Player Matchup

He Bo
He Bo
ARG koala
He Bo
Level 35
God Stats
0W - 3L
1,301 SR
Queue Stats
159W - 176L
1,295 Elo+
Solo
Pele
Pele
HyperArbri
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,606 Elo+
Party 2
Yemoja
Yemoja
LORD FENRIR 95
Yemoja
Level 65
God Stats
2W - 3L
1,305 SR
Queue Stats
56W - 66L
1,312 Elo+
Party 2
Apollo
Apollo
zZ EL GreG Zz
Apollo
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,320 Elo+
Party 1
Achilles
Achilles
zZ El BoUdOu Zz
Achilles
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 52L
1,348 Elo+
Party 1
Team Averages
Level 42
1,421 SR
1,376 Elo+

VS

Team Averages
Level 49
1,362 SR
1,287 Elo+
Skadi
Skadi
Soulblack99
Skadi
Level 54
God Stats
3W - 5L
1,219 SR
Queue Stats
110W - 181L
1,217 Elo+
Party 3
Izanami
Izanami
TOTELOKO
Izanami
Level 50
God Stats
12W - 16L
1,339 SR
Queue Stats
113W - 213L
1,210 Elo+
Party 3
Achilles
Achilles
Varentima
Achilles
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 62L
1,434 Elo+
Solo
Thor
Thor
colmillosangre
Thor
Level 46
God Stats
5W - 10L
1,250 SR
Queue Stats
137W - 217L
1,230 Elo+
Party 3
Anubis
Anubis
pablofm666
Anubis
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 180L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ARG koala
He Bo
8
0 / 5 / 1
4,767
433
2,938
6,942
1,803
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 4 / 0
5,158
469
2,197
10,348
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
3,878
353
571
2,395
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 1 / 1
5,715
520
3,537
6,136
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
0 / 2 / 0
5,449
495
3,814
8,595
7,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,774
525
3,010
3,410
1,009
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TOTELOKO
Izanami
8
1 / 3 / 2
5,375
489
3,720
6,739
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Varentima
Achilles
11
1 / 0 / 1
6,666
606
5,392
8,032
5,547
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
7 / 0 / 3
6,365
579
4,706
5,722
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
pablofm666
Anubis
11
4 / 1 / 1
6,877
625
5,540
5,128
2,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
ARG koala
He Bo
0
5
1
0.1
L
1
4
0
0.25
L
0
1
0
0
W
0
0
4
2
W
Izanami
TOTELOKO
Izanami
1
3
2
0.67
W
Achilles
Varentima
Achilles
1
0
1
1.5
W
7
0
3
8.5
W
Anubis
pablofm666
Anubis
4
1
1
4.5
L
2
1
1
2.5
L
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,057
Damage
22,368
34,416
Taken
29,031
15,106
Mitigated
12,770
6,130
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ARG koala
He Bo
2,938
261
0
890
6,942
1,803
380
3,368
3,574
22,792
0
L
2,197
495
0
1,284
10,348
2,952
0
2,172
8,176
0
32,204
L
571
89
260
1,065
2,395
1,183
0
0
2,395
3,504
0
W
3,010
1,399
0
962
3,410
1,009
2,268
121
3,289
0
30,917
W
Izanami
TOTELOKO
Izanami
3,720
2,576
0
500
6,739
2,044
1,620
375
6,364
0
28,072
W
Achilles
Varentima
Achilles
5,392
1,962
0
1,717
8,032
5,547
0
0
8,032
0
39,744
W
4,706
1,951
0
2,122
5,722
1,932
246
805
4,917
0
16,266
W
Anubis
pablofm666
Anubis
5,540
253
0
2,609
5,128
2,238
888
2,208
2,920
42,579
0
L
3,537
2,348
111
511
6,136
1,620
0
0
6,136
0
33,191
L
Achilles
3,814
1,509
0
2,009
8,595
7,548
0
0
8,595
0
31,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
31,057
206
Minions Killed
290
0
Camps Cleared
0
803,278
Distance Traveled
960,576
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,767
433
28
3
0
178,197
0
L
Pele
5,158
469
57
5
0
194,539
2
L
Yemoja
3,878
353
7
1
0
53,935
1
W
Skadi
5,774
525
50
5
0
198,867
5
W
Izanami
5,375
489
56
5
0
170,435
1
W
Achilles
6,666
606
85
8
0
199,518
0
W
Thor
6,365
579
28
3
0
225,055
0
W
Anubis
6,877
625
71
6
0
166,701
0
L
Apollo
5,715
520
53
5
0
207,699
2
L
Achilles
5,449
495
61
6
0
168,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role