Player Matchup

Neith
Neith
Stelenium
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
VaughnSocks
Gilgamesh
Level 62
God Stats
0W - 5L
1,186 SR
Queue Stats
20W - 35L
1,275 Elo+
Party 1
Cernunnos
Cernunnos
viaack
Cernunnos
Level 130
God Stats
0W - 4L
1,721 SR
Queue Stats
116W - 142L
1,465 Elo+
Solo
Team Averages
Level 66
1,469 SR
1,375 Elo+

VS

Team Averages
Level 119
1,423 SR
1,629 Elo+
Izanami
Izanami
BLOODWINGHUNTER
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,621 Elo+
Party 2
King Arthur
King Arthur
EnigmaticCipher
King Arthur
Level 128
God Stats
1W - 1L
1,268 SR
Queue Stats
8W - 7L
1,676 Elo+
Party 2
The Morrigan
The Morrigan
Miragish
The Morrigan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Stelenium
Neith
12
0 / 13 / 4
9,016
564
11,192
21,053
9,045
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
VaughnSocks
Gilgamesh
15
6 / 1 / 0
10,797
675
14,202
25,617
21,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cernunnos
viaack
Cernunnos
15
2 / 3 / 4
9,824
614
994
8,681
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
11,701
731
11,661
13,909
6,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
EnigmaticCipher
King Arthur
16
8 / 3 / 7
11,823
739
15,347
26,910
29,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Miragish
The Morrigan
15
6 / 2 / 8
11,192
700
18,004
7,731
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
17
17
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
King Arthur
EnigmaticCipher
King Arthur
8
3
7
3.83
W
The Morrigan
Miragish
The Morrigan
6
2
8
5
L
Neith
Stelenium
Neith
0
13
4
0.15
L
Gilgamesh
VaughnSocks
Gilgamesh
6
1
0
6
L
Cernunnos
viaack
Cernunnos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
45,012
55,351
Taken
48,550
33,838
Mitigated
44,220
6,391
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,661
8,086
0
5,008
13,909
6,754
1,877
239
13,670
0
73,587
W
King Arthur
EnigmaticCipher
King Arthur
15,347
793
0
8,406
26,910
29,893
126
207
26,703
0
30,901
W
The Morrigan
Miragish
The Morrigan
18,004
3,594
0
1,605
7,731
7,573
0
174
7,557
25,473
7,333
L
Neith
Stelenium
Neith
11,192
6,587
0
2,201
21,053
9,045
0
5,010
16,043
0
28,589
L
Gilgamesh
VaughnSocks
Gilgamesh
14,202
6,300
94
3,795
25,617
21,472
0
7,690
17,927
0
47,500
L
Cernunnos
viaack
Cernunnos
994
605
0
301
8,681
3,321
0
779
7,902
0
11,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
34,716
101
Minions Killed
169
3
Camps Cleared
10
672,217
Distance Traveled
781,585
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,701
731
115
7
7
245,339
0
W
King Arthur
11,823
739
26
2
3
275,289
1
W
The Morrigan
11,192
700
28
2
0
260,957
3
L
Neith
9,016
564
25
2
1
194,266
0
L
Gilgamesh
10,797
675
49
3
1
294,604
0
L
Cernunnos
9,824
614
27
2
1
183,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role