Player Matchup

Hera
Hera
Arcendias
Hera
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
159W - 201L
1,441 Elo+
Party 2
Thanatos
Thanatos
ArnouxVenter
Thanatos
Level 129
God Stats
6W - 4L
1,802 SR
Queue Stats
193W - 227L
1,475 Elo+
Party 2
Khepri
Khepri
BenHappy-_-23
Khepri
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 27L
1,586 Elo+
Party 2
Team Averages
Level 91
1,601 SR
1,501 Elo+

VS

Team Averages
Level 42
1,276 SR
1,228 Elo+
Zeus
Zeus
FraKtur_Kirito
Zeus
Level 63
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 8L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
FraKtur_Phaeris
Cthulhu
Level 20
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 6L
1,174 Elo+
Party 1
Hercules
Hercules
JirayaCbn
Hercules
Level 43
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 12L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 1 / 8
8,233
686
10,434
4,193
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ArnouxVenter
Thanatos
15
7 / 0 / 2
9,382
782
13,413
9,531
5,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 2 / 7
8,616
718
6,019
12,218
14,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,505
625
8,896
8,969
3,148
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 1
7,797
650
7,600
12,133
12,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
JirayaCbn
Hercules
11
0 / 4 / 2
7,239
603
5,045
13,577
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
1
1
8
5
W
Thanatos
ArnouxVenter
Thanatos
7
0
2
8
W
2
2
7
2.75
L
1
5
2
0.4
L
2
1
1
2.5
L
Hercules
JirayaCbn
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
21,541
25,942
Taken
34,679
22,228
Mitigated
24,016
11,835
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,434
2,155
148
819
4,193
2,162
0
2,862
1,244
29,320
0
W
Thanatos
ArnouxVenter
Thanatos
13,413
3,267
0
9,115
9,531
5,096
0
4,700
4,704
0
37,803
W
6,019
629
349
1,404
12,218
14,970
0
9,107
2,901
19,829
0
L
8,896
931
406
834
8,969
3,148
0
3,390
5,579
30,442
0
L
7,600
1,291
134
669
12,133
12,853
0
7,217
4,916
26,542
0
L
Hercules
JirayaCbn
Hercules
5,045
1,606
0
2,134
13,577
8,015
0
6,010
7,567
0
19,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
22,541
126
Minions Killed
122
6
Camps Cleared
5
706,400
Distance Traveled
661,396
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,233
686
51
4
1
240,926
2
W
Thanatos
9,382
782
55
5
5
242,035
2
W
Khepri
8,616
718
20
2
0
223,439
0
L
Zeus
7,505
625
57
5
4
197,253
5
L
Cthulhu
7,797
650
35
3
0
221,273
1
L
Hercules
7,239
603
30
3
1
242,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role