Player Matchup

Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Foxxyyyy
Ullr
Level 107
God Stats
16W - 3L
2,041 SR
Queue Stats
21W - 12L
1,710 Elo+
Solo
Team Averages
Level 141
1,608 SR
1,542 Elo+

VS

Team Averages
Level 151
1,511 SR
1,562 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Faelsave
Neith
Level 158
God Stats
1W - 2L
1,335 SR
Queue Stats
316W - 281L
1,631 Elo+
Solo
Baba Yaga
Baba Yaga
PierrotLeBarjot
Baba Yaga
Level 157
God Stats
3W - 3L
1,659 SR
Queue Stats
381W - 392L
1,584 Elo+
Solo
Cupid
Cupid
kamelenrijder
Cupid
Level 156
God Stats
7W - 5L
1,560 SR
Queue Stats
150W - 165L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
3 / 0 / 2
3,993
799
3,561
3,748
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
 
Scylla
6
2 / 0 / 1
3,820
764
1,725
1,764
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
5
0 / 0 / 2
3,426
685
1,118
3,349
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
 
Xbalanque
5
0 / 0 / 1
3,153
631
2,047
3,666
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
6
1 / 0 / 1
3,902
780
2,597
2,333
706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
4
0 / 1 / 0
2,927
585
1,123
3,646
1,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
 
Cthulhu
1
0 / 2 / 0
2,580
516
395
2,341
1,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Faelsave
Neith
5
0 / 0 / 0
3,161
632
2,217
1,957
406
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
PierrotLeBarjot
Baba Yaga
5
0 / 1 / 0
3,190
638
1,824
2,716
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 2 / 0
3,022
604
738
4,087
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
W
Scylla
 
Scylla
2
0
1
2.5
W
Yemoja
 
Yemoja
0
0
2
1
W
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Odin
 
Odin
0
1
0
0
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Neith
Faelsave
Neith
0
0
0
0
W
Ullr
1
0
1
1.5
L
Baba Yaga
PierrotLeBarjot
Baba Yaga
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,048
Damage
6,297
14,860
Taken
14,747
4,486
Mitigated
5,242
6,737
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,561
2,379
0
790
3,748
1,097
0
698
3,050
0
20,171
W
Scylla
 
Scylla
1,725
535
0
1,000
1,764
534
0
622
1,142
18,136
0
W
Yemoja
 
Yemoja
1,118
767
726
1,946
3,349
1,331
0
194
3,155
6,200
0
W
Xbalanque
 
Xbalanque
2,047
1,161
0
1,650
3,666
818
0
310
3,356
0
17,762
L
Odin
 
Odin
1,123
333
75
950
3,646
1,501
0
758
2,888
0
4,098
L
Cthulhu
 
Cthulhu
395
96
0
593
2,341
1,415
0
0
2,341
2,972
0
L
Neith
Faelsave
Neith
2,217
1,729
0
1,061
1,957
406
0
329
1,628
0
18,433
W
Ullr
2,597
944
0
625
2,333
706
58
332
1,938
0
18,809
L
Baba Yaga
PierrotLeBarjot
Baba Yaga
1,824
264
0
1,031
2,716
883
0
1,156
1,560
14,895
0
L
738
301
0
874
4,087
1,037
0
600
3,487
0
11,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,294
Gold Earned
14,880
170
Minions Killed
103
0
Camps Cleared
0
493,603
Distance Traveled
438,657
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,993
799
40
8
0
126,267
2
W
Scylla
3,820
764
35
7
0
89,717
0
W
Yemoja
3,426
685
11
2
0
101,679
1
W
Xbalanque
3,153
631
37
7
0
90,598
2
L
Odin
2,927
585
5
1
0
113,043
4
L
Cthulhu
2,580
516
4
1
0
36,859
1
L
Neith
3,161
632
41
8
0
94,623
1
W
Ullr
3,902
780
47
9
0
85,342
1
L
Baba Yaga
3,190
638
30
6
0
106,454
2
L
Cupid
3,022
604
23
5
0
87,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role