Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DidierArrotaty
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,517 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mancu_98_
Kumbhakarna
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 60L
1,408 Elo+
Party 1
King Arthur
King Arthur
SrtoPachito
King Arthur
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 128L
1,467 Elo+
Solo
Izanami
Izanami
dexbrax
Izanami
Level 47
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,478 Elo+

VS

Team Averages
Level 75
1,562 SR
1,425 Elo+
Zhong Kui
Zhong Kui
Azron230
Zhong Kui
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
426W - 437L
1,517 Elo+
Solo
Xbalanque
Xbalanque
Clarbac
Xbalanque
Level 67
God Stats
4W - 2L
1,816 SR
Queue Stats
259W - 240L
1,440 Elo+
Party 2
Anubis
Anubis
PeachPlot133721
Anubis
Level 62
God Stats
32W - 20L
1,566 SR
Queue Stats
427W - 413L
1,474 Elo+
Party 2
Sobek
Sobek
palci98
Sobek
Level 49
God Stats
2W - 0L
1,429 SR
Queue Stats
2W - 3L
1,251 Elo+
Solo
Bakasura
Bakasura
sleyri
Bakasura
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 281L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 5 / 5
11,719
451
11,356
14,984
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
20
7 / 5 / 3
12,980
499
21,200
28,667
15,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Mancu_98_
Kumbhakarna
16
0 / 6 / 8
10,933
421
6,962
27,415
37,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
SrtoPachito
King Arthur
18
3 / 5 / 4
12,068
464
15,827
27,868
31,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
dexbrax
Izanami
20
3 / 4 / 1
13,278
511
13,849
21,116
8,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Azron230
Zhong Kui
19
2 / 7 / 6
13,292
511
23,035
32,010
23,875
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Clarbac
Xbalanque
20
5 / 3 / 9
14,375
553
17,455
22,769
10,983
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 2 / 8
14,631
563
21,380
19,120
11,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
palci98
Sobek
17
0 / 3 / 9
11,898
458
5,130
18,977
25,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
sleyri
Bakasura
20
11 / 1 / 5
16,707
643
23,822
24,108
16,154
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
16
Kills
25
25
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
5
1.1
W
Zhong Kui
Azron230
Zhong Kui
2
7
6
0.71
W
Xbalanque
Clarbac
Xbalanque
5
3
9
3.17
L
Cliodhna
7
5
3
1.7
L
Kumbhakarna
Mancu_98_
Kumbhakarna
0
6
8
0.67
W
7
2
8
5.5
L
King Arthur
SrtoPachito
King Arthur
3
5
4
1
L
Izanami
dexbrax
Izanami
3
4
1
0.88
W
Sobek
palci98
Sobek
0
3
9
1.5
W
Bakasura
sleyri
Bakasura
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,194
Damage
90,822
120,050
Taken
116,984
101,104
Mitigated
88,067
27,093
Healing
51,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,356
836
0
250
14,984
7,436
720
4,560
9,584
82,625
0
W
Zhong Kui
Azron230
Zhong Kui
23,035
2,743
0
9,254
32,010
23,875
4,626
2,559
29,451
93,488
0
W
Xbalanque
Clarbac
Xbalanque
17,455
10,754
0
12,758
22,769
10,983
1,704
3,022
19,747
0
150,911
L
Cliodhna
21,200
3,440
0
11,663
28,667
15,892
604
9,260
18,757
0
132,504
L
Kumbhakarna
Mancu_98_
Kumbhakarna
6,962
710
0
4,428
27,415
37,887
0
10,954
16,181
27,271
0
W
21,380
1,368
114
14,595
19,120
11,784
358
6,988
12,132
138,557
0
L
King Arthur
SrtoPachito
King Arthur
15,827
1,276
0
2,592
27,868
31,203
192
18,364
9,435
0
85,465
L
Izanami
dexbrax
Izanami
13,849
9,995
0
8,160
21,116
8,686
2,354
6,407
14,555
0
144,125
W
Sobek
palci98
Sobek
5,130
253
0
5,027
18,977
25,271
628
3,991
14,986
35,938
0
W
Bakasura
sleyri
Bakasura
23,822
11,312
0
9,623
24,108
16,154
665
5,062
19,046
0
163,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,978
Gold Earned
70,903
721
Minions Killed
802
0
Camps Cleared
0
2,379,556
Distance Traveled
2,453,266
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,719
451
127
5
0
448,224
5
W
Zhong Kui
13,292
511
150
6
0
412,701
1
W
Xbalanque
14,375
553
201
8
0
444,346
7
L
Cliodhna
12,980
499
184
7
0
550,226
10
L
Kumbhakarna
10,933
421
23
1
0
472,550
4
W
Anubis
14,631
563
175
7
0
448,731
13
L
King Arthur
12,068
464
148
6
0
473,010
2
L
Izanami
13,278
511
239
9
0
435,546
5
W
Sobek
11,898
458
45
2
0
511,737
1
W
Bakasura
16,707
643
231
9
0
635,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role