Player Matchup

Yemoja
Yemoja
Dark_SMECTA_ow
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
Hyouka-8-x
Sun Wukong
Level 66
God Stats
13W - 9L
1,616 SR
Queue Stats
78W - 83L
1,432 Elo+
Party 2
Rama
Rama
MasterXXChief
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,171 Elo+
Party 2
Kukulkan
Kukulkan
NeiDeiGsichd
Kukulkan
Level 86
God Stats
42W - 50L
1,455 SR
Queue Stats
193W - 237L
1,297 Elo+
Party 2
Loki
Loki
Zato_majid
Loki
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 121L
1,180 Elo+
Solo
Team Averages
Level 50
1,514 SR
1,301 Elo+

VS

Team Averages
Level 48
1,407 SR
1,358 Elo+
Baron Samedi
Baron Samedi
Dogchtryg
Baron Samedi
Level 69
God Stats
3W - 4L
1,368 SR
Queue Stats
165W - 186L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
Fairy_F3ke
Zhong Kui
Level 29
God Stats
4W - 5L
1,339 SR
Queue Stats
50W - 88L
1,275 Elo+
Party 1
Cupid
Cupid
Fairy_Uncle-Bens
Cupid
Level 49
God Stats
6W - 8L
1,388 SR
Queue Stats
118W - 131L
1,303 Elo+
Party 1
Arachne
Arachne
djmiguel02
Arachne
Level 44
God Stats
14W - 10L
1,530 SR
Queue Stats
56W - 57L
1,410 Elo+
Solo
Danzaburou
Danzaburou
nolan_henry05
Danzaburou
Level 48
God Stats
15W - 22L
1,408 SR
Queue Stats
67W - 80L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,871
444
5,742
16,178
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
Hyouka-8-x
Sun Wukong
16
2 / 0 / 0
9,868
493
10,798
20,163
20,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 5 / 1
9,019
451
21,062
21,580
9,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
NeiDeiGsichd
Kukulkan
14
0 / 4 / 0
8,697
435
7,796
10,494
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 4
7,854
393
4,290
13,921
5,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dogchtryg
Baron Samedi
17
3 / 0 / 2
10,466
523
13,317
13,831
8,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Fairy_F3ke
Zhong Kui
14
2 / 2 / 1
8,804
440
10,402
12,277
14,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 2 / 0
9,903
495
15,839
18,176
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
djmiguel02
Arachne
18
5 / 0 / 4
10,792
540
10,043
17,776
7,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
nolan_henry05
Danzaburou
15
0 / 6 / 5
8,794
440
13,481
18,613
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
18
18
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Baron Samedi
Dogchtryg
Baron Samedi
3
0
2
4
W
Zhong Kui
Fairy_F3ke
Zhong Kui
2
2
1
1.25
W
8
2
0
4
L
Sun Wukong
Hyouka-8-x
Sun Wukong
2
0
0
2
L
6
5
1
1.3
L
Kukulkan
NeiDeiGsichd
Kukulkan
0
4
0
0
L
0
7
4
0.29
W
Arachne
djmiguel02
Arachne
5
0
4
7
W
Danzaburou
nolan_henry05
Danzaburou
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
63,082
82,336
Taken
80,673
50,416
Mitigated
45,824
28,248
Healing
35,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,742
1,961
2,422
4,334
16,178
9,590
396
2,210
13,968
35,520
0
W
Baron Samedi
Dogchtryg
Baron Samedi
13,317
1,481
398
7,743
13,831
8,346
460
4,952
8,621
93,251
0
W
Zhong Kui
Fairy_F3ke
Zhong Kui
10,402
1,158
0
4,470
12,277
14,858
0
1,355
10,094
51,121
0
W
15,839
10,289
1,356
10,122
18,176
7,555
476
3,227
14,861
0
63,054
L
Sun Wukong
Hyouka-8-x
Sun Wukong
10,798
1,955
0
10,340
20,163
20,593
0
9,569
9,588
0
82,098
L
21,062
17,332
0
7,425
21,580
9,055
0
2,230
19,332
0
79,176
L
Kukulkan
NeiDeiGsichd
Kukulkan
7,796
253
559
2,410
10,494
5,574
92
5,758
4,736
68,065
0
L
4,290
1,723
0
758
13,921
5,604
1,098
2,851
10,993
0
43,152
W
Arachne
djmiguel02
Arachne
10,043
7,838
0
7,116
17,776
7,977
138
1,529
16,207
0
117,070
W
Danzaburou
nolan_henry05
Danzaburou
13,481
5,991
0
4,702
18,613
7,088
603
2,475
16,094
0
69,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
48,759
486
Minions Killed
577
0
Camps Cleared
0
1,858,150
Distance Traveled
1,844,778
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,871
444
67
3
0
369,616
1
W
Baron Samedi
10,466
523
155
8
0
350,667
0
W
Zhong Kui
8,804
440
73
4
0
345,120
0
W
Cupid
9,903
495
85
4
0
352,554
0
L
Sun Wukong
9,868
493
147
7
0
419,621
4
L
Rama
9,019
451
98
5
0
322,988
1
L
Kukulkan
8,697
435
109
5
0
349,788
1
L
Loki
7,854
393
65
3
0
396,137
0
W
Arachne
10,792
540
175
9
0
439,006
0
W
Danzaburou
8,794
440
89
4
0
357,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role