Player Matchup

Neith
Neith
Susanoo0709
Neith
Level 87
God Stats
5W - 11L
1,108 SR
Queue Stats
63W - 85L
1,346 Elo+
Party 2
Sun Wukong
Sun Wukong
fomania
Sun Wukong
Level 158
God Stats
0W - 1L
1,486 SR
Queue Stats
29W - 35L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
jeunemaitre1
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,464 Elo+
Solo
Team Averages
Level 96
1,365 SR
1,430 Elo+

VS

Team Averages
Level 96
1,500 SR
1,435 Elo+
Chronos
Chronos
Jo0ey666
Chronos
Level 160
God Stats
2W - 3L
1,452 SR
Queue Stats
700W - 577L
1,658 Elo+
Solo
Bakasura
Bakasura
exicero12
Bakasura
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
1,319 Elo+
Party 1
Geb
Geb
sergialb20
Geb
Level 27
God Stats
11W - 9L
1,550 SR
Queue Stats
20W - 31L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
10,856
571
14,296
17,822
8,188
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
fomania
Sun Wukong
17
5 / 2 / 6
12,375
651
24,397
30,151
29,898
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
jeunemaitre1
Cthulhu
16
5 / 5 / 4
12,489
657
13,548
26,192
32,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jo0ey666
Chronos
20
10 / 0 / 1
14,389
757
36,830
28,749
13,961
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
exicero12
Bakasura
15
3 / 7 / 4
11,918
627
11,464
21,232
14,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 8
12,871
677
10,880
20,301
44,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
11
Kills
13
13
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
Jo0ey666
Chronos
10
0
1
10.5
L
1
6
7
0.75
W
Bakasura
exicero12
Bakasura
3
7
4
0.71
L
Sun Wukong
fomania
Sun Wukong
5
2
6
4
L
Cthulhu
jeunemaitre1
Cthulhu
5
5
4
1.4
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,241
Damage
59,174
74,165
Taken
70,282
71,074
Mitigated
73,003
6,343
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Jo0ey666
Chronos
36,830
14,177
0
12,539
28,749
13,961
1,275
5,394
23,355
114,229
0
L
14,296
6,280
0
1,702
17,822
8,188
1,417
12,866
4,515
0
37,235
W
Bakasura
exicero12
Bakasura
11,464
8,306
0
3,466
21,232
14,561
1,108
4,611
16,621
0
29,331
L
Sun Wukong
fomania
Sun Wukong
24,397
4,372
0
1,782
30,151
29,898
0
20,388
9,518
6,320
57,268
L
Cthulhu
jeunemaitre1
Cthulhu
13,548
2,262
819
2,040
26,192
32,988
134
14,671
10,037
25,975
0
W
10,880
1,403
579
4,600
20,301
44,481
316
7,274
13,027
23,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
39,178
153
Minions Killed
204
2
Camps Cleared
14
984,525
Distance Traveled
1,070,927
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,389
757
141
7
10
364,426
4
L
Neith
10,856
571
43
2
1
274,189
2
W
Bakasura
11,918
627
44
2
3
345,004
0
L
Sun Wukong
12,375
651
76
4
1
383,630
2
L
Cthulhu
12,489
657
34
2
0
326,706
2
W
Geb
12,871
677
19
1
1
361,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role