Player Matchup

He Bo
He Bo
BobLeeSwahgger
He Bo
Level 63
God Stats
5W - 4L
1,730 SR
Queue Stats
227W - 245L
1,404 Elo+
Party 1
Merlin
Merlin
ByKlies
Merlin
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
479W - 590L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
JorMungandr07
Cthulhu
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,397 Elo+
Party 2
Bakasura
Bakasura
Rebeletdark
Bakasura
Level 48
God Stats
3W - 2L
1,822 SR
Queue Stats
119W - 153L
1,354 Elo+
Party 2
Heimdallr
Heimdallr
SkillTrix304
Heimdallr
Level 63
God Stats
10W - 20L
1,291 SR
Queue Stats
162W - 200L
1,354 Elo+
Party 2
Team Averages
Level 46
1,569 SR
1,374 Elo+

VS

Team Averages
Level 70
1,509 SR
1,417 Elo+
Chaac
Chaac
Fxck_Du_Bist_Tot
Chaac
Level 45
God Stats
48W - 46L
1,552 SR
Queue Stats
333W - 327L
1,349 Elo+
Solo
Ymir
Ymir
JACUBRO
Ymir
Level 68
God Stats
23W - 30L
1,415 SR
Queue Stats
231W - 240L
1,439 Elo+
Party 3
Scylla
Scylla
Jonaagleez
Scylla
Level 108
God Stats
8W - 4L
1,552 SR
Queue Stats
388W - 403L
1,448 Elo+
Party 3
Charybdis
Charybdis
aleturczyn
Charybdis
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
77W - 73L
1,411 Elo+
Party 3
Thanatos
Thanatos
brother_javi_omg
Thanatos
Level 101
God Stats
12W - 13L
1,526 SR
Queue Stats
231W - 252L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,769
477
1,852
3,605
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
ByKlies
Merlin
9
0 / 3 / 0
5,021
502
2,082
5,373
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
8
0 / 4 / 0
4,547
455
2,114
8,204
3,600
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Rebeletdark
Bakasura
7
0 / 3 / 0
4,491
449
1,654
7,554
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SkillTrix304
Heimdallr
6
0 / 3 / 0
4,126
413
3,537
5,356
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,272
627
2,498
6,751
3,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
JACUBRO
Ymir
10
2 / 0 / 7
5,647
565
4,161
7,830
4,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Jonaagleez
Scylla
10
1 / 0 / 1
5,852
585
4,601
2,975
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
aleturczyn
Charybdis
10
2 / 0 / 5
5,541
554
6,242
5,533
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
8 / 0 / 2
6,353
635
3,917
6,172
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
15
15
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Merlin
ByKlies
Merlin
0
3
0
0
W
2
0
0
2
W
Ymir
JACUBRO
Ymir
2
0
7
5.5
W
Scylla
Jonaagleez
Scylla
1
0
1
1.5
L
Cthulhu
0
4
0
0
L
Bakasura
Rebeletdark
Bakasura
0
3
0
0
L
Heimdallr
SkillTrix304
Heimdallr
0
3
0
0
W
Charybdis
aleturczyn
Charybdis
2
0
5
4.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,239
Damage
21,419
30,092
Taken
29,261
10,086
Mitigated
13,807
4,013
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,852
162
0
750
3,605
925
0
0
3,605
19,188
0
L
Merlin
ByKlies
Merlin
2,082
139
0
625
5,373
1,685
0
4,194
1,179
29,726
0
W
2,498
606
0
3,226
6,751
3,517
627
1,674
4,899
0
37,782
W
Ymir
JACUBRO
Ymir
4,161
1,974
0
1,026
7,830
4,665
220
1,360
6,470
28,524
0
W
Scylla
Jonaagleez
Scylla
4,601
255
0
500
2,975
1,014
236
1,007
1,938
42,500
0
L
Cthulhu
2,114
452
0
0
8,204
3,600
0
2,427
5,777
13,317
0
L
Bakasura
Rebeletdark
Bakasura
1,654
1,354
0
990
7,554
2,371
0
455
7,099
0
18,271
L
Heimdallr
SkillTrix304
Heimdallr
3,537
2,226
0
1,648
5,356
1,505
0
1,686
3,670
0
19,095
W
Charybdis
aleturczyn
Charybdis
6,242
4,382
0
1,998
5,533
1,921
462
898
4,615
0
36,613
W
3,917
447
176
7,421
6,172
2,690
0
931
5,241
0
25,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,954
Gold Earned
29,665
184
Minions Killed
299
0
Camps Cleared
0
852,596
Distance Traveled
1,126,300
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,769
477
29
3
0
143,006
0
L
Merlin
5,021
502
53
5
0
176,147
2
W
Chaac
6,272
627
80
8
0
275,858
1
W
Ymir
5,647
565
42
4
0
219,958
0
W
Scylla
5,852
585
64
6
0
202,285
0
L
Cthulhu
4,547
455
32
3
0
192,378
1
L
Bakasura
4,491
449
49
5
0
214,088
0
L
Heimdallr
4,126
413
21
2
0
126,977
0
W
Charybdis
5,541
554
69
7
0
178,503
0
W
Thanatos
6,353
635
44
4
0
249,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role