Player Matchup

Guan Yu
Guan Yu
Ichigo IRA
Guan Yu
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 54L
1,333 Elo+
Party 1
Neith
Neith
KyKyPy3A38
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 3
Freya
Freya
Leon001Bros
Freya
Level 44
God Stats
0W - 3L
1,156 SR
Queue Stats
52W - 62L
1,314 Elo+
Solo
Apollo
Apollo
Mvthìkòsz
Apollo
Level 120
God Stats
5W - 4L
1,594 SR
Queue Stats
53W - 64L
1,372 Elo+
Party 1
Kumbhakarna
Kumbhakarna
anWhiteR
Kumbhakarna
Level 105
God Stats
0W - 1L
1,812 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 3
Team Averages
Level 61
1,513 SR
1,311 Elo+

VS

Team Averages
Level 63
1,529 SR
1,492 Elo+
Mercury
Mercury
 
Mercury
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MuffinBubbles
Kukulkan
Level 81
God Stats
44W - 18L
1,631 SR
Queue Stats
56W - 32L
1,547 Elo+
Solo
Hera
Hera
ggg85180
Hera
Level 61
God Stats
3W - 1L
1,512 SR
Queue Stats
72W - 72L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ichigo IRA
Guan Yu
10
0 / 3 / 2
5,983
399
1,385
9,769
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Neith
10
2 / 5 / 1
6,528
435
2,435
7,931
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,226
415
1,028
11,583
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
13
2 / 7 / 1
7,971
531
7,935
13,931
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
anWhiteR
Kumbhakarna
9
0 / 5 / 0
6,311
421
2,924
14,666
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 1 / 8
8,671
578
7,537
9,778
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
 
Nox
12
2 / 0 / 7
7,887
526
4,821
4,342
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
12
3 / 0 / 3
7,665
511
4,855
5,930
2,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
MuffinBubbles
Kukulkan
15
8 / 2 / 4
9,948
663
13,837
8,496
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
3 / 1 / 4
8,419
561
5,748
4,010
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
22
24
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
8
10
W
Nox
 
Nox
2
0
7
5.5
W
Skadi
 
Skadi
3
0
3
4.5
L
Guan Yu
Ichigo IRA
Guan Yu
0
3
2
0.33
L
Neith
2
5
1
0.5
L
0
4
1
0.13
W
Kukulkan
MuffinBubbles
Kukulkan
8
2
4
5
L
Apollo
2
7
1
0.36
L
Kumbhakarna
anWhiteR
Kumbhakarna
0
5
0
0
W
Hera
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
36,798
57,880
Taken
32,556
30,966
Mitigated
14,210
10,804
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,537
3,308
0
750
9,778
3,791
0
1,054
8,724
0
57,192
W
Nox
 
Nox
4,821
721
570
668
4,342
2,468
1,416
650
3,692
29,407
0
W
Skadi
 
Skadi
4,855
2,785
0
1,237
5,930
2,071
1,743
1,104
4,826
0
49,069
L
Guan Yu
Ichigo IRA
Guan Yu
1,385
301
333
2,980
9,769
6,143
0
5,130
4,639
0
28,776
L
Neith
2,435
575
0
421
7,931
3,734
0
3,875
4,056
0
33,811
L
1,028
629
0
2,935
11,583
3,959
0
2,099
8,481
35,240
0
W
Kukulkan
MuffinBubbles
Kukulkan
13,837
1,921
0
250
8,496
4,466
672
620
7,876
72,140
0
L
Apollo
7,935
3,860
0
3,447
13,931
6,565
648
9,040
4,891
0
55,668
L
Kumbhakarna
anWhiteR
Kumbhakarna
2,924
514
0
688
14,666
10,565
0
4,262
10,404
23,471
0
W
Hera
5,748
1,927
0
479
4,010
1,414
489
524
3,486
64,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
42,590
292
Minions Killed
470
0
Camps Cleared
0
1,236,766
Distance Traveled
1,443,455
1
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,671
578
83
6
0
380,510
2
W
Nox
7,887
526
52
3
0
238,593
9
W
Skadi
7,665
511
83
6
0
231,836
5
L
Guan Yu
5,983
399
38
3
0
230,195
1
L
Neith
6,528
435
53
4
0
234,778
0
L
Freya
6,226
415
65
4
0
251,237
0
W
Kukulkan
9,948
663
138
9
0
295,194
7
L
Apollo
7,971
531
105
7
0
247,186
0
L
Kumbhakarna
6,311
421
31
2
0
273,370
0
W
Hera
8,419
561
114
8
0
297,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role