Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
JerryBerry30
Bacchus
Gold III
Level 142
God Stats
7W - 5L
1,584 SR
Queue Stats
127W - 125L
1,534 MMR
Solo
Loki
Loki
Platinum IV
Meatball Sub437
Loki
Platinum IV
Level 138
God Stats
1W - 1L
1,649 SR
Queue Stats
222W - 226L
1,688 MMR
Solo
Anubis
Anubis
Silver I
RhineRock
Anubis
Silver I
Level 144
God Stats
3W - 1L
1,714 SR
Queue Stats
6W - 4L
1,633 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Weepxr
Jing Wei
Gold IV
Level 119
God Stats
5W - 2L
1,466 SR
Queue Stats
163W - 138L
1,568 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,583 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,417 SR
1,733 MMR
Ares
Ares
Bronze III
DadyRokSolid
Ares
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
HungoverGoat
Ah Muzen Cab
Gold III
Level 87
God Stats
1W - 3L
1,314 SR
Queue Stats
222W - 216L
1,427 MMR
Solo
Guan Yu
Guan Yu
Silver I
Lord_Beerus_2x
Guan Yu
Silver I
Level 147
God Stats
0W - 1L
1,328 SR
Queue Stats
50W - 46L
1,518 MMR
Party 1
He Bo
He Bo
Silver I
Lord_Jiren_3x
He Bo
Silver I
Level 141
God Stats
0W - 1L
1,302 SR
Queue Stats
48W - 43L
1,516 MMR
Party 1
Nemesis
Nemesis
Masters
Lxnc3lot
Nemesis
Masters
Level 99
God Stats
16W - 17L
1,641 SR
Queue Stats
221W - 193L
2,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
4 / 1 / 0
11,918
596
22,739
22,858
25,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
JerryBerry30
Bacchus
14
0 / 1 / 8
9,020
451
5,819
11,841
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 3
9,165
458
7,767
11,936
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
RhineRock
Anubis
17
5 / 3 / 1
10,752
538
12,210
13,606
8,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Weepxr
Jing Wei
18
5 / 1 / 2
11,060
553
9,800
13,148
5,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BakasuraBastetHeimdallrArachne

VS

Bans
ShivaAthenaFreyaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,251
413
6,180
17,025
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
HungoverGoat
Ah Muzen Cab
18
2 / 4 / 0
11,068
553
9,698
13,134
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 0
8,859
443
8,728
20,809
26,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 6 / 2
8,618
431
7,088
16,394
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Lxnc3lot
Nemesis
18
4 / 1 / 1
10,666
533
13,377
15,101
8,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
7
7
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
0
4
L
0
3
3
0.5
L
Ah Muzen Cab
HungoverGoat
Ah Muzen Cab
2
4
0
0.5
W
Bacchus
JerryBerry30
Bacchus
0
1
8
4
L
0
2
0
0
L
1
6
2
0.33
L
Nemesis
Lxnc3lot
Nemesis
4
1
1
4.5
W
2
1
3
3.5
W
Anubis
RhineRock
Anubis
5
3
1
1.83
W
Jing Wei
Weepxr
Jing Wei
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,335
Damage
45,071
73,389
Taken
82,463
57,222
Mitigated
59,059
30,786
Healing
23,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
22,739
3,188
0
13,455
22,858
25,627
635
1,838
20,033
0
127,137
L
6,180
464
233
3,212
17,025
14,547
0
6,806
10,219
34,262
0
L
Ah Muzen Cab
HungoverGoat
Ah Muzen Cab
9,698
4,444
0
5,509
13,134
5,512
0
1,600
11,534
0
108,963
W
Bacchus
JerryBerry30
Bacchus
5,819
1,097
466
2,838
11,841
13,258
0
2,681
9,160
32,402
0
L
8,728
2,046
0
9,300
20,809
26,265
0
0
20,809
0
70,901
L
7,088
567
0
3,820
16,394
4,449
0
8,562
7,832
65,956
0
L
Nemesis
Lxnc3lot
Nemesis
13,377
6,666
0
1,560
15,101
8,286
0
1,061
14,040
0
108,444
W
7,767
2,044
0
5,121
11,936
5,105
0
1,012
10,924
0
72,579
W
Anubis
RhineRock
Anubis
12,210
1,023
0
5,327
13,606
8,164
618
5,936
7,670
97,497
0
W
Jing Wei
Weepxr
Jing Wei
9,800
8,114
0
3,579
13,148
5,068
0
1,801
11,347
0
103,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,915
Gold Earned
47,462
755
Minions Killed
627
0
Camps Cleared
0
1,900,383
Distance Traveled
1,948,965
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,918
596
210
11
0
351,700
4
L
Ares
8,251
413
53
3
0
392,839
1
L
Ah Muzen Cab
11,068
553
194
10
0
395,862
1
W
Bacchus
9,020
451
56
3
0
409,369
7
L
Guan Yu
8,859
443
122
6
0
335,002
2
L
He Bo
8,618
431
101
5
0
364,291
3
L
Nemesis
10,666
533
157
8
0
460,971
4
W
Loki
9,165
458
123
6
0
417,045
8
W
Anubis
10,752
538
171
9
0
322,185
3
W
Jing Wei
11,060
553
195
10
0
400,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role