo
TERROR365
Apollo
7,335
4,500
0
1,643
10,151
4,150
0
718
9,433
0
60,855
W
Eset
10,208
1,168
0
1,781
5,653
2,307
90
1,948
3,705
90,202
0
W
Loki
UnNuV
Loki
7,744
2,997
0
4,154
11,541
4,203
0
1,091
10,450
0
55,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
41,292
439
Minions Killed
539
0
Camps Cleared
0
1,356,862
Distance Traveled
1,452,654
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,394
560
148
10
0
233,085
5
L
Ra
7,142
476
101
7
0
271,558
6
L
Scylla
6,917
461
88
6
0
237,783
5
W
Ganesha
7,331
489
5
0
0
288,793
6
L
Atlas
6,682
445
24
2
0
293,785
11
W
Ratatoskr
9,308
621
147
10
0
286,836
2
L
Arachne
7,515
501
78
5
0
320,651
1
W
Apollo
7,582
505
121
8
0
259,233
2
W
Eset
8,534
569
160
11
0
283,318
4
W
Loki
8,537
569
106
7
0
334,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role