Player Matchup

Jing Wei
Jing Wei
Bandit Saps
Jing Wei
Level 83
God Stats
3W - 5L
1,434 SR
Queue Stats
102W - 79L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
BigTooter2468
Ao Kuang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,489 Elo+
Party 1
Loki
Loki
Ghostdragon0
Loki
Level 69
God Stats
1W - 1L
1,471 SR
Queue Stats
17W - 18L
1,536 Elo+
Party 1
Horus
Horus
JohnSpartan28
Horus
Level 89
God Stats
3W - 1L
1,756 SR
Queue Stats
89W - 85L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
friendlyfriendz
Xing Tian
Level 109
God Stats
12W - 8L
1,728 SR
Queue Stats
111W - 105L
1,588 Elo+
Party 1
Team Averages
Level 78
1,578 SR
1,522 Elo+

VS

Team Averages
Level 116
1,498 SR
1,450 Elo+
Bellona
Bellona
Comptizle
Bellona
Level 103
God Stats
6W - 3L
1,566 SR
Queue Stats
71W - 84L
1,466 Elo+
Solo
Arachne
Arachne
Endless6LackVoid
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,489 Elo+
Solo
Raijin
Raijin
JSN151
Raijin
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 96L
1,431 Elo+
Solo
Guan Yu
Guan Yu
SixGodTingsTTV
Guan Yu
Level 124
God Stats
2W - 1L
1,474 SR
Queue Stats
200W - 208L
1,426 Elo+
Solo
Izanami
Izanami
whalerus
Izanami
Level 129
God Stats
6W - 8L
1,452 SR
Queue Stats
260W - 273L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bandit Saps
Jing Wei
20
7 / 8 / 10
14,306
753
30,266
19,706
11,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
BigTooter2468
Ao Kuang
18
3 / 11 / 6
11,285
594
6,500
22,115
10,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 12 / 11
12,265
646
9,649
19,152
8,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 10 / 9
12,356
650
10,614
32,927
37,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
friendlyfriendz
Xing Tian
20
6 / 5 / 16
13,665
719
18,629
36,925
50,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Comptizle
Bellona
20
12 / 3 / 23
14,481
762
22,508
17,526
24,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 8 / 26
14,263
751
28,980
27,169
15,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
JSN151
Raijin
20
6 / 7 / 22
13,109
690
21,669
19,412
9,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 28
14,755
777
18,120
25,728
34,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
whalerus
Izanami
20
8 / 6 / 24
14,009
737
26,283
18,654
9,734
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
169
25
Kills
46
46
Deaths
26
52
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bandit Saps
Jing Wei
7
8
10
1.5
L
Ao Kuang
BigTooter2468
Ao Kuang
3
11
6
0.55
W
Bellona
Comptizle
Bellona
12
3
23
7.83
W
9
8
26
2.75
L
4
12
11
0.79
W
Raijin
JSN151
Raijin
6
7
22
2.43
L
5
10
9
0.95
W
11
2
28
12.5
L
Xing Tian
friendlyfriendz
Xing Tian
6
5
16
2.8
W
Izanami
whalerus
Izanami
8
6
24
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,658
Damage
117,560
130,825
Taken
108,489
119,222
Mitigated
93,727
28,084
Healing
46,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bandit Saps
Jing Wei
30,266
21,884
714
3,959
19,706
11,111
881
2,476
16,989
0
73,199
L
Ao Kuang
BigTooter2468
Ao Kuang
6,500
1,570
75
2,069
22,115
10,769
347
4,951
16,996
14,702
0
W
Bellona
Comptizle
Bellona
22,508
1,492
1,527
3,024
17,526
24,386
1,465
4,261
13,265
0
39,671
W
28,980
18,016
631
6,006
27,169
15,057
313
6,097
21,072
0
47,738
L
9,649
1,029
362
686
19,152
8,589
0
3,215
15,711
0
18,649
W
Raijin
JSN151
Raijin
21,669
2,786
1,691
2,652
19,412
9,990
938
6,336
13,076
37,076
0
L
10,614
4,186
3,715
4,378
32,927
37,834
234
5,520
26,977
0
29,516
W
18,120
1,765
12,692
14,009
25,728
34,560
179
6,872
18,856
2,840
28,301
L
Xing Tian
friendlyfriendz
Xing Tian
18,629
1,096
947
11,179
36,925
50,919
203
6,450
30,143
40,224
0
W
Izanami
whalerus
Izanami
26,283
18,953
1,686
2,967
18,654
9,734
7,350
1,563
17,091
0
59,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,877
Gold Earned
70,617
204
Minions Killed
184
0
Camps Cleared
0
1,444,807
Distance Traveled
1,711,899
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,306
753
92
5
0
270,680
5
L
Ao Kuang
11,285
594
23
1
0
270,721
0
W
Bellona
14,481
762
26
1
0
386,252
0
W
Arachne
14,263
751
28
1
0
327,692
0
L
Loki
12,265
646
14
1
0
252,945
3
W
Raijin
13,109
690
21
1
0
294,466
0
L
Horus
12,356
650
35
2
0
287,297
5
W
Guan Yu
14,755
777
25
1
0
402,120
0
L
Xing Tian
13,665
719
40
2
0
363,164
0
W
Izanami
14,009
737
84
4
0
301,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role