Player Matchup

Cthulhu
Cthulhu
Deimos Red
Cthulhu
Level 125
God Stats
7W - 8L
1,614 SR
Queue Stats
111W - 116L
1,469 Elo+
Solo
Zeus
Zeus
FoundCoast806
Zeus
Level 129
God Stats
40W - 66L
1,412 SR
Queue Stats
41W - 66L
1,428 Elo+
Solo
Achilles
Achilles
JG_McBunBuns
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 191L
1,585 Elo+
Solo
Awilix
Awilix
Malikor_
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,242 Elo+
Solo
Scylla
Scylla
SZeroZS
Scylla
Level 74
God Stats
1W - 4L
1,813 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 89
1,568 SR
1,445 Elo+

VS

Team Averages
Level 101
1,643 SR
1,503 Elo+
Anhur
Anhur
Cloudysix-
Anhur
Level 145
God Stats
4W - 2L
1,755 SR
Queue Stats
162W - 161L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Surge550
Ah Muzen Cab
Level 109
God Stats
200W - 217L
1,530 SR
Queue Stats
342W - 337L
1,554 Elo+
Solo
Bacchus
Bacchus
chadspack
Bacchus
Level 91
God Stats
7W - 8L
1,543 SR
Queue Stats
245W - 277L
1,403 Elo+
Solo
The Morrigan
The Morrigan
mookiemoomomilk2
The Morrigan
Level 17
God Stats
13W - 11L
1,597 SR
Queue Stats
30W - 42L
1,450 Elo+
Solo
Horus
Horus
victor_chido5
Horus
Level 143
God Stats
3W - 2L
1,788 SR
Queue Stats
238W - 242L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deimos Red
Cthulhu
16
2 / 2 / 2
9,809
654
11,621
23,003
28,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 7 / 4
9,357
624
9,417
16,232
5,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
JG_McBunBuns
Achilles
16
0 / 3 / 2
9,211
614
8,929
17,467
15,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Malikor_
Awilix
14
0 / 6 / 1
8,590
573
1,415
12,184
4,073
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
SZeroZS
Scylla
19
3 / 3 / 0
11,119
741
18,275
14,900
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
13 / 1 / 5
13,070
871
19,911
17,637
8,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Surge550
Ah Muzen Cab
18
2 / 1 / 10
11,329
755
16,131
10,769
5,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
chadspack
Bacchus
18
1 / 0 / 10
11,976
798
6,185
15,128
19,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
mookiemoomomilk2
The Morrigan
17
3 / 4 / 7
11,046
736
10,898
10,016
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 16
11,533
769
14,772
19,906
19,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
5
Kills
21
21
Deaths
6
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anhur
13
1
5
15.5
L
Cthulhu
Deimos Red
Cthulhu
2
2
2
1.5
L
0
7
4
0.29
L
Achilles
JG_McBunBuns
Achilles
0
3
2
0.33
L
Awilix
Malikor_
Awilix
0
6
1
0.08
L
Scylla
SZeroZS
Scylla
3
3
0
1
W
Ah Muzen Cab
Surge550
Ah Muzen Cab
2
1
10
7
W
Bacchus
chadspack
Bacchus
1
0
10
6
W
The Morrigan
mookiemoomomilk2
The Morrigan
3
4
7
1.63
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,657
Damage
67,897
83,786
Taken
73,456
60,354
Mitigated
59,152
12,882
Healing
27,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
19,911
12,391
0
5,746
17,637
8,880
5,453
11,363
5,969
0
59,082
L
Cthulhu
Deimos Red
Cthulhu
11,621
88
164
3,813
23,003
28,715
0
5,788
16,921
31,952
0
L
9,417
1,802
265
2,699
16,232
5,265
0
2,185
13,746
37,308
0
L
Achilles
JG_McBunBuns
Achilles
8,929
1,566
0
2,754
17,467
15,885
0
3,995
12,837
0
22,565
L
Awilix
Malikor_
Awilix
1,415
574
0
157
12,184
4,073
0
572
11,553
0
11,228
L
Scylla
SZeroZS
Scylla
18,275
2,235
0
3,030
14,900
6,416
0
4,408
10,217
78,689
0
W
Ah Muzen Cab
Surge550
Ah Muzen Cab
16,131
3,050
0
1,729
10,769
5,837
2,574
3,591
7,073
0
53,964
W
Bacchus
chadspack
Bacchus
6,185
360
760
4,850
15,128
19,833
1,398
7,536
7,394
38,750
0
W
The Morrigan
mookiemoomomilk2
The Morrigan
10,898
1,457
0
822
10,016
4,971
1,731
5,207
4,235
35,767
0
W
14,772
5,695
5,124
8,706
19,906
19,631
839
10,220
9,472
0
22,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
58,954
281
Minions Killed
284
0
Camps Cleared
0
1,268,167
Distance Traveled
1,548,909
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,070
871
86
6
0
296,813
3
L
Cthulhu
9,809
654
39
3
0
325,623
2
L
Zeus
9,357
624
54
4
0
249,361
2
L
Achilles
9,211
614
47
3
0
248,792
1
L
Awilix
8,590
573
15
1
0
163,130
0
L
Scylla
11,119
741
126
8
0
281,261
1
W
Ah Muzen Cab
11,329
755
69
5
0
298,127
0
W
Bacchus
11,976
798
54
4
0
322,083
2
W
The Morrigan
11,046
736
52
3
0
291,448
3
W
Horus
11,533
769
23
2
0
340,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role