Player Matchup

Geb
Geb
Bxnevolent
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 128L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
Santa x God
Baron Samedi
Level 116
God Stats
4W - 12L
1,498 SR
Queue Stats
292W - 317L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
SeraphLionKnight
Cliodhna
Level 120
God Stats
4W - 8L
1,386 SR
Queue Stats
342W - 360L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
xRoBabussinx
Zhong Kui
Level 122
God Stats
46W - 41L
1,549 SR
Queue Stats
348W - 385L
1,471 Elo+
Party 2
Charybdis
Charybdis
zay37th
Charybdis
Level 154
God Stats
0W - 3L
1,315 SR
Queue Stats
202W - 225L
1,497 Elo+
Party 2
Team Averages
Level 132
1,450 SR
1,499 Elo+

VS

Team Averages
Level 109
1,485 SR
1,451 Elo+
Ne Zha
Ne Zha
PoacherTy97
Ne Zha
Level 121
God Stats
18W - 25L
1,439 SR
Queue Stats
460W - 433L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SHUTUPjustSTOP
Ah Muzen Cab
Level 136
God Stats
6W - 2L
1,647 SR
Queue Stats
182W - 147L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
SuperDuperOmar
Amaterasu
Level 120
God Stats
6W - 1L
1,755 SR
Queue Stats
194W - 164L
1,515 Elo+
Solo
Nu Wa
Nu Wa
W1ZARD Az
Nu Wa
Level 65
God Stats
4W - 3L
1,449 SR
Queue Stats
223W - 213L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
tjc62111
Kumbhakarna
Level 103
God Stats
1W - 2L
1,137 SR
Queue Stats
1W - 2L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 11
12,052
464
13,408
36,164
26,527
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Santa x God
Baron Samedi
18
5 / 4 / 9
12,393
477
17,248
19,657
9,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 7
12,996
500
13,634
25,776
10,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
xRoBabussinx
Zhong Kui
19
3 / 7 / 6
12,385
476
25,132
31,925
30,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
zay37th
Charybdis
18
3 / 7 / 2
11,716
451
12,090
24,215
8,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 4 / 6
13,361
514
13,014
24,125
11,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
SHUTUPjustSTOP
Ah Muzen Cab
20
13 / 4 / 2
15,553
598
33,037
22,949
14,328
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SuperDuperOmar
Amaterasu
20
3 / 3 / 9
13,985
538
15,422
31,943
29,976
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
W1ZARD Az
Nu Wa
19
5 / 4 / 8
13,090
503
23,701
14,572
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
tjc62111
Kumbhakarna
17
0 / 3 / 11
11,989
461
9,551
27,210
36,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
18
Kills
27
27
Deaths
18
35
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
3
11
2.17
W
Ne Zha
6
4
6
2.25
W
Ah Muzen Cab
SHUTUPjustSTOP
Ah Muzen Cab
13
4
2
3.5
L
Baron Samedi
Santa x God
Baron Samedi
5
4
9
2.38
L
6
6
7
1.58
W
Amaterasu
SuperDuperOmar
Amaterasu
3
3
9
2.5
W
Nu Wa
W1ZARD Az
Nu Wa
5
4
8
2.25
W
Kumbhakarna
tjc62111
Kumbhakarna
0
3
11
1.83
L
Zhong Kui
xRoBabussinx
Zhong Kui
3
7
6
0.86
L
Charybdis
zay37th
Charybdis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,512
Damage
94,725
137,737
Taken
120,799
86,293
Mitigated
99,545
58,518
Healing
36,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,408
2,523
3,553
14,981
36,164
26,527
0
8,825
26,966
56,074
0
W
Ne Zha
13,014
3,818
0
6,096
24,125
11,965
0
9,340
14,785
0
137,949
W
Ah Muzen Cab
SHUTUPjustSTOP
Ah Muzen Cab
33,037
13,289
0
6,426
22,949
14,328
1,215
7,575
15,374
0
172,186
L
Baron Samedi
Santa x God
Baron Samedi
17,248
508
2,053
6,917
19,657
9,184
627
7,529
11,522
87,629
0
L
13,634
822
0
10,494
25,776
10,986
58
3,203
22,331
0
119,119
W
Amaterasu
SuperDuperOmar
Amaterasu
15,422
7,926
0
15,683
31,943
29,976
1,589
16,213
15,730
0
109,242
W
Nu Wa
W1ZARD Az
Nu Wa
23,701
5,852
0
3,164
14,572
7,006
1,026
10,206
4,366
83,674
0
W
Kumbhakarna
tjc62111
Kumbhakarna
9,551
1,846
758
4,052
27,210
36,270
163
13,826
13,384
58,292
0
L
Zhong Kui
xRoBabussinx
Zhong Kui
25,132
3,735
58
14,812
31,925
30,915
2,373
7,404
24,278
115,975
0
L
Charybdis
zay37th
Charybdis
12,090
6,640
0
5,650
24,215
8,681
0
4,511
19,388
0
99,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,542
Gold Earned
67,978
680
Minions Killed
734
0
Camps Cleared
0
2,365,924
Distance Traveled
2,394,251
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,052
464
64
2
0
524,962
2
W
Ne Zha
13,361
514
183
7
0
518,429
1
W
Ah Muzen Cab
15,553
598
192
7
0
405,913
5
L
Baron Samedi
12,393
477
115
4
0
468,039
2
L
Cliodhna
12,996
500
167
6
0
554,505
1
W
Amaterasu
13,985
538
164
6
0
551,653
5
W
Nu Wa
13,090
503
125
5
0
432,604
2
W
Kumbhakarna
11,989
461
70
3
0
485,652
0
L
Zhong Kui
12,385
476
172
7
0
392,223
0
L
Charybdis
11,716
451
162
6
0
426,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role