Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Beefybaby
Ah Muzen Cab
Level 47
God Stats
7W - 2L
1,500 SR
Queue Stats
148W - 138L
1,422 Elo+
Solo
Nox
Nox
JordanMaster295
Nox
Level 64
God Stats
11W - 5L
1,678 SR
Queue Stats
346W - 183L
1,648 Elo+
Party 2
Ymir
Ymir
Mattyboon056
Ymir
Level 7
God Stats
12W - 1L
1,895 SR
Queue Stats
21W - 10L
1,506 Elo+
Party 2
Serqet
Serqet
kieron565
Serqet
Level 42
God Stats
10W - 3L
1,685 SR
Queue Stats
246W - 95L
1,651 Elo+
Party 2
Team Averages
Level 45
1,652 SR
1,546 Elo+

VS

Team Averages
Level 57
1,473 SR
1,425 Elo+
Jormungandr
Jormungandr
Adeem_83
Jormungandr
Level 46
God Stats
1W - 3L
1,503 SR
Queue Stats
17W - 21L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
ImASquareV2
Hun Batz
Level 40
God Stats
2W - 2L
1,497 SR
Queue Stats
39W - 55L
1,349 Elo+
Party 3
Ne Zha
Ne Zha
OrientedTub852
Ne Zha
Level 35
God Stats
0W - 3L
1,251 SR
Queue Stats
18W - 40L
1,351 Elo+
Party 3
Anubis
Anubis
bat2a
Anubis
Level 49
God Stats
2W - 5L
1,469 SR
Queue Stats
383W - 399L
1,471 Elo+
Solo
Bellona
Bellona
hitsugaya29xx
Bellona
Level 113
God Stats
13W - 12L
1,645 SR
Queue Stats
148W - 157L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 5
7,449
1,242
2,653
7,178
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Beefybaby
Ah Muzen Cab
13
3 / 0 / 4
7,736
1,289
10,176
2,078
880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 7
7,391
1,232
5,937
3,522
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 7
7,130
1,188
2,641
6,770
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
kieron565
Serqet
12
4 / 1 / 3
7,166
1,194
7,979
5,060
2,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

367

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adeem_83
Jormungandr
12
0 / 3 / 0
7,051
1,175
7,346
11,237
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
ImASquareV2
Hun Batz
11
0 / 0 / 0
5,801
967
0
0
0
Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,725
1,121
4,647
7,182
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
bat2a
Anubis
11
0 / 3 / 0
6,385
1,064
5,098
6,816
3,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
11
1 / 0 / 0
6,999
1,167
3,099
7,092
5,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
9
Kills
1
1
Deaths
9
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
L
Jormungandr
Adeem_83
Jormungandr
0
3
0
0
W
Ah Muzen Cab
Beefybaby
Ah Muzen Cab
3
0
4
5
L
Hun Batz
ImASquareV2
Hun Batz
0
0
0
0
W
1
0
7
4.5
W
1
0
7
4.5
L
0
3
1
0.17
L
Anubis
bat2a
Anubis
0
3
0
0
L
Bellona
1
0
0
1
W
Serqet
kieron565
Serqet
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
20,190
24,608
Taken
32,327
16,768
Mitigated
22,366
4,564
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,653
691
0
2,926
7,178
6,641
0
4,224
2,954
8,715
0
L
Jormungandr
Adeem_83
Jormungandr
7,346
1,197
0
1,112
11,237
9,889
0
4,452
6,557
23,288
0
W
Ah Muzen Cab
Beefybaby
Ah Muzen Cab
10,176
4,914
0
1,161
2,078
880
0
797
1,281
0
37,542
L
Hun Batz
ImASquareV2
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
5,937
392
0
0
3,522
1,650
0
1,876
1,646
18,769
0
W
2,641
492
0
477
6,770
5,337
0
4,106
2,664
5,899
0
L
4,647
2,078
0
403
7,182
2,792
0
2,299
4,573
0
16,723
L
Anubis
bat2a
Anubis
5,098
49
0
870
6,816
3,939
0
2,237
4,579
17,454
0
L
Bellona
3,099
1,516
928
664
7,092
5,746
0
2,243
4,459
0
7,733
W
Serqet
kieron565
Serqet
7,979
1,121
0
0
5,060
2,260
0
1,441
3,619
0
9,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
32,961
110
Minions Killed
124
8
Camps Cleared
3
656,624
Distance Traveled
487,937
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,449
1,242
0
0
0
136,299
1
L
Jormungandr
7,051
1,175
44
7
0
120,866
0
W
Ah Muzen Cab
7,736
1,289
54
9
5
140,002
0
L
Hun Batz
5,801
967
0
0
0
0
0
W
Nox
7,391
1,232
38
6
2
130,893
0
W
Ymir
7,130
1,188
14
2
0
129,309
0
L
Ne Zha
6,725
1,121
29
5
1
123,535
0
L
Anubis
6,385
1,064
34
6
0
113,038
0
L
Bellona
6,999
1,167
17
3
2
130,498
0
W
Serqet
7,166
1,194
4
1
1
120,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role