Player Matchup

Chiron
Chiron
Celecar
Chiron
Level 59
God Stats
7W - 8L
1,393 SR
Queue Stats
53W - 85L
1,316 Elo+
Solo
Cthulhu
Cthulhu
Gaynesha
Cthulhu
Level 27
God Stats
4W - 9L
1,316 SR
Queue Stats
36W - 57L
1,330 Elo+
Party 1
Tiamat
Tiamat
Kaminaru_Kishin
Tiamat
Level 111
God Stats
10W - 20L
1,408 SR
Queue Stats
164W - 155L
1,445 Elo+
Party 1
Team Averages
Level 66
1,373 SR
1,364 Elo+

VS

Team Averages
Level 76
1,443 SR
1,294 Elo+
Persephone
Persephone
Ismaël
Persephone
Level 68
God Stats
2W - 3L
1,349 SR
Queue Stats
23W - 63L
1,184 Elo+
Party 2
Izanami
Izanami
Kardagen
Izanami
Level 103
God Stats
9W - 7L
1,481 SR
Queue Stats
53W - 57L
1,519 Elo+
Solo
Achilles
Achilles
Turilas1720
Achilles
Level 57
God Stats
9W - 14L
1,500 SR
Queue Stats
21W - 55L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Celecar
Chiron
15
1 / 3 / 0
9,957
586
7,045
12,290
5,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gaynesha
Cthulhu
13
0 / 6 / 1
10,293
605
7,999
18,874
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 1
9,775
575
8,907
11,447
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ismaël
Persephone
15
1 / 1 / 8
11,303
665
8,549
7,900
3,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Kardagen
Izanami
18
7 / 0 / 4
12,514
736
17,241
10,997
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
Turilas1720
Achilles
17
4 / 0 / 7
11,817
695
11,892
12,612
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
Celecar
Chiron
1
3
0
0.33
L
Cthulhu
Gaynesha
Cthulhu
0
6
1
0.08
W
Persephone
Ismaël
Persephone
1
1
8
5
L
0
3
1
0.17
W
Izanami
Kardagen
Izanami
7
0
4
9
W
Achilles
Turilas1720
Achilles
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
37,682
42,611
Taken
31,509
29,750
Mitigated
20,932
7,631
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Celecar
Chiron
7,045
1,992
1,229
2,686
12,290
5,267
0
1,239
10,616
0
26,422
L
Cthulhu
Gaynesha
Cthulhu
7,999
676
130
1,165
18,874
17,257
0
5,785
12,762
21,301
0
W
Persephone
Ismaël
Persephone
8,549
351
0
528
7,900
3,005
285
5,045
2,658
33,735
0
L
8,907
441
0
2,421
11,447
7,226
0
3,031
8,226
43,971
0
W
Izanami
Kardagen
Izanami
17,241
10,018
0
4,361
10,997
6,536
3,026
6,793
3,554
0
96,072
W
Achilles
Turilas1720
Achilles
11,892
3,825
0
1,660
12,612
11,391
0
4,729
7,602
2,535
19,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
35,634
174
Minions Killed
220
5
Camps Cleared
10
900,153
Distance Traveled
1,000,825
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,957
586
68
4
0
311,131
1
L
Cthulhu
10,293
605
18
1
0
283,483
0
W
Persephone
11,303
665
66
4
1
326,259
4
L
Tiamat
9,775
575
88
5
5
305,539
1
W
Izanami
12,514
736
132
8
8
323,833
6
W
Achilles
11,817
695
22
1
1
350,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role