Player Matchup

Athena
Athena
ATNero
Athena
Level 160
God Stats
5W - 1L
1,531 SR
Queue Stats
441W - 109L
1,852 Elo+
Party 1
Horus
Horus
HEZZERZ
Horus
Level 147
God Stats
137W - 26L
1,980 SR
Queue Stats
386W - 97L
1,819 Elo+
Party 1
Agni
Agni
SamuraiDuK
Agni
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 65L
1,821 Elo+
Party 1
Team Averages
Level 151
1,670 SR
1,831 Elo+

VS

Team Averages
Level 79
1,911 SR
1,679 Elo+
Tyr
Tyr
AslanisSK
Tyr
Level 152
God Stats
2W - 1L
1,932 SR
Queue Stats
27W - 27L
1,562 Elo+
Solo
Izanami
Izanami
DarkGaiaa
Izanami
Level 45
God Stats
6W - 2L
1,950 SR
Queue Stats
59W - 38L
1,738 Elo+
Party 2
Baron Samedi
Baron Samedi
MADTIMBO
Baron Samedi
Level 39
God Stats
5W - 4L
1,850 SR
Queue Stats
48W - 28L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ATNero
Athena
16
3 / 0 / 17
10,845
723
16,250
15,017
8,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
HEZZERZ
Horus
16
9 / 2 / 10
11,454
764
17,859
16,100
13,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 11
11,538
769
18,670
10,608
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,306
554
9,255
30,165
17,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DarkGaiaa
Izanami
14
1 / 6 / 0
9,064
604
10,620
16,310
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
MADTIMBO
Baron Samedi
13
1 / 7 / 0
9,054
604
7,558
12,401
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
20
Kills
2
2
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
ATNero
Athena
3
0
17
11.5
L
0
7
2
0.14
L
Izanami
DarkGaiaa
Izanami
1
6
0
0.17
W
Horus
HEZZERZ
Horus
9
2
10
7
L
Baron Samedi
MADTIMBO
Baron Samedi
1
7
0
0.14
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,779
Damage
27,433
41,725
Taken
58,876
26,535
Mitigated
28,432
14,114
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ATNero
Athena
16,250
5,534
0
5,153
15,017
8,241
722
2,716
12,301
47,168
0
L
9,255
622
0
7,097
30,165
17,669
0
19,032
11,133
0
23,740
L
Izanami
DarkGaiaa
Izanami
10,620
6,120
0
2,511
16,310
4,172
0
8,018
8,292
0
42,040
W
Horus
HEZZERZ
Horus
17,859
7,750
2,133
5,455
16,100
13,511
471
4,385
11,715
0
38,844
L
Baron Samedi
MADTIMBO
Baron Samedi
7,558
366
1,541
1,962
12,401
6,591
0
8,485
3,916
30,519
0
W
18,670
2,719
0
1,373
10,608
4,783
1,222
661
9,947
56,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
26,424
181
Minions Killed
153
8
Camps Cleared
5
902,800
Distance Traveled
713,735
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,845
723
56
4
3
326,274
5
L
Tyr
8,306
554
24
2
1
245,451
7
L
Izanami
9,064
604
78
5
3
241,551
3
W
Horus
11,454
764
45
3
4
296,845
1
L
Baron Samedi
9,054
604
51
3
1
226,733
6
W
Agni
11,538
769
80
5
1
279,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role