Player Matchup

Fafnir
Fafnir
Goatly gamer
Fafnir
Level 18
God Stats
3W - 1L
1,685 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 1
Freya
Freya
I3rew
Freya
Level 155
God Stats
2W - 0L
1,739 SR
Queue Stats
194W - 91L
1,791 Elo+
Party 1
Thor
Thor
MrSalamander105
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,456 Elo+
Party 1
Team Averages
Level 64
1,642 SR
1,617 Elo+

VS

Team Averages
Level 62
1,442 SR
1,315 Elo+
Neith
Neith
Jaffa45
Neith
Level 59
God Stats
9W - 18L
1,326 SR
Queue Stats
130W - 203L
1,375 Elo+
Solo
Osiris
Osiris
SPARTANGOD77
Osiris
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 58L
1,296 Elo+
Solo
Tiamat
Tiamat
lSeak56l
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 0 / 14
10,313
793
4,334
9,109
12,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
I3rew
Freya
17
16 / 1 / 1
11,663
897
24,910
15,086
7,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 4 / 4
8,023
617
6,352
10,692
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jaffa45
Neith
13
2 / 5 / 2
8,436
649
9,172
12,682
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
11
2 / 6 / 1
7,860
605
4,186
16,729
14,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
lSeak56l
Tiamat
13
1 / 6 / 4
8,597
661
9,987
13,393
8,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
14
8
W
Freya
I3rew
Freya
16
1
1
16.5
L
Neith
Jaffa45
Neith
2
5
2
0.6
W
0
4
4
0.5
L
Osiris
2
6
1
0.42
L
Tiamat
lSeak56l
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,596
Damage
23,345
34,887
Taken
42,804
25,171
Mitigated
28,654
14,604
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,334
634
953
2,888
9,109
12,450
364
2,607
5,497
15,720
0
W
Freya
I3rew
Freya
24,910
10,284
0
8,259
15,086
7,463
1,224
4,582
10,504
64,103
0
L
Neith
Jaffa45
Neith
9,172
4,236
0
1,628
12,682
6,351
0
10,786
1,896
0
33,851
W
6,352
994
0
2,504
10,692
5,258
852
3,109
7,583
0
25,074
L
Osiris
4,186
1,677
0
170
16,729
14,039
0
10,062
6,667
0
14,723
L
Tiamat
lSeak56l
Tiamat
9,987
1,025
309
2,440
13,393
8,264
0
8,496
4,897
22,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
24,893
129
Minions Killed
93
8
Camps Cleared
3
699,160
Distance Traveled
670,813
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,313
793
24
2
0
234,538
0
W
Freya
11,663
897
78
6
5
231,691
1
L
Neith
8,436
649
52
4
2
204,094
3
W
Thor
8,023
617
27
2
3
232,931
3
L
Osiris
7,860
605
16
1
1
239,762
0
L
Tiamat
8,597
661
25
2
0
226,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role