Player Matchup

Vulcan
Vulcan
FinalFlash00
Vulcan
Level 144
God Stats
3W - 4L
1,580 SR
Queue Stats
182W - 216L
1,493 Elo+
Solo
Yu Huang
Yu Huang
IHalloweeNI
Yu Huang
Level 124
God Stats
0W - 2L
1,260 SR
Queue Stats
108W - 91L
1,590 Elo+
Party 1
Fenrir
Fenrir
Raiyork
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,725 Elo+
Solo
Geb
Geb
kurΦmaru
Geb
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 59L
1,567 Elo+
Party 1
King Arthur
King Arthur
renjiOO8
King Arthur
Level 160
God Stats
2W - 10L
1,278 SR
Queue Stats
328W - 278L
1,530 Elo+
Party 1
Team Averages
Level 139
1,424 SR
1,581 Elo+

VS

Team Averages
Level 115
1,409 SR
1,634 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dhru
Susano
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,588 Elo+
Solo
Sol
Sol
HuevoDerech0
Sol
Level 132
God Stats
1W - 0L
1,314 SR
Queue Stats
6W - 1L
1,774 Elo+
Solo
Hercules
Hercules
KingSurt21
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,804 Elo+
Solo
Neith
Neith
zoterix
Neith
Level 145
God Stats
1W - 2L
1,230 SR
Queue Stats
120W - 143L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
11 / 7 / 9
13,802
863
23,648
18,718
9,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
IHalloweeNI
Yu Huang
18
1 / 6 / 13
10,784
674
11,876
14,524
7,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Raiyork
Fenrir
17
5 / 8 / 8
10,586
662
11,677
22,059
26,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 8 / 12
11,833
740
14,873
23,288
35,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
renjiOO8
King Arthur
20
4 / 8 / 14
12,368
773
17,880
28,916
32,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
4 / 6 / 16
12,485
780
22,861
18,077
9,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Dhru
Susano
17
5 / 9 / 12
11,482
718
11,953
18,409
9,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
14 / 3 / 10
14,455
903
34,107
26,132
13,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hercules
KingSurt21
Hercules
16
1 / 4 / 13
10,393
650
5,688
22,929
29,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
zoterix
Neith
20
13 / 4 / 17
13,869
867
22,417
24,183
13,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
105
26
Kills
37
37
Deaths
26
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
6
16
2
W
Susano
Dhru
Susano
5
9
12
1.22
L
Vulcan
11
7
9
2.21
W
14
3
10
6.33
L
Yu Huang
IHalloweeNI
Yu Huang
1
6
13
1.25
W
Hercules
KingSurt21
Hercules
1
4
13
1.88
L
Fenrir
Raiyork
Fenrir
5
8
8
1.13
L
5
8
12
1.38
L
King Arthur
renjiOO8
King Arthur
4
8
14
1.38
W
Neith
zoterix
Neith
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,954
Damage
97,026
107,505
Taken
109,730
112,360
Mitigated
76,063
19,481
Healing
41,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,861
9,194
1,079
1,748
18,077
9,750
1,479
8,859
9,172
0
49,594
W
Susano
Dhru
Susano
11,953
1,994
1,384
2,238
18,409
9,851
647
8,136
10,010
0
19,439
L
Vulcan
23,648
7,926
1,048
2,092
18,718
9,604
1,155
5,688
13,030
49,376
0
W
34,107
19,330
1,102
16,981
26,132
13,503
3,322
12,271
13,821
67,067
0
L
Yu Huang
IHalloweeNI
Yu Huang
11,876
1,014
900
1,847
14,524
7,991
1,449
3,862
10,662
35,176
0
W
Hercules
KingSurt21
Hercules
5,688
2,253
417
5,199
22,929
29,650
383
10,563
12,178
0
14,420
L
Fenrir
Raiyork
Fenrir
11,677
2,835
1,418
3,355
22,059
26,837
803
7,298
14,761
0
14,361
L
14,873
1,202
486
839
23,288
35,286
217
8,950
14,338
25,544
0
L
King Arthur
renjiOO8
King Arthur
17,880
2,263
811
6,685
28,916
32,642
495
8,309
20,607
2,289
25,050
W
Neith
zoterix
Neith
22,417
7,525
1,349
9,574
24,183
13,309
2,475
11,526
12,496
0
45,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,373
Gold Earned
62,684
147
Minions Killed
204
0
Camps Cleared
0
1,330,766
Distance Traveled
1,395,605
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,485
780
42
3
0
269,508
1
W
Susano
11,482
718
20
1
0
297,413
2
L
Vulcan
13,802
863
48
3
0
264,724
0
W
Sol
14,455
903
68
4
0
267,026
0
L
Yu Huang
10,784
674
62
4
0
275,572
1
W
Hercules
10,393
650
18
1
0
290,154
2
L
Fenrir
10,586
662
7
0
0
260,193
0
L
Geb
11,833
740
9
1
0
268,008
0
L
King Arthur
12,368
773
21
1
0
262,269
5
W
Neith
13,869
867
56
4
0
271,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role