Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DynamoTBD
Geb
Level 104
God Stats
4W - 2L
1,733 SR
Queue Stats
120W - 101L
1,563 Elo+
Party 1
Janus
Janus
Xenos__13
Janus
Level 129
God Stats
0W - 12L
1,782 SR
Queue Stats
309W - 280L
1,604 Elo+
Party 2
King Arthur
King Arthur
emd2519
King Arthur
Level 104
God Stats
5W - 10L
1,499 SR
Queue Stats
293W - 251L
1,581 Elo+
Party 2
Ne Zha
Ne Zha
itsyaboikief
Ne Zha
Level 92
God Stats
1W - 2L
1,578 SR
Queue Stats
75W - 71L
1,528 Elo+
Party 1
Team Averages
Level 116
1,618 SR
1,555 Elo+

VS

Team Averages
Level 127
1,551 SR
1,557 Elo+
Baron Samedi
Baron Samedi
Chrimsin
Baron Samedi
Level 124
God Stats
5W - 3L
1,623 SR
Queue Stats
59W - 53L
1,564 Elo+
Party 4
King Arthur
King Arthur
Hunkpocalypse
King Arthur
Level 89
God Stats
2W - 1L
1,663 SR
Queue Stats
58W - 52L
1,566 Elo+
Party 4
Kali
Kali
KingAyeJay
Kali
Level 149
God Stats
12W - 12L
1,486 SR
Queue Stats
52W - 51L
1,574 Elo+
Party 3
Izanami
Izanami
PixSamael
Izanami
Level 126
God Stats
2W - 2L
1,503 SR
Queue Stats
17W - 20L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TormentorJ
Morgan Le Fay
Level 149
God Stats
2W - 1L
1,483 SR
Queue Stats
104W - 93L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 6 / 1
10,819
470
10,634
19,598
9,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 5
9,335
406
7,308
19,466
24,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Xenos__13
Janus
14
1 / 6 / 1
9,118
396
6,503
18,866
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
emd2519
King Arthur
17
1 / 5 / 3
10,900
474
19,486
25,881
25,094
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
18
2 / 2 / 2
10,940
476
7,170
20,964
10,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chrimsin
Baron Samedi
16
3 / 1 / 4
10,399
452
10,285
15,733
19,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Hunkpocalypse
King Arthur
19
0 / 1 / 9
12,009
522
12,591
19,594
25,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 2 / 4
13,651
594
24,737
21,599
12,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
PixSamael
Izanami
20
7 / 1 / 3
13,650
593
13,313
15,822
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
TormentorJ
Morgan Le Fay
17
0 / 1 / 11
11,363
494
16,293
14,327
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
6
Kills
22
22
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
1
0.42
W
Baron Samedi
Chrimsin
Baron Samedi
3
1
4
5
L
0
3
5
0.83
W
King Arthur
Hunkpocalypse
King Arthur
0
1
9
4.5
W
12
2
4
7
W
Izanami
PixSamael
Izanami
7
1
3
8.5
W
Morgan Le Fay
TormentorJ
Morgan Le Fay
0
1
11
5.5
L
Janus
Xenos__13
Janus
1
6
1
0.25
L
King Arthur
emd2519
King Arthur
1
5
3
0.5
L
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,101
Damage
77,219
104,775
Taken
87,075
76,943
Mitigated
71,914
27,027
Healing
33,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,634
7,049
0
5,185
19,598
9,010
0
3,589
16,009
0
84,636
W
Baron Samedi
Chrimsin
Baron Samedi
10,285
2,049
2,219
5,617
15,733
19,117
80
4,030
11,703
39,665
0
L
7,308
841
0
2,692
19,466
24,843
0
7,311
12,155
24,964
0
W
King Arthur
Hunkpocalypse
King Arthur
12,591
1,179
0
2,406
19,594
25,307
0
2,404
17,190
0
86,578
W
24,737
9,116
0
6,835
21,599
12,486
32
2,417
19,182
0
143,798
W
Izanami
PixSamael
Izanami
13,313
8,076
0
11,297
15,822
6,924
5,778
2,714
13,108
0
142,273
W
Morgan Le Fay
TormentorJ
Morgan Le Fay
16,293
2,631
290
4,776
14,327
8,080
250
3,033
11,294
82,534
0
L
Janus
Xenos__13
Janus
6,503
338
256
3,211
18,866
7,737
204
5,455
13,411
64,408
0
L
King Arthur
emd2519
King Arthur
19,486
1,920
0
4,083
25,881
25,094
360
6,835
19,046
0
88,990
L
Ne Zha
7,170
964
0
11,600
20,964
10,259
0
3,388
17,576
0
110,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,112
Gold Earned
61,072
603
Minions Killed
678
0
Camps Cleared
0
2,267,123
Distance Traveled
2,210,226
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,819
470
150
7
0
409,105
2
W
Baron Samedi
10,399
452
52
2
0
386,857
1
L
Geb
9,335
406
24
1
0
480,099
0
W
King Arthur
12,009
522
144
6
0
446,675
0
W
Kali
13,651
594
161
7
0
487,019
6
W
Izanami
13,650
593
207
9
0
408,645
5
W
Morgan Le Fay
11,363
494
114
5
0
481,030
3
L
Janus
9,118
396
115
5
0
467,644
6
L
King Arthur
10,900
474
149
6
0
411,116
3
L
Ne Zha
10,940
476
165
7
0
499,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role